Player Matchup

Artemis
Artemis
ArtilleryBound
Artemis
Level 29
God Stats
1W - 3L
1,606 SR
Queue Stats
54W - 60L
1,536 Elo+
Solo
Zhong Kui
Zhong Kui
HGKxVïc
Zhong Kui
Level 14
God Stats
8W - 5L
1,740 SR
Queue Stats
32W - 27L
1,673 Elo+
Solo
Vamana
Vamana
MeditationNewbie
Vamana
Level 22
God Stats
4W - 4L
1,212 SR
Queue Stats
77W - 70L
1,620 Elo+
Solo
Merlin
Merlin
PvtSaltShaker
Merlin
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 113L
1,680 Elo+
Solo
Ymir
Ymir
efeoele
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,751 Elo+
Solo
Team Averages
Level 19
1,512 SR
1,652 Elo+

VS

Team Averages
Level 18
1,632 SR
1,693 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Badger Biggs
Heimdallr
Level 18
God Stats
2W - 2L
1,580 SR
Queue Stats
287W - 163L
1,665 Elo+
Party 1
Hades
Hades
Badger Boone145
Hades
Level 9
God Stats
2W - 2L
1,830 SR
Queue Stats
36W - 16L
1,793 Elo+
Party 1
Kuzenbo
Kuzenbo
Savashy KL
Kuzenbo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 55L
1,692 Elo+
Party 1
Sun Wukong
Sun Wukong
YoManAsscan
Sun Wukong
Level 9
God Stats
3W - 1L
1,751 SR
Queue Stats
10W - 6L
1,816 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 2
10,642
532
11,461
15,247
5,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
HGKxVïc
Zhong Kui
18
3 / 1 / 2
10,760
538
13,218
16,546
15,526
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
6 / 2 / 3
11,184
559
14,834
16,054
10,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 1 / 3
10,423
521
8,990
9,233
5,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
efeoele
Ymir
13
0 / 2 / 4
8,393
420
2,338
8,688
6,782
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
14
3 / 3 / 1
9,015
451
7,778
16,618
6,142
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Badger Biggs
Heimdallr
16
2 / 3 / 2
10,143
507
8,206
15,780
6,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 0
8,419
421
5,305
9,670
4,455
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
Savashy KL
Kuzenbo
14
1 / 2 / 2
8,924
446
9,506
14,545
16,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sun Wukong
YoManAsscan
Sun Wukong
13
0 / 2 / 2
8,424
421
7,674
13,868
10,881
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
13
Kills
7
7
Deaths
13
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
3
3
1
1.17
W
2
1
2
3
L
Heimdallr
Badger Biggs
Heimdallr
2
3
2
1
L
1
3
0
0.33
W
Zhong Kui
HGKxVïc
Zhong Kui
3
1
2
4
W
6
2
3
3.75
W
2
1
3
3.5
L
Kuzenbo
Savashy KL
Kuzenbo
1
2
2
1
L
Sun Wukong
YoManAsscan
Sun Wukong
0
2
2
0.5
W
Ymir
efeoele
Ymir
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,841
Damage
38,469
65,768
Taken
70,481
43,830
Mitigated
44,094
27,165
Healing
19,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
7,778
2,207
0
4,562
16,618
6,142
0
6,913
9,705
0
55,187
W
11,461
5,521
0
9,350
15,247
5,807
2,825
2,227
13,020
0
88,661
L
Heimdallr
Badger Biggs
Heimdallr
8,206
4,566
0
6,151
15,780
6,479
880
1,923
13,857
0
66,772
L
5,305
152
60
3,833
9,670
4,455
360
4,417
5,253
43,176
0
W
Zhong Kui
HGKxVïc
Zhong Kui
13,218
1,167
0
11,967
16,546
15,526
2,094
1,639
14,907
69,500
0
W
14,834
9,101
0
3,587
16,054
10,520
1,074
4,717
11,337
0
83,472
W
8,990
283
0
2,261
9,233
5,195
1,884
3,202
6,031
74,509
0
L
Kuzenbo
Savashy KL
Kuzenbo
9,506
3,765
0
3,344
14,545
16,137
0
4,528
10,017
46,856
0
L
Sun Wukong
YoManAsscan
Sun Wukong
7,674
500
0
1,659
13,868
10,881
0
6,765
7,103
0
46,850
W
Ymir
efeoele
Ymir
2,338
692
0
0
8,688
6,782
269
3,026
5,662
26,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,402
Gold Earned
44,925
551
Minions Killed
463
0
Camps Cleared
0
1,844,540
Distance Traveled
1,683,135
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,015
451
95
5
0
387,102
0
W
Artemis
10,642
532
142
7
0
346,037
2
L
Heimdallr
10,143
507
131
7
0
350,440
1
L
Hades
8,419
421
107
5
0
259,983
1
W
Zhong Kui
10,760
538
124
6
0
329,058
0
W
Vamana
11,184
559
111
6
0
421,565
3
W
Merlin
10,423
521
127
6
0
379,269
6
L
Kuzenbo
8,924
446
61
3
0
355,821
4
L
Sun Wukong
8,424
421
69
3
0
329,789
0
W
Ymir
8,393
420
47
2
0
368,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role