Player Matchup

Medusa
Medusa
Gold I
Clοud
Medusa
Gold I
Level 82
God Stats
3W - 0L
1,532 SR
Queue Stats
80W - 19L
1,878 MMR
Party 1
Hercules
Hercules
Gold I
Confiant
Hercules
Gold I
Level 155
God Stats
2W - 1L
1,669 SR
Queue Stats
10W - 4L
1,889 MMR
Party 1
Chronos
Chronos
Gold III
Glοck
Chronos
Gold III
Level 160
God Stats
3W - 1L
1,922 SR
Queue Stats
17W - 8L
1,912 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 132
1,707 SR
1,893 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 124
1,641 SR
1,724 MMR
Ne Zha
Ne Zha
Platinum II
OhhSubsky
Ne Zha
Platinum II
Level 156
God Stats
1W - 1L
1,923 SR
Queue Stats
43W - 45L
1,837 MMR
Party 2
Guan Yu
Guan Yu
Platinum V
c0nism
Guan Yu
Platinum V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Platinum II
redkelly6
Scylla
Platinum II
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 45L
1,837 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Clοud
Medusa
14
10 / 2 / 5
10,836
834
17,974
8,553
3,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Confiant
Hercules
12
1 / 3 / 13
9,725
748
8,452
15,572
13,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
Glοck
Chronos
14
5 / 2 / 10
9,941
765
10,569
12,390
4,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AphroditeDanzaburouCthulhuSobekBacchus

VS

Bans
Cu ChulainnArtemisOdinAchillesCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
OhhSubsky
Ne Zha
12
2 / 5 / 5
8,660
666
10,794
19,795
10,251
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
c0nism
Guan Yu
12
2 / 5 / 4
8,521
655
4,792
14,438
15,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
redkelly6
Scylla
12
3 / 6 / 0
8,859
681
7,747
9,986
3,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
16
Kills
7
7
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
Clοud
Medusa
10
2
5
6.25
W
Hercules
Confiant
Hercules
1
3
13
2.5
W
Chronos
Glοck
Chronos
5
2
10
5
L
Ne Zha
OhhSubsky
Ne Zha
2
5
5
0.9
L
Guan Yu
c0nism
Guan Yu
2
5
4
0.8
L
Scylla
redkelly6
Scylla
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,995
Damage
23,333
36,515
Taken
44,219
21,435
Mitigated
28,450
9,003
Healing
15,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Clοud
Medusa
17,974
9,554
0
460
8,553
3,373
440
2,089
6,199
0
58,751
W
Hercules
Confiant
Hercules
8,452
2,598
0
5,563
15,572
13,169
422
2,221
12,669
0
15,259
W
Chronos
Glοck
Chronos
10,569
3,689
0
2,980
12,390
4,893
2,127
2,835
9,325
53,068
0
L
Ne Zha
OhhSubsky
Ne Zha
10,794
1,822
419
6,026
19,795
10,251
0
5,841
13,954
0
38,470
L
Guan Yu
c0nism
Guan Yu
4,792
876
2,902
5,996
14,438
15,007
0
3,676
10,762
0
11,095
L
Scylla
redkelly6
Scylla
7,747
712
0
604
9,986
3,192
0
1,226
8,760
24,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,502
Gold Earned
26,040
157
Minions Killed
102
0
Camps Cleared
0
743,863
Distance Traveled
741,438
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,836
834
80
6
0
252,382
1
W
Hercules
9,725
748
8
1
0
254,857
7
W
Chronos
9,941
765
69
5
0
236,624
2
L
Ne Zha
8,660
666
32
2
0
262,990
1
L
Guan Yu
8,521
655
24
2
0
261,213
2
L
Scylla
8,859
681
46
4
0
217,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role