Player Matchup

Apollo
Apollo
 
Apollo
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Aeon42
Athena
Level 82
God Stats
10W - 13L
1,500 SR
Queue Stats
288W - 317L
1,494 Elo+
Party 1
Bellona
Bellona
SunnySyn
Bellona
Level 46
God Stats
51W - 62L
1,433 SR
Queue Stats
661W - 671L
1,403 Elo+
Party 1
Sol
Sol
ThatNerfHerder9
Sol
Level 108
God Stats
30W - 25L
1,524 SR
Queue Stats
434W - 441L
1,465 Elo+
Party 1
Cernunnos
Cernunnos
charyseledir198
Cernunnos
Level 88
God Stats
3W - 4L
1,576 SR
Queue Stats
286W - 316L
1,328 Elo+
Party 1
Team Averages
Level 83
1,507 SR
1,438 Elo+

VS

Team Averages
Level 117
1,454 SR
1,441 Elo+
Hachiman
Hachiman
ElPotatoHead
Hachiman
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Evanpik64
Bellona
Level 105
God Stats
2W - 2L
1,580 SR
Queue Stats
110W - 90L
1,499 Elo+
Party 2
Ganesha
Ganesha
Mht DonCompi
Ganesha
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,200 Elo+
Party 3
Chang'e
Chang'e
SAULTRONIC
Chang'e
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Sylvaaris
The Morrigan
Level 127
God Stats
7W - 8L
1,192 SR
Queue Stats
199W - 162L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
3 / 1 / 3
7,761
517
6,510
10,012
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
Aeon42
Athena
15
5 / 0 / 3
8,852
590
4,521
10,655
4,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
SunnySyn
Bellona
15
4 / 1 / 1
8,583
572
7,829
10,444
6,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 2 / 4
9,179
612
10,559
11,392
4,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cernunnos
charyseledir198
Cernunnos
13
0 / 3 / 4
8,110
541
7,256
8,393
2,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ElPotatoHead
Hachiman
13
4 / 1 / 0
7,804
520
6,937
8,609
3,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Evanpik64
Bellona
12
0 / 3 / 0
6,855
457
3,974
12,698
11,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Mht DonCompi
Ganesha
12
0 / 2 / 3
7,040
469
4,978
14,110
10,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
SAULTRONIC
Chang'e
13
0 / 4 / 1
7,114
474
4,590
12,321
4,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
Sylvaaris
The Morrigan
14
3 / 4 / 0
8,069
538
6,711
8,358
3,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
14
Kills
7
7
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
1
3
4.5
W
Athena
Aeon42
Athena
5
0
3
6.5
L
Hachiman
ElPotatoHead
Hachiman
4
1
0
4
L
Bellona
Evanpik64
Bellona
0
3
0
0
L
Ganesha
Mht DonCompi
Ganesha
0
2
3
0.75
L
Chang'e
SAULTRONIC
Chang'e
0
4
1
0.13
W
Bellona
SunnySyn
Bellona
4
1
1
4.5
L
The Morrigan
Sylvaaris
The Morrigan
3
4
0
0.75
W
2
2
4
2
W
Cernunnos
charyseledir198
Cernunnos
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,675
Damage
27,190
50,896
Taken
56,096
20,957
Mitigated
33,895
19,100
Healing
18,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,510
4,211
0
3,518
10,012
2,977
1,562
2,718
7,294
0
41,574
W
Athena
Aeon42
Athena
4,521
994
0
4,668
10,655
4,315
0
3,137
7,518
51,411
0
L
Hachiman
ElPotatoHead
Hachiman
6,937
3,090
0
3,835
8,609
3,222
0
1,332
7,277
0
48,325
L
Bellona
Evanpik64
Bellona
3,974
1,154
0
4,316
12,698
11,999
240
674
12,024
0
37,980
L
Ganesha
Mht DonCompi
Ganesha
4,978
267
0
2,586
14,110
10,963
0
2,528
11,582
27,312
0
L
Chang'e
SAULTRONIC
Chang'e
4,590
485
461
5,055
12,321
4,580
0
7,797
4,524
46,766
0
W
Bellona
SunnySyn
Bellona
7,829
750
0
1,124
10,444
6,690
958
1,436
9,008
0
42,858
L
The Morrigan
Sylvaaris
The Morrigan
6,711
784
70
2,172
8,358
3,131
29
2,749
5,542
47,689
899
W
10,559
3,983
0
7,782
11,392
4,488
1,562
7,009
4,383
63,973
0
W
Cernunnos
charyseledir198
Cernunnos
7,256
2,948
0
2,008
8,393
2,487
306
1,652
6,741
0
36,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,485
Gold Earned
36,882
416
Minions Killed
384
0
Camps Cleared
0
1,533,539
Distance Traveled
1,378,014
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,761
517
62
4
0
300,468
2
W
Athena
8,852
590
97
6
0
355,280
2
L
Hachiman
7,804
520
119
8
0
261,308
1
L
Bellona
6,855
457
67
4
0
272,456
3
L
Ganesha
7,040
469
18
1
0
285,763
3
L
Chang'e
7,114
474
87
6
0
270,365
5
W
Bellona
8,583
572
72
5
0
318,949
3
L
The Morrigan
8,069
538
93
6
0
288,122
0
W
Sol
9,179
612
130
9
0
272,699
3
W
Cernunnos
8,110
541
55
4
0
286,143
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role