Player Matchup

Scylla
Scylla
Frabra_dragon
Scylla
Level 8
God Stats
4W - 1L
1,694 SR
Queue Stats
14W - 6L
1,645 Elo+
Party 1
Achilles
Achilles
SNEADSDROP
Achilles
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
398W - 365L
1,496 Elo+
Party 1
Arachne
Arachne
TrashyAssist
Arachne
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 32L
1,648 Elo+
Solo
Cerberus
Cerberus
b3kDarrr4
Cerberus
Level 5
God Stats
4W - 1L
1,944 SR
Queue Stats
6W - 4L
1,664 Elo+
Solo
Olorun
Olorun
jacobs_kalene123
Olorun
Level 27
God Stats
2W - 1L
1,510 SR
Queue Stats
60W - 43L
1,572 Elo+
Solo
Team Averages
Level 40
1,630 SR
1,605 Elo+

VS

Team Averages
Level 17
1,563 SR
1,637 Elo+
Ymir
Ymir
ADAMOFOSHO
Ymir
Level 6
God Stats
0W - 2L
1,318 SR
Queue Stats
2W - 3L
1,511 Elo+
Party 2
Kukulkan
Kukulkan
Acro_Indawo
Kukulkan
Level 27
God Stats
7W - 6L
1,802 SR
Queue Stats
23W - 22L
1,617 Elo+
Solo
Izanami
Izanami
BettyCakkes
Izanami
Level 29
God Stats
19W - 25L
1,489 SR
Queue Stats
48W - 49L
1,577 Elo+
Solo
Chaac
Chaac
Neithmain8400
Chaac
Level 20
God Stats
1W - 1L
1,706 SR
Queue Stats
39W - 21L
1,702 Elo+
Solo
Arachne
Arachne
SUPERCTHULHU411
Arachne
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 3L
1,777 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 5
9,195
511
3,892
6,641
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
SNEADSDROP
Achilles
17
2 / 0 / 4
9,907
550
10,545
16,148
13,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
TrashyAssist
Arachne
16
10 / 2 / 7
10,302
572
12,646
12,280
5,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
b3kDarrr4
Cerberus
15
13 / 0 / 3
10,535
585
9,964
11,187
8,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
3 / 3 / 6
8,591
477
10,928
11,708
4,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 1
6,600
367
309
13,114
5,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
Acro_Indawo
Kukulkan
14
2 / 4 / 2
8,416
468
11,356
10,608
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
BettyCakkes
Izanami
12
1 / 8 / 0
7,487
416
6,208
15,225
3,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 4 / 0
9,359
520
13,336
15,731
11,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
2 / 5 / 0
7,363
409
2,853
9,405
4,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
29
Kills
8
8
Deaths
30
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
L
Kukulkan
Acro_Indawo
Kukulkan
2
4
2
0.75
L
Izanami
BettyCakkes
Izanami
1
8
0
0.13
W
1
3
5
1.17
L
3
4
0
0.75
W
Achilles
SNEADSDROP
Achilles
2
0
4
4
L
2
5
0
0.4
W
Arachne
TrashyAssist
Arachne
10
2
7
6.75
W
Cerberus
b3kDarrr4
Cerberus
13
0
3
14.5
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,975
Damage
34,062
57,964
Taken
64,083
34,246
Mitigated
30,187
24,450
Healing
10,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
309
102
0
384
13,114
5,504
322
7,597
5,517
5,634
0
L
Kukulkan
Acro_Indawo
Kukulkan
11,356
1,290
0
1,446
10,608
4,222
62
3,007
7,601
54,519
0
L
Izanami
BettyCakkes
Izanami
6,208
2,885
0
2,218
15,225
3,853
630
9,252
5,973
0
46,137
W
3,892
607
0
691
6,641
2,557
700
2,820
3,771
47,827
0
L
13,336
3,094
0
5,951
15,731
11,625
0
3,476
12,255
0
59,300
W
Achilles
SNEADSDROP
Achilles
10,545
4,504
0
8,573
16,148
13,128
384
1,889
13,759
0
64,010
L
2,853
1,644
0
980
9,405
4,983
0
1,452
7,953
0
36,538
W
Arachne
TrashyAssist
Arachne
12,646
9,090
0
3,106
12,280
5,445
0
2,171
10,009
0
60,998
W
Cerberus
b3kDarrr4
Cerberus
9,964
875
0
5,173
11,187
8,526
926
2,657
8,505
25,175
0
W
10,928
6,629
385
6,522
11,708
4,590
1,678
2,128
9,571
55,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,530
Gold Earned
39,225
424
Minions Killed
381
0
Camps Cleared
0
1,731,552
Distance Traveled
1,447,119
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,600
367
13
1
0
245,420
2
L
Kukulkan
8,416
468
96
5
0
329,191
2
L
Izanami
7,487
416
89
5
0
310,348
2
W
Scylla
9,195
511
81
5
0
298,628
0
L
Chaac
9,359
520
113
6
0
325,861
2
W
Achilles
9,907
550
115
6
0
387,726
3
L
Arachne
7,363
409
70
4
0
236,299
0
W
Arachne
10,302
572
102
6
0
389,175
4
W
Cerberus
10,535
585
42
2
0
375,281
1
W
Olorun
8,591
477
84
5
0
280,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role