Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
MFDDR
Tiamat
Level 128
God Stats
54W - 33L
1,541 SR
Queue Stats
312W - 133L
1,677 Elo+
Party 1
Achilles
Achilles
a9gh__
Achilles
Level 106
God Stats
8W - 10L
1,376 SR
Queue Stats
378W - 187L
1,700 Elo+
Party 1
Team Averages
Level 130
1,472 SR
1,626 Elo+

VS

Team Averages
Level 99
1,797 SR
1,658 Elo+
Danzaburou
Danzaburou
Anztonyy
Danzaburou
Level 106
God Stats
25W - 20L
1,661 SR
Queue Stats
513W - 435L
1,659 Elo+
Party 2
Artio
Artio
Austin Paine
Artio
Level 122
God Stats
22W - 15L
1,864 SR
Queue Stats
418W - 345L
1,663 Elo+
Party 2
Ra
Ra
oCLightning
Ra
Level 68
God Stats
6W - 2L
1,864 SR
Queue Stats
35W - 21L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
8 / 3 / 7
8,072
807
7,979
8,173
2,791
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
MFDDR
Tiamat
12
7 / 1 / 9
8,431
843
6,995
6,027
4,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
a9gh__
Achilles
12
4 / 1 / 13
8,549
855
7,519
8,995
6,825
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anztonyy
Danzaburou
9
1 / 7 / 3
6,875
688
3,297
9,448
2,948
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 1
6,125
613
3,150
9,086
4,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
3 / 9 / 2
7,442
744
2,355
8,189
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
19
Kills
5
5
Deaths
19
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
3
7
3.83
L
Danzaburou
Anztonyy
Danzaburou
1
7
3
0.36
L
1
3
1
0.5
W
Tiamat
MFDDR
Tiamat
7
1
9
11.5
W
Achilles
a9gh__
Achilles
4
1
13
10.5
L
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,493
Damage
8,802
23,195
Taken
26,723
13,929
Mitigated
9,904
3,406
Healing
3,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,979
3,719
0
1,284
8,173
2,791
1,063
1,749
6,374
0
19,008
L
Danzaburou
Anztonyy
Danzaburou
3,297
1,160
0
902
9,448
2,948
14
1,671
7,627
0
14,852
L
3,150
618
309
2,188
9,086
4,467
0
3,457
5,341
6,956
0
W
Tiamat
MFDDR
Tiamat
6,995
734
0
1,584
6,027
4,313
406
1,440
4,547
27,530
0
W
Achilles
a9gh__
Achilles
7,519
1,543
0
538
8,995
6,825
0
2,186
6,727
0
26,077
L
2,355
180
117
379
8,189
2,489
0
1,269
6,752
19,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,052
Gold Earned
20,442
106
Minions Killed
73
0
Camps Cleared
0
521,037
Distance Traveled
436,904
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,072
807
25
3
0
161,102
1
L
Danzaburou
6,875
688
23
2
0
157,702
3
L
Artio
6,125
613
8
1
0
139,879
1
W
Tiamat
8,431
843
42
4
0
171,341
2
W
Achilles
8,549
855
39
4
0
188,594
3
L
Ra
7,442
744
42
4
0
139,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role