Player Matchup

King Arthur
King Arthur
G3TSOME_jr
King Arthur
Level 20
God Stats
0W - 2L
1,248 SR
Queue Stats
32W - 29L
1,525 Elo+
Party 1
Odin
Odin
MANUEL_PRO_16
Odin
Level 65
God Stats
0W - 2L
1,363 SR
Queue Stats
41W - 38L
1,502 Elo+
Party 1
Vamana
Vamana
XionShadows
Vamana
Level 119
God Stats
2W - 1L
1,659 SR
Queue Stats
142W - 157L
1,516 Elo+
Party 1
Team Averages
Level 68
1,423 SR
1,514 Elo+

VS

Team Averages
Level 48
1,535 SR
1,526 Elo+
Cernunnos
Cernunnos
Goliathnightmar
Cernunnos
Level 27
God Stats
16W - 16L
1,571 SR
Queue Stats
54W - 49L
1,479 Elo+
Party 2
Sol
Sol
lSpringTrapl59
Sol
Level 91
God Stats
3W - 1L
1,500 SR
Queue Stats
306W - 299L
1,485 Elo+
Party 2
Erlang Shen
Erlang Shen
xXFlyy-PrinceXx
Erlang Shen
Level 25
God Stats
23W - 22L
1,534 SR
Queue Stats
290W - 248L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
G3TSOME_jr
King Arthur
12
2 / 7 / 6
8,939
688
6,498
15,768
12,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
4 / 10 / 2
9,302
716
7,950
15,174
7,783
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
13
4 / 10 / 5
9,711
747
11,135
20,149
8,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Goliathnightmar
Cernunnos
14
8 / 3 / 11
10,442
803
12,808
10,929
4,124
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 4 / 17
10,782
829
16,838
12,733
4,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Erlang Shen
xXFlyy-PrinceXx
Erlang Shen
14
12 / 3 / 8
10,695
823
13,487
15,207
6,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
10
Kills
27
27
Deaths
10
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
King Arthur
G3TSOME_jr
King Arthur
2
7
6
0.71
W
Cernunnos
Goliathnightmar
Cernunnos
8
3
11
4.5
L
4
10
2
0.5
L
Vamana
4
10
5
0.65
W
7
4
17
3.88
W
Erlang Shen
xXFlyy-PrinceXx
Erlang Shen
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,583
Damage
43,133
51,091
Taken
38,869
29,216
Mitigated
15,306
7,670
Healing
15,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
G3TSOME_jr
King Arthur
6,498
172
248
789
15,768
12,725
0
4,870
10,557
0
24,104
W
Cernunnos
Goliathnightmar
Cernunnos
12,808
6,531
433
2,662
10,929
4,124
392
0
10,829
0
34,013
L
7,950
1,604
222
1,099
15,174
7,783
0
5,581
9,193
0
18,669
L
Vamana
11,135
5,664
786
4,526
20,149
8,708
165
5,306
14,503
0
26,175
W
16,838
5,582
0
6,155
12,733
4,275
1,683
48
12,610
50,835
0
W
Erlang Shen
xXFlyy-PrinceXx
Erlang Shen
13,487
8,036
393
5,702
15,207
6,907
250
80
15,027
0
44,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,952
Gold Earned
31,919
74
Minions Killed
158
0
Camps Cleared
0
590,251
Distance Traveled
650,019
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,939
688
30
2
0
193,270
0
W
Cernunnos
10,442
803
55
4
0
211,191
2
L
Odin
9,302
716
24
2
0
185,321
0
L
Vamana
9,711
747
20
2
0
211,660
0
W
Sol
10,782
829
62
5
0
212,115
0
W
Erlang Shen
10,695
823
41
3
0
226,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role