Player Matchup

Cupid
Cupid
Freshedits
Cupid
Level 8
God Stats
6W - 2L
1,500 SR
Queue Stats
203W - 217L
1,330 Elo+
Party 1
Scylla
Scylla
THE_DEATH_HURTS
Scylla
Level 48
God Stats
23W - 22L
1,460 SR
Queue Stats
39W - 49L
1,368 Elo+
Party 1
Bellona
Bellona
ThatViper
Bellona
Level 18
God Stats
62W - 39L
1,623 SR
Queue Stats
283W - 294L
1,479 Elo+
Party 2
Izanami
Izanami
WiIISand
Izanami
Level 26
God Stats
54W - 31L
1,636 SR
Queue Stats
611W - 610L
1,454 Elo+
Party 2
Tsukuyomi
Tsukuyomi
deshron16
Tsukuyomi
Level 19
God Stats
31W - 28L
1,626 SR
Queue Stats
181W - 216L
1,470 Elo+
Party 1
Team Averages
Level 24
1,569 SR
1,420 Elo+

VS

Team Averages
Level 16
1,378 SR
1,270 Elo+
Arachne
Arachne
BBOYMASTERMACE
Arachne
Level 22
God Stats
4W - 9L
1,408 SR
Queue Stats
12W - 30L
1,313 Elo+
Party 3
Cerberus
Cerberus
KarmaPlayZ
Cerberus
Level 28
God Stats
1W - 3L
1,274 SR
Queue Stats
20W - 22L
1,496 Elo+
Party 3
Kukulkan
Kukulkan
TioPuchi
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,151 Elo+
Party 4
Anhur
Anhur
damiannach
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,238 Elo+
Solo
Nemesis
Nemesis
tor_renum3
Nemesis
Level 25
God Stats
0W - 2L
1,208 SR
Queue Stats
1W - 3L
1,151 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
1 / 1 / 4
8,546
427
2,274
6,319
1,908
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
7 / 3 / 5
10,576
529
10,271
8,401
2,528
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
ThatViper
Bellona
16
2 / 3 / 5
10,585
529
6,315
14,009
10,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
WiIISand
Izanami
16
5 / 4 / 3
9,573
479
11,187
14,135
4,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
deshron16
Tsukuyomi
16
11 / 2 / 8
11,222
561
14,045
12,607
3,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 4
8,574
429
4,669
11,161
6,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
KarmaPlayZ
Cerberus
15
6 / 2 / 1
9,719
486
8,688
14,772
15,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
TioPuchi
Kukulkan
13
2 / 8 / 2
8,199
410
6,945
9,415
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
13
0 / 6 / 3
7,639
382
4,250
11,744
3,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
tor_renum3
Nemesis
15
4 / 6 / 1
9,051
453
5,286
12,822
8,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
26
Kills
13
13
Deaths
26
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
Cupid
1
1
4
3
L
Cerberus
KarmaPlayZ
Cerberus
6
2
1
3.25
W
7
3
5
3.17
W
Bellona
ThatViper
Bellona
2
3
5
1.5
L
Kukulkan
TioPuchi
Kukulkan
2
8
2
0.38
W
Izanami
WiIISand
Izanami
5
4
3
1.63
L
Anhur
0
6
3
0.25
W
Tsukuyomi
deshron16
Tsukuyomi
11
2
8
7.5
L
Nemesis
tor_renum3
Nemesis
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,092
Damage
29,838
55,471
Taken
59,914
23,965
Mitigated
38,737
20,790
Healing
11,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,669
3,910
0
3,139
11,161
6,847
118
0
11,161
0
51,474
W
Cupid
2,274
1,208
716
1,782
6,319
1,908
1,142
3,774
2,545
0
21,434
L
Cerberus
KarmaPlayZ
Cerberus
8,688
836
159
3,907
14,772
15,719
0
762
14,010
39,426
0
W
10,271
465
705
1,277
8,401
2,528
1,614
4,885
3,516
50,626
0
W
Bellona
ThatViper
Bellona
6,315
1,947
0
6,504
14,009
10,703
2,527
102
13,907
0
53,747
L
Kukulkan
TioPuchi
Kukulkan
6,945
611
0
65
9,415
3,878
0
5,422
3,993
31,207
0
W
Izanami
WiIISand
Izanami
11,187
7,668
0
4,680
14,135
4,858
981
4,135
10,000
0
81,713
L
Anhur
4,250
1,647
0
1,934
11,744
3,718
0
836
10,908
0
25,094
W
Tsukuyomi
deshron16
Tsukuyomi
14,045
3,343
0
5,126
12,607
3,968
196
2,737
9,870
0
48,292
L
Nemesis
tor_renum3
Nemesis
5,286
457
0
1,819
12,822
8,575
856
3,251
9,571
0
33,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,502
Gold Earned
43,182
453
Minions Killed
342
0
Camps Cleared
0
1,792,387
Distance Traveled
1,714,952
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,574
429
81
4
0
368,483
3
W
Cupid
8,546
427
54
3
0
334,032
5
L
Cerberus
9,719
486
79
4
0
387,426
2
W
Scylla
10,576
529
91
5
0
342,122
1
W
Bellona
10,585
529
120
6
0
360,589
0
L
Kukulkan
8,199
410
59
3
0
277,178
0
W
Izanami
9,573
479
119
6
0
338,463
4
L
Anhur
7,639
382
47
2
0
309,991
4
W
Tsukuyomi
11,222
561
69
3
0
417,181
0
L
Nemesis
9,051
453
76
4
0
371,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role