Player Matchup

Thanatos
Thanatos
MONEYTEAM2K
Thanatos
Level 14
God Stats
5W - 5L
1,738 SR
Queue Stats
103W - 65L
1,658 Elo+
Party 1
Fenrir
Fenrir
Promortyus
Fenrir
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 82L
1,658 Elo+
Party 1
Raijin
Raijin
Washei
Raijin
Level 26
God Stats
7W - 8L
1,500 SR
Queue Stats
147W - 148L
1,626 Elo+
Party 1
Ullr
Ullr
eating1drywall
Ullr
Level 15
God Stats
5W - 3L
1,500 SR
Queue Stats
93W - 63L
1,890 Elo+
Party 1
Cabrakan
Cabrakan
xKiNGZx
Cabrakan
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 39L
1,500 Elo+
Solo
Team Averages
Level 18
1,548 SR
1,666 Elo+

VS

Team Averages
Level 21
1,507 SR
1,604 Elo+
Neith
Neith
AirCurb
Neith
Level 26
God Stats
2W - 4L
1,499 SR
Queue Stats
175W - 175L
1,636 Elo+
Solo
Nemesis
Nemesis
IndianaJoanes
Nemesis
Level 29
God Stats
30W - 50L
1,500 SR
Queue Stats
227W - 267L
1,477 Elo+
Party 2
Xbalanque
Xbalanque
Quijas
Xbalanque
Level 6
God Stats
7W - 6L
1,500 SR
Queue Stats
83W - 79L
1,527 Elo+
Party 2
Khepri
Khepri
That0neguy650
Khepri
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
179W - 120L
1,686 Elo+
Solo
Zhong Kui
Zhong Kui
TouchMyDinker
Zhong Kui
Level 29
God Stats
4W - 4L
1,535 SR
Queue Stats
173W - 155L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MONEYTEAM2K
Thanatos
19
10 / 7 / 13
12,754
555
17,786
22,856
9,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Promortyus
Fenrir
14
2 / 5 / 17
10,410
453
7,844
19,149
17,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Raijin
Washei
Raijin
20
16 / 1 / 9
14,195
617
24,389
10,528
4,859
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 3 / 17
11,909
518
13,286
16,908
6,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
xKiNGZx
Cabrakan
17
3 / 2 / 13
11,560
503
11,522
19,165
18,766
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AirCurb
Neith
18
8 / 3 / 7
12,228
532
21,271
15,738
6,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
15
3 / 10 / 5
10,193
443
7,239
19,629
6,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
Quijas
Xbalanque
16
5 / 7 / 5
11,166
485
9,591
17,436
6,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 10 / 12
9,985
434
5,583
25,831
23,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
TouchMyDinker
Zhong Kui
17
1 / 5 / 4
11,116
483
16,233
18,697
16,500
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
51
35
Kills
18
18
Deaths
35
69
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Neith
AirCurb
Neith
8
3
7
3.83
L
Nemesis
3
10
5
0.55
W
Thanatos
MONEYTEAM2K
Thanatos
10
7
13
2.36
W
Fenrir
Promortyus
Fenrir
2
5
17
2.1
L
Xbalanque
Quijas
Xbalanque
5
7
5
1.07
L
1
10
12
0.7
L
Zhong Kui
TouchMyDinker
Zhong Kui
1
5
4
0.6
W
Raijin
Washei
Raijin
16
1
9
20.5
W
4
3
17
4.17
W
Cabrakan
xKiNGZx
Cabrakan
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,827
Damage
59,917
88,606
Taken
97,331
57,581
Mitigated
59,449
33,977
Healing
28,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AirCurb
Neith
21,271
8,008
0
7,218
15,738
6,724
1,076
5,195
10,543
0
94,792
L
Nemesis
7,239
2,408
0
3,802
19,629
6,373
587
6,523
13,106
0
61,498
W
Thanatos
MONEYTEAM2K
Thanatos
17,786
5,837
0
19,547
22,856
9,741
822
5,246
17,610
0
91,799
W
Fenrir
Promortyus
Fenrir
7,844
1,927
0
1,370
19,149
17,340
336
4,450
14,699
0
21,780
L
Xbalanque
Quijas
Xbalanque
9,591
5,282
1,678
6,053
17,436
6,199
3,294
4,569
12,867
0
71,072
L
5,583
773
0
4,011
25,831
23,653
129
10,467
15,364
15,194
0
L
Zhong Kui
TouchMyDinker
Zhong Kui
16,233
2,714
0
5,547
18,697
16,500
779
9,157
9,540
75,996
0
W
Raijin
Washei
Raijin
24,389
3,568
0
2,367
10,528
4,859
1,781
2,586
7,942
122,832
0
W
13,286
7,051
0
3,687
16,908
6,875
2,310
2,478
14,430
0
81,243
W
Cabrakan
xKiNGZx
Cabrakan
11,522
993
0
7,006
19,165
18,766
468
7,056
12,109
65,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,828
Gold Earned
54,688
566
Minions Killed
508
0
Camps Cleared
0
2,194,125
Distance Traveled
1,989,186
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,228
532
151
7
0
396,254
5
L
Nemesis
10,193
443
80
3
0
479,405
0
W
Thanatos
12,754
555
117
5
0
437,976
4
W
Fenrir
10,410
453
20
1
0
500,352
5
L
Xbalanque
11,166
485
103
4
0
356,250
1
L
Khepri
9,985
434
17
1
0
396,283
5
L
Zhong Kui
11,116
483
157
7
0
360,994
4
W
Raijin
14,195
617
188
8
0
440,753
10
W
Ullr
11,909
518
120
5
0
395,665
0
W
Cabrakan
11,560
503
121
5
0
419,379
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role