Player Matchup

Fenrir
Fenrir
BruteBeard
Fenrir
Level 5
God Stats
2W - 5L
1,190 SR
Queue Stats
18W - 20L
1,398 Elo+
Party 1
Sobek
Sobek
DrowsyDru1d
Sobek
Level 29
God Stats
8W - 3L
1,802 SR
Queue Stats
91W - 107L
1,502 Elo+
Party 1
Janus
Janus
SmallTownHobby
Janus
Level 21
God Stats
8W - 11L
1,263 SR
Queue Stats
114W - 180L
1,373 Elo+
Party 1
Artemis
Artemis
joncon88
Artemis
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
69W - 126L
1,344 Elo+
Party 1
Mulan
Mulan
楚暮哎哎
Mulan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,306 Elo+
Solo
Team Averages
Level 22
1,451 SR
1,385 Elo+

VS

Team Averages
Level 19
1,520 SR
1,449 Elo+
Hades
Hades
Freshedits
Hades
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 217L
1,364 Elo+
Party 2
Neith
Neith
Mar青
Neith
Level 5
God Stats
0W - 1L
1,364 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Discordia
Discordia
ROGStrix3090
Discordia
Level 6
God Stats
0W - 1L
1,753 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Scylla
Scylla
THE_DEATH_HURTS
Scylla
Level 48
God Stats
23W - 22L
1,482 SR
Queue Stats
39W - 49L
1,383 Elo+
Party 2
King Arthur
King Arthur
Tahms
King Arthur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BruteBeard
Fenrir
8
1 / 1 / 4
5,393
449
3,525
5,821
1,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
5 / 1 / 5
7,096
591
4,784
7,836
4,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 1 / 1
6,094
508
3,589
2,287
636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Artemis
joncon88
Artemis
9
4 / 1 / 4
5,897
491
4,415
5,411
1,628
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 2 / 0
6,061
505
1,661
6,829
3,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
6
1 / 4 / 0
4,712
393
1,164
4,985
1,579
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Mar青
Neith
10
1 / 3 / 1
5,837
486
1,982
3,150
550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
ROGStrix3090
Discordia
7
0 / 3 / 0
4,952
413
205
5,306
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 1 / 1
5,722
477
2,970
4,556
1,279
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Tahms
King Arthur
11
1 / 1 / 1
6,469
539
6,267
10,220
5,099
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
11
Kills
4
6
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BruteBeard
Fenrir
1
1
4
3
W
5
1
5
7.5
L
Hades
1
4
0
0.25
L
Neith
Mar青
Neith
1
3
1
0.5
L
Discordia
ROGStrix3090
Discordia
0
3
0
0
W
1
1
1
1.5
L
1
1
1
1.5
L
King Arthur
Tahms
King Arthur
1
1
1
1.5
W
Artemis
joncon88
Artemis
4
1
4
6
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,974
Damage
12,588
28,184
Taken
28,217
12,272
Mitigated
9,537
10,893
Healing
3,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BruteBeard
Fenrir
3,525
555
0
2,124
5,821
1,723
174
119
5,702
0
20,567
W
4,784
712
0
4,409
7,836
4,892
865
1,307
6,529
20,686
0
L
Hades
1,164
823
76
111
4,985
1,579
0
1,884
3,095
5,405
0
L
Neith
Mar青
Neith
1,982
883
0
796
3,150
550
813
852
2,298
0
23,658
L
Discordia
ROGStrix3090
Discordia
205
0
0
0
5,306
1,030
0
0
5,306
24,956
0
W
3,589
332
0
0
2,287
636
946
1,110
1,177
31,871
0
L
2,970
0
0
484
4,556
1,279
261
2,086
2,324
22,052
0
L
King Arthur
Tahms
King Arthur
6,267
594
0
2,389
10,220
5,099
0
3,260
6,675
0
35,968
W
Artemis
joncon88
Artemis
4,415
2,344
0
2,045
5,411
1,628
989
1,803
3,608
0
20,387
W
1,661
288
0
2,315
6,829
3,393
928
0
6,829
0
29,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,541
Gold Earned
27,692
250
Minions Killed
233
0
Camps Cleared
0
1,070,607
Distance Traveled
1,048,436
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,393
449
36
3
0
238,534
1
W
Sobek
7,096
591
35
3
0
223,950
2
L
Hades
4,712
393
10
1
0
209,902
0
L
Neith
5,837
486
60
5
0
224,866
0
L
Discordia
4,952
413
37
3
0
196,630
1
W
Janus
6,094
508
74
6
0
225,990
3
L
Scylla
5,722
477
48
4
0
206,740
2
L
King Arthur
6,469
539
78
7
0
210,298
5
W
Artemis
5,897
491
31
3
0
202,447
0
W
Mulan
6,061
505
74
6
0
179,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role