Player Matchup

Horus
Horus
Silver II
ClaySlayer200
Horus
Silver II
Level 129
God Stats
3W - 2L
1,588 SR
Queue Stats
190W - 183L
1,227 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum IV
FatalFury5703
Tsukuyomi
Platinum IV
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
176W - 175L
1,688 MMR
Party 1
Anhur
Anhur
Gold IV
GrizzLyhJr
Anhur
Gold IV
Level 58
God Stats
4W - 8L
1,424 SR
Queue Stats
67W - 66L
1,463 MMR
Solo
Zeus
Zeus
Gold IV
MiaKhal3fa
Zeus
Gold IV
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze III
UnicIvAN
Cerberus
Bronze III
Level 128
God Stats
0W - 1L
1,633 SR
Queue Stats
2W - 6L
1,465 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,529 SR
1,469 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,552 SR
1,462 MMR
Apollo
Apollo
Gold IV
BigDaddyChowder
Apollo
Gold IV
Level 159
God Stats
6W - 6L
1,511 SR
Queue Stats
48W - 41L
1,505 MMR
Party 2
Chaac
Chaac
Bronze III
PrttyFly4_WhtGuy
Chaac
Bronze III
Level 115
God Stats
1W - 3L
1,710 SR
Queue Stats
15W - 13L
1,455 MMR
Solo
Hera
Hera
Gold IV
martin soto 16
Hera
Gold IV
Level 140
God Stats
2W - 1L
1,613 SR
Queue Stats
111W - 106L
1,469 MMR
Solo
Terra
Terra
Gold II
swartz86
Terra
Gold II
Level 127
God Stats
3W - 0L
1,427 SR
Queue Stats
67W - 77L
1,457 MMR
Solo
Cupid
Cupid
Silver I
xLilxShiro
Cupid
Silver I
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,423 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 8
8,820
420
8,787
19,400
17,107
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
FatalFury5703
Tsukuyomi
17
4 / 5 / 6
10,774
513
10,576
17,075
6,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
16
4 / 6 / 6
10,967
522
11,358
17,023
8,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
7 / 7 / 4
11,721
558
15,563
15,331
6,035
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cerberus
UnicIvAN
Cerberus
17
0 / 4 / 2
10,559
503
12,476
20,717
22,122
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
DanzaburouBellonaCu ChulainnNu WaScylla

VS

Bans
CthulhuFafnirErlang ShenSkadiSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 11
13,237
630
16,269
15,851
6,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
2 / 1 / 6
12,420
591
13,946
24,262
23,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 4 / 10
12,053
574
11,818
12,209
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
swartz86
Terra
16
5 / 7 / 8
12,224
582
8,413
21,093
14,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
19
8 / 6 / 6
12,938
616
13,259
16,228
5,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
69
19
Kills
28
28
Deaths
19
26
Assists
41
Player
Kills
Deaths
Assists
KDA
W
7
1
11
12.5
L
4
6
8
1.33
L
Tsukuyomi
FatalFury5703
Tsukuyomi
4
5
6
1.4
L
Anhur
4
6
6
1.17
L
7
7
4
1.29
W
2
1
6
5
L
Cerberus
UnicIvAN
Cerberus
0
4
2
0.25
W
6
4
10
2.75
W
Terra
swartz86
Terra
5
7
8
1.29
W
Cupid
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,760
Damage
63,705
89,546
Taken
89,643
60,782
Mitigated
54,451
25,423
Healing
31,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,269
9,755
0
1,437
15,851
6,614
5,508
2,714
13,137
0
106,369
L
8,787
3,728
681
1,830
19,400
17,107
39
3,904
15,446
0
19,800
L
Tsukuyomi
FatalFury5703
Tsukuyomi
10,576
1,776
0
5,616
17,075
6,925
106
5,364
11,661
0
68,592
L
Anhur
11,358
6,706
0
4,182
17,023
8,593
150
4,138
12,860
0
76,096
L
15,563
2,834
0
3,779
15,331
6,035
392
4,864
10,467
80,300
0
W
13,946
4,593
0
14,798
24,262
23,805
778
12,328
11,934
144
85,395
L
Cerberus
UnicIvAN
Cerberus
12,476
1,867
0
9,335
20,717
22,122
18
2,057
17,935
78,220
0
W
11,818
3,300
150
2,631
12,209
4,004
1,525
5,371
6,838
64,573
0
W
Terra
swartz86
Terra
8,413
1,080
1,364
4,365
21,093
14,872
296
6,170
14,923
24,395
0
W
Cupid
13,259
9,061
650
6,469
16,228
5,156
4,157
2,340
13,888
0
94,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,841
Gold Earned
62,872
566
Minions Killed
555
0
Camps Cleared
0
1,783,332
Distance Traveled
1,992,721
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,237
630
150
7
0
436,494
3
L
Horus
8,820
420
18
1
0
354,825
2
L
Tsukuyomi
10,774
513
113
5
0
439,209
5
L
Anhur
10,967
522
129
6
0
321,998
1
L
Zeus
11,721
558
134
6
0
312,628
2
W
Chaac
12,420
591
151
7
0
400,224
3
L
Cerberus
10,559
503
172
8
0
354,672
3
W
Hera
12,053
574
94
4
0
389,031
5
W
Terra
12,224
582
31
1
0
399,230
3
W
Cupid
12,938
616
129
6
0
367,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role