Player Matchup

Scylla
Scylla
Laddyboy
Scylla
Level 107
God Stats
16W - 5L
1,944 SR
Queue Stats
24W - 17L
1,601 Elo+
Party 2
Danzaburou
Danzaburou
NotCrisx
Danzaburou
Level 105
God Stats
2W - 2L
1,777 SR
Queue Stats
27W - 17L
1,613 Elo+
Party 2
Zhong Kui
Zhong Kui
Zirenx
Zhong Kui
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 10L
1,605 Elo+
Party 2
Neith
Neith
bigdadddy2
Neith
Level 1
God Stats
4W - 0L
1,755 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
saucylabia
Amaterasu
Level 28
God Stats
12W - 6L
1,788 SR
Queue Stats
24W - 16L
1,620 Elo+
Party 2
Team Averages
Level 52
1,753 SR
1,588 Elo+

VS

Team Averages
Level 16
1,574 SR
1,525 Elo+
Mulan
Mulan
BarnacleBruh
Mulan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 70L
1,394 Elo+
Solo
Medusa
Medusa
ReadyChucky
Medusa
Level 26
God Stats
24W - 24L
1,494 SR
Queue Stats
608W - 533L
1,501 Elo+
Solo
Jing Wei
Jing Wei
TaPorpleDinosaur
Jing Wei
Level 25
God Stats
2W - 3L
1,646 SR
Queue Stats
8W - 10L
1,582 Elo+
Party 1
Thanatos
Thanatos
WolfyNeis
Thanatos
Level 15
God Stats
3W - 5L
1,591 SR
Queue Stats
5W - 6L
1,582 Elo+
Party 1
Izanami
Izanami
Yrxqz
Izanami
Level 6
God Stats
22W - 23L
1,638 SR
Queue Stats
136W - 116L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Laddyboy
Scylla
11
3 / 1 / 2
6,018
602
4,524
3,328
796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
NotCrisx
Danzaburou
11
2 / 0 / 3
6,215
622
2,263
5,491
1,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
Zirenx
Zhong Kui
11
4 / 0 / 0
6,333
633
5,234
5,546
4,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
9
3 / 1 / 4
5,404
540
3,573
4,176
1,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
saucylabia
Amaterasu
9
4 / 1 / 3
5,707
571
5,120
6,668
2,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,484
448
1,659
6,357
2,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
7
0 / 3 / 0
4,305
431
3,165
4,216
890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
1 / 3 / 1
4,824
482
2,446
5,754
1,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
WolfyNeis
Thanatos
7
1 / 3 / 0
4,708
471
1,580
6,771
1,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Yrxqz
Izanami
9
0 / 3 / 0
5,090
509
1,448
7,000
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
16
Kills
2
3
Deaths
16
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Scylla
Laddyboy
Scylla
3
1
2
4
W
Danzaburou
NotCrisx
Danzaburou
2
0
3
3.5
L
Medusa
0
3
0
0
L
1
3
1
0.5
L
Thanatos
WolfyNeis
Thanatos
1
3
0
0.33
L
Izanami
Yrxqz
Izanami
0
3
0
0
W
Zhong Kui
Zirenx
Zhong Kui
4
0
0
4
W
Neith
3
1
4
5
W
Amaterasu
saucylabia
Amaterasu
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,714
Damage
10,298
25,209
Taken
30,098
10,641
Mitigated
9,208
10,749
Healing
9,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,659
198
0
199
6,357
2,868
0
4,521
1,376
0
12,066
W
Scylla
Laddyboy
Scylla
4,524
267
0
1,124
3,328
796
1,058
0
3,328
32,932
0
W
Danzaburou
NotCrisx
Danzaburou
2,263
1,970
0
1,012
5,491
1,520
409
0
5,491
0
34,440
L
Medusa
3,165
1,210
258
861
4,216
890
392
0
4,216
0
16,931
L
2,446
1,778
0
1,670
5,754
1,378
0
54
5,700
0
18,361
L
Thanatos
WolfyNeis
Thanatos
1,580
442
0
4,040
6,771
1,943
0
923
5,736
0
19,694
L
Izanami
Yrxqz
Izanami
1,448
630
0
2,495
7,000
2,129
0
3,422
3,312
0
25,005
W
Zhong Kui
Zirenx
Zhong Kui
5,234
869
0
3,722
5,546
4,508
1,338
0
5,346
28,456
0
W
Neith
3,573
1,835
0
1,929
4,176
1,137
267
0
4,176
0
17,991
W
Amaterasu
saucylabia
Amaterasu
5,120
1,395
0
2,962
6,668
2,680
0
0
6,668
0
17,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,677
Gold Earned
23,411
259
Minions Killed
210
0
Camps Cleared
0
937,240
Distance Traveled
891,687
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,484
448
32
3
0
197,066
1
W
Scylla
6,018
602
69
7
0
174,106
1
W
Danzaburou
6,215
622
73
7
0
189,814
2
L
Medusa
4,305
431
28
3
0
191,153
1
L
Jing Wei
4,824
482
41
4
0
194,451
0
L
Thanatos
4,708
471
44
4
0
168,013
0
L
Izanami
5,090
509
65
7
0
141,004
5
W
Zhong Kui
6,333
633
56
6
0
167,646
1
W
Neith
5,404
540
42
4
0
209,197
0
W
Amaterasu
5,707
571
19
2
0
196,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role