Player Matchup

Cernunnos
Cernunnos
Awesomeratkill
Cernunnos
Level 121
God Stats
1W - 0L
1,204 SR
Queue Stats
69W - 80L
1,577 Elo+
Party 2
Sylvanus
Sylvanus
CorruptForrest
Sylvanus
Level 29
God Stats
2W - 4L
1,690 SR
Queue Stats
8W - 12L
1,469 Elo+
Party 2
Chang'e
Chang'e
CowGirlsAreGreat
Chang'e
Level 64
God Stats
7W - 6L
1,500 SR
Queue Stats
38W - 51L
1,524 Elo+
Party 2
Danzaburou
Danzaburou
Remedial4Life
Danzaburou
Level 92
God Stats
2W - 1L
1,897 SR
Queue Stats
31W - 28L
1,592 Elo+
Party 2
Susano
Susano
muffmuckins
Susano
Level 122
God Stats
3W - 4L
1,500 SR
Queue Stats
317W - 298L
1,547 Elo+
Solo
Team Averages
Level 86
1,558 SR
1,542 Elo+

VS

Team Averages
Level 69
1,510 SR
1,583 Elo+
Kukulkan
Kukulkan
AAAAHELPMEPLZ
Kukulkan
Level 3
God Stats
7W - 9L
1,500 SR
Queue Stats
15W - 17L
1,786 Elo+
Party 1
Xing Tian
Xing Tian
CaptainJebidiah
Xing Tian
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 153L
1,533 Elo+
Party 1
Izanami
Izanami
MatadoraDePerras
Izanami
Level 47
God Stats
6W - 7L
1,426 SR
Queue Stats
59W - 74L
1,454 Elo+
Solo
Fenrir
Fenrir
PumpkinDuke22
Fenrir
Level 102
God Stats
6W - 9L
1,456 SR
Queue Stats
211W - 176L
1,552 Elo+
Party 1
Bellona
Bellona
justlickinit
Bellona
Level 47
God Stats
35W - 18L
1,670 SR
Queue Stats
105W - 89L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Awesomeratkill
Cernunnos
17
5 / 3 / 7
11,318
492
10,715
13,857
5,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
15
2 / 0 / 15
10,687
465
6,398
14,113
16,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
4 / 5 / 10
11,470
499
17,981
15,951
9,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Remedial4Life
Danzaburou
20
12 / 0 / 6
14,115
614
17,348
8,902
4,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
20
6 / 3 / 10
12,849
559
14,571
17,876
11,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AAAAHELPMEPLZ
Kukulkan
14
1 / 3 / 0
9,046
393
4,075
7,833
2,949
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
CaptainJebidiah
Xing Tian
13
0 / 5 / 4
9,154
398
12,362
17,259
13,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
0 / 7 / 0
9,624
418
4,772
18,259
6,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
8 / 6 / 2
10,829
471
10,187
19,097
12,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
justlickinit
Bellona
15
2 / 8 / 3
9,964
433
8,963
26,527
21,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
20
29
Kills
11
11
Deaths
29
48
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AAAAHELPMEPLZ
Kukulkan
1
3
0
0.33
W
Cernunnos
Awesomeratkill
Cernunnos
5
3
7
2.83
L
Xing Tian
CaptainJebidiah
Xing Tian
0
5
4
0.4
W
Sylvanus
2
0
15
9.5
W
4
5
10
1.8
L
0
7
0
0
L
8
6
2
1.5
W
Danzaburou
Remedial4Life
Danzaburou
12
0
6
15
L
Bellona
justlickinit
Bellona
2
8
3
0.44
W
Susano
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,013
Damage
40,359
70,699
Taken
88,975
46,918
Mitigated
56,447
31,731
Healing
24,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AAAAHELPMEPLZ
Kukulkan
4,075
591
0
882
7,833
2,949
0
1,463
6,370
48,259
0
W
Cernunnos
Awesomeratkill
Cernunnos
10,715
4,203
0
5,176
13,857
5,388
1,914
3,801
10,006
0
74,591
L
Xing Tian
CaptainJebidiah
Xing Tian
12,362
754
0
5,250
17,259
13,012
294
3,633
13,626
42,530
0
W
Sylvanus
6,398
1,396
2,887
4,543
14,113
16,080
1,256
2,865
11,202
17,557
0
W
17,981
1,975
5,043
7,333
15,951
9,369
1,257
4,233
11,678
71,107
0
L
4,772
2,738
111
5,248
18,259
6,500
2,555
2,914
15,345
0
71,943
L
10,187
1,755
0
5,620
19,097
12,412
0
4,276
14,821
0
60,699
W
Danzaburou
Remedial4Life
Danzaburou
17,348
6,323
0
6,365
8,902
4,420
3,979
2,296
6,566
0
103,528
L
Bellona
justlickinit
Bellona
8,963
3,177
0
6,993
26,527
21,574
50
12,093
14,434
0
49,942
W
Susano
14,571
3,680
0
384
17,876
11,661
440
3,040
14,810
0
129,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,439
Gold Earned
48,617
603
Minions Killed
502
0
Camps Cleared
0
2,309,302
Distance Traveled
1,964,555
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,046
393
103
4
0
376,336
0
W
Cernunnos
11,318
492
133
6
0
426,140
4
L
Xing Tian
9,154
398
45
2
0
423,579
7
W
Sylvanus
10,687
465
14
1
0
445,049
5
W
Chang'e
11,470
499
128
6
0
458,942
7
L
Izanami
9,624
418
132
6
0
353,665
4
L
Fenrir
10,829
471
98
4
0
451,085
2
W
Danzaburou
14,115
614
157
7
0
478,427
3
L
Bellona
9,964
433
124
5
0
359,890
0
W
Susano
12,849
559
171
7
0
500,744
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role