Player Matchup

Fenrir
Fenrir
Bronze III
Spanner
Fenrir
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Silver III
ratoloko
Eset
Silver III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold V
wilshare
Bellona
Gold V
Level 156
God Stats
4W - 2L
1,788 SR
Queue Stats
177W - 162L
1,043 MMR
Solo
Geb
Geb
Silver IV
xXGorroS4Xx
Geb
Silver IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Silver I
zbait2002
Izanami
Silver I
Level 116
God Stats
7W - 10L
1,656 SR
Queue Stats
331W - 339L
1,270 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 138
1,589 SR
1,362 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 123
1,435 SR
1,402 MMR
Anubis
Anubis
Silver II
EspecialistaRN
Anubis
Silver II
Level 160
God Stats
1W - 0L
1,370 SR
Queue Stats
77W - 84L
1,242 MMR
Solo
Awilix
Awilix
Silver III
PatagoniaPower
Awilix
Silver III
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,418 MMR
Solo
Janus
Janus
Gold V
Quensea
Janus
Gold V
Level 142
God Stats
6W - 3L
1,306 SR
Queue Stats
79W - 79L
1,351 MMR
Solo
Rama
Rama
Bronze II
TheNooobBR
Rama
Bronze II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver II
Tracabulho
Sobek
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Spanner
Fenrir
6
2 / 0 / 0
3,475
695
302
3,445
852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Eset
2
1 / 1 / 0
2,967
593
455
1,042
260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

Bellona
wilshare
Bellona
6
0 / 1 / 1
3,433
687
1,529
4,256
1,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
921
184
0
0
0
Izanami
zbait2002
Izanami
7
1 / 0 / 0
3,756
751
1,156
1,421
299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
ApolloSetTsukuyomiDanzaburouPersephone

VS

Bans
ScyllaCthulhuYemojaAresCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
3,205
641
1,885
2,236
687
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
1 / 0 / 1
3,739
748
954
1,638
387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Janus
Quensea
Janus
5
1 / 1 / 0
3,398
680
983
965
221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 1 / 0
3,019
604
373
1,718
338
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
5
0 / 0 / 0
3,157
631
301
2,127
871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
4
Kills
2
2
Deaths
4
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
W
1
0
1
1.5
W
Janus
Quensea
Janus
1
1
0
1
L
Fenrir
Spanner
Fenrir
2
0
0
2
W
0
1
0
0
W
Sobek
0
0
0
0
L
Eset
1
1
0
1
L
Bellona
wilshare
Bellona
0
1
1
0.5
L
0
0
0
0
L
Izanami
zbait2002
Izanami
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,442
Damage
4,496
10,164
Taken
8,684
3,139
Mitigated
2,504
4,289
Healing
3,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,885
394
0
678
2,236
687
0
0
2,236
10,756
0
W
954
530
0
1,056
1,638
387
0
0
1,638
0
15,711
W
Janus
Quensea
Janus
983
198
0
40
965
221
452
427
510
11,279
0
L
Fenrir
Spanner
Fenrir
302
0
0
1,247
3,445
852
0
189
3,200
0
8,996
W
373
345
0
572
1,718
338
384
0
1,718
0
11,885
W
Sobek
301
33
0
1,188
2,127
871
0
0
2,127
5,223
0
L
Eset
455
147
0
0
1,042
260
0
692
304
2,741
0
L
Bellona
wilshare
Bellona
1,529
773
0
2,223
4,256
1,728
0
1,885
2,371
0
11,197
L
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
zbait2002
Izanami
1,156
952
0
819
1,421
299
0
301
1,120
0
16,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,552
Gold Earned
16,518
94
Minions Killed
119
0
Camps Cleared
0
318,689
Distance Traveled
464,226
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
3,205
641
22
4
0
69,576
0
W
Awilix
3,739
748
43
9
0
113,330
1
W
Janus
3,398
680
22
4
0
103,108
3
L
Fenrir
3,475
695
24
5
0
98,918
1
W
Rama
3,019
604
23
5
0
89,126
2
W
Sobek
3,157
631
9
2
0
89,086
3
L
Eset
2,967
593
4
1
0
39,532
0
L
Bellona
3,433
687
29
6
0
95,532
1
L
Geb
921
184
0
0
0
0
0
L
Izanami
3,756
751
37
7
0
84,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role