Player Matchup

Guan Yu
Guan Yu
Heptaseas
Guan Yu
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,052 Elo+
Solo
Cernunnos
Cernunnos
ItsTreaddz
Cernunnos
Level 3
God Stats
34W - 23L
1,703 SR
Queue Stats
238W - 251L
1,664 Elo+
Party 1
Yemoja
Yemoja
LazyPanda N3
Yemoja
Level 48
God Stats
2W - 1L
1,731 SR
Queue Stats
51W - 41L
1,545 Elo+
Party 1
Tsukuyomi
Tsukuyomi
StarFox N3
Tsukuyomi
Level 37
God Stats
9W - 9L
1,586 SR
Queue Stats
78W - 89L
1,486 Elo+
Party 1
Tiamat
Tiamat
Strigon1753
Tiamat
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 24
1,604 SR
1,449 Elo+

VS

Team Averages
Level 37
1,421 SR
1,213 Elo+
Fenrir
Fenrir
Stongy11
Fenrir
Level 27
God Stats
1W - 4L
1,385 SR
Queue Stats
81W - 95L
1,353 Elo+
Solo
Kukulkan
Kukulkan
Zephy55
Kukulkan
Level 12
God Stats
11W - 19L
1,222 SR
Queue Stats
228W - 313L
1,137 Elo+
Party 2
Mulan
Mulan
fenet99
Mulan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,282 Elo+
Party 2
Serqet
Serqet
kazinop
Serqet
Level 57
God Stats
5W - 11L
1,500 SR
Queue Stats
17W - 38L
1,137 Elo+
Party 2
Ymir
Ymir
xdiablinx
Ymir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,156 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Heptaseas
Guan Yu
11
4 / 2 / 3
7,481
499
6,208
9,229
7,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cernunnos
ItsTreaddz
Cernunnos
15
8 / 1 / 1
9,202
613
5,539
7,809
2,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
11
0 / 2 / 10
7,570
505
4,263
9,571
4,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
StarFox N3
Tsukuyomi
12
5 / 1 / 7
7,872
525
6,041
9,851
3,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
14
2 / 0 / 6
8,279
552
10,122
4,963
2,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Stongy11
Fenrir
9
1 / 4 / 2
5,517
368
4,371
9,451
2,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Zephy55
Kukulkan
9
0 / 2 / 3
5,489
366
2,043
4,073
1,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mulan
fenet99
Mulan
10
3 / 2 / 2
6,804
454
4,968
8,746
5,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Serqet
kazinop
Serqet
10
1 / 7 / 3
6,456
430
3,175
8,657
4,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
9
1 / 4 / 2
6,166
411
3,815
12,032
7,588
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
19
Kills
6
6
Deaths
19
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Heptaseas
Guan Yu
4
2
3
2.75
W
Cernunnos
ItsTreaddz
Cernunnos
8
1
1
8.5
W
Yemoja
0
2
10
2.5
W
Tsukuyomi
StarFox N3
Tsukuyomi
5
1
7
8.5
L
Fenrir
Stongy11
Fenrir
1
4
2
0.5
W
Tiamat
2
0
6
5
L
Kukulkan
Zephy55
Kukulkan
0
2
3
0.75
L
Mulan
fenet99
Mulan
3
2
2
2
L
Serqet
kazinop
Serqet
1
7
3
0.36
L
Ymir
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,173
Damage
18,372
41,423
Taken
42,959
20,427
Mitigated
21,699
15,825
Healing
3,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Heptaseas
Guan Yu
6,208
1,605
326
2,245
9,229
7,042
504
1,707
6,959
0
35,613
W
Cernunnos
ItsTreaddz
Cernunnos
5,539
2,473
0
5,077
7,809
2,896
2,540
1,165
6,619
0
71,048
W
Yemoja
4,263
605
1,107
1,904
9,571
4,542
179
791
8,780
20,949
0
W
Tsukuyomi
StarFox N3
Tsukuyomi
6,041
1,628
0
2,752
9,851
3,373
0
1,006
8,629
0
32,155
L
Fenrir
Stongy11
Fenrir
4,371
1,196
0
1,305
9,451
2,857
0
3,877
5,574
0
19,426
W
Tiamat
10,122
1,553
0
2,414
4,963
2,574
945
1,189
3,749
55,789
0
L
Kukulkan
Zephy55
Kukulkan
2,043
189
0
0
4,073
1,392
0
1,486
2,541
24,735
0
L
Mulan
fenet99
Mulan
4,968
1,371
0
642
8,746
5,628
586
2,269
6,227
0
18,051
L
Serqet
kazinop
Serqet
3,175
810
0
475
8,657
4,234
0
2,137
6,476
0
27,426
L
Ymir
3,815
680
0
830
12,032
7,588
0
4,616
7,345
14,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,404
Gold Earned
30,432
370
Minions Killed
217
0
Camps Cleared
0
1,429,089
Distance Traveled
1,346,770
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,481
499
71
5
0
320,142
3
W
Cernunnos
9,202
613
121
8
0
236,694
0
W
Yemoja
7,570
505
25
2
0
235,461
0
W
Tsukuyomi
7,872
525
59
4
0
339,623
0
L
Fenrir
5,517
368
27
2
0
314,673
1
W
Tiamat
8,279
552
94
6
0
297,169
4
L
Kukulkan
5,489
366
62
4
0
225,988
2
L
Mulan
6,804
454
37
2
0
279,214
2
L
Serqet
6,456
430
55
4
0
270,568
2
L
Ymir
6,166
411
36
2
0
256,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role