Player Matchup

Ganesha
Ganesha
Palpatations911
Ganesha
Level 85
God Stats
10W - 4L
1,850 SR
Queue Stats
205W - 259L
1,462 Elo+
Solo
Kukulkan
Kukulkan
SalaminSlasher
Kukulkan
Level 109
God Stats
10W - 13L
1,581 SR
Queue Stats
53W - 65L
1,142 Elo+
Party 1
Xbalanque
Xbalanque
SoulSolar
Xbalanque
Level 37
God Stats
8W - 11L
1,471 SR
Queue Stats
13W - 21L
1,269 Elo+
Solo
Tsukuyomi
Tsukuyomi
TubbyTheSmurf
Tsukuyomi
Level 111
God Stats
4W - 4L
1,392 SR
Queue Stats
44W - 33L
1,145 Elo+
Party 1
Achilles
Achilles
dwcstone
Achilles
Level 26
God Stats
0W - 1L
1,742 SR
Queue Stats
3W - 1L
1,634 Elo+
Party 1
Team Averages
Level 74
1,607 SR
1,330 Elo+

VS

Team Averages
Level 47
1,554 SR
1,345 Elo+
Awilix
Awilix
 
Awilix
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Dripp01
Izanami
Level 25
God Stats
15W - 1L
1,913 SR
Queue Stats
82W - 95L
1,291 Elo+
Party 2
Ao Kuang
Ao Kuang
GoatedMoises
Ao Kuang
Level 47
God Stats
6W - 9L
1,255 SR
Queue Stats
146W - 226L
1,221 Elo+
Solo
Anubis
Anubis
Kazuki420
Anubis
Level 28
God Stats
9W - 6L
1,630 SR
Queue Stats
60W - 73L
1,412 Elo+
Party 3
Terra
Terra
Paul_Protocol
Terra
Level 48
God Stats
8W - 6L
1,474 SR
Queue Stats
93W - 103L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
7,217
344
3,943
9,931
6,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
19
4 / 7 / 1
11,759
560
18,875
12,948
5,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
SoulSolar
Xbalanque
8
0 / 7 / 1
7,068
337
2,261
8,556
2,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
TubbyTheSmurf
Tsukuyomi
13
2 / 7 / 0
8,463
403
10,945
15,165
5,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
dwcstone
Achilles
13
1 / 10 / 0
8,650
412
4,934
15,960
13,981
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
19
13 / 3 / 7
12,196
581
15,285
16,194
10,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
Dripp01
Izanami
17
6 / 2 / 5
10,746
512
13,388
19,521
7,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
GoatedMoises
Ao Kuang
18
8 / 1 / 4
11,396
543
10,183
20,978
9,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
Kazuki420
Anubis
17
2 / 2 / 8
10,711
510
5,917
8,289
4,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 0 / 7
10,584
504
4,798
14,640
13,059
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
64
7
Kills
33
34
Deaths
8
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
13
3
7
5.5
W
Izanami
Dripp01
Izanami
6
2
5
4.25
W
Ao Kuang
GoatedMoises
Ao Kuang
8
1
4
10
W
Anubis
Kazuki420
Anubis
2
2
8
3
L
0
3
2
0.33
W
4
0
7
7.5
L
Kukulkan
4
7
1
0.64
L
Xbalanque
SoulSolar
Xbalanque
0
7
1
0.07
L
Tsukuyomi
TubbyTheSmurf
Tsukuyomi
2
7
0
0.29
L
Achilles
dwcstone
Achilles
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,958
Damage
49,571
62,560
Taken
79,622
33,729
Mitigated
44,142
6,773
Healing
35,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
15,285
7,327
0
3,591
16,194
10,440
0
4,713
11,481
0
81,496
W
Izanami
Dripp01
Izanami
13,388
11,146
1,218
7,009
19,521
7,400
4,487
6,452
13,069
0
89,479
W
Ao Kuang
GoatedMoises
Ao Kuang
10,183
3,259
0
12,125
20,978
9,035
1,633
2,319
18,659
69,691
0
W
Anubis
Kazuki420
Anubis
5,917
227
0
4,112
8,289
4,208
634
4,345
3,944
54,540
0
L
3,943
291
0
2,095
9,931
6,656
0
3,350
6,515
17,451
0
W
4,798
714
2,449
5,466
14,640
13,059
461
4,989
9,651
19,217
0
L
Kukulkan
18,875
1,334
183
513
12,948
5,239
1,602
3,595
8,991
85,539
0
L
Xbalanque
SoulSolar
Xbalanque
2,261
1,208
0
752
8,556
2,221
371
2,269
6,245
0
19,945
L
Tsukuyomi
TubbyTheSmurf
Tsukuyomi
10,945
2,997
0
2,773
15,165
5,632
0
3,044
12,101
0
47,642
L
Achilles
dwcstone
Achilles
4,934
1,929
0
457
15,960
13,981
1,038
8,102
7,810
0
30,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,157
Gold Earned
55,633
338
Minions Killed
503
0
Camps Cleared
0
1,436,972
Distance Traveled
1,849,208
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,196
581
118
6
0
455,272
3
W
Izanami
10,746
512
144
7
0
353,445
2
W
Ao Kuang
11,396
543
101
5
0
274,755
0
W
Anubis
10,711
510
117
6
0
345,266
5
L
Ganesha
7,217
344
11
1
0
210,769
1
W
Terra
10,584
504
23
1
0
420,470
0
L
Kukulkan
11,759
560
160
8
0
360,834
3
L
Xbalanque
7,068
337
42
2
0
216,151
1
L
Tsukuyomi
8,463
403
82
4
0
354,912
0
L
Achilles
8,650
412
43
2
0
294,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role