Player Matchup

Bellona
Bellona
JesusLightning
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 33L
1,694 Elo+
Solo
Ao Kuang
Ao Kuang
KennethJoelHotz
Ao Kuang
Level 24
God Stats
1W - 0L
1,267 SR
Queue Stats
19W - 14L
1,705 Elo+
Solo
Anubis
Anubis
MadHatterVa
Anubis
Level 27
God Stats
48W - 32L
1,686 SR
Queue Stats
176W - 155L
1,723 Elo+
Solo
Anhur
Anhur
Vyscool
Anhur
Level 25
God Stats
64W - 18L
1,848 SR
Queue Stats
192W - 54L
1,833 Elo+
Party 1
Mulan
Mulan
xIDeMoNightMare
Mulan
Level 11
God Stats
5W - 0L
1,500 SR
Queue Stats
209W - 68L
1,772 Elo+
Party 1
Team Averages
Level 21
1,560 SR
1,745 Elo+

VS

Team Averages
Level 10
1,564 SR
1,835 Elo+
Set
Set
DogWater150
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,835 Elo+
Party 2
Olorun
Olorun
ScrtAgntBeans
Olorun
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,835 Elo+
Party 2
Neith
Neith
bigboyDK
Neith
Level 5
God Stats
0W - 2L
1,357 SR
Queue Stats
8W - 5L
1,835 Elo+
Party 2
Bellona
Bellona
blckswordsman01
Bellona
Level 11
God Stats
5W - 2L
1,960 SR
Queue Stats
5W - 2L
1,835 Elo+
Party 2
Cabrakan
Cabrakan
diamondminer47
Cabrakan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,835 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 7
12,683
634
21,049
22,748
22,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
17
5 / 3 / 1
10,375
519
6,350
12,749
5,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
3
0 / 0 / 0
4,600
230
0
0
0
Anhur
Vyscool
Anhur
20
9 / 2 / 4
12,958
648
15,552
16,709
6,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
6 / 2 / 7
11,919
596
14,126
16,881
13,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 3
8,770
439
12,412
15,608
9,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 9 / 1
9,115
456
4,758
16,434
5,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
bigboyDK
Neith
17
2 / 5 / 5
10,216
511
11,214
15,374
6,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 5 / 3
8,796
440
2,895
12,507
11,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
18
4 / 4 / 4
10,578
529
11,133
15,912
12,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
29
Kills
9
9
Deaths
29
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
9
2
7
6.25
W
Ao Kuang
5
3
1
1.83
W
Anubis
0
0
0
0
L
0
9
1
0.06
W
Anhur
Vyscool
Anhur
9
2
4
5.5
L
Neith
bigboyDK
Neith
2
5
5
0.9
L
0
5
3
0.3
L
Cabrakan
4
4
4
1.5
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,077
Damage
42,412
69,087
Taken
75,835
47,354
Mitigated
45,579
30,505
Healing
19,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,412
6,675
0
2,181
15,608
9,469
0
269
15,339
0
36,338
W
21,049
11,680
0
10,694
22,748
22,375
575
4,891
17,607
0
91,884
W
Ao Kuang
6,350
1,481
0
4,544
12,749
5,052
600
2,835
9,914
54,021
0
W
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
4,758
1,593
208
4,030
16,434
5,229
921
484
15,950
68,469
0
W
Anhur
Vyscool
Anhur
15,552
9,003
0
10,644
16,709
6,484
4,027
5,332
11,377
0
112,525
L
Neith
bigboyDK
Neith
11,214
6,318
0
7,282
15,374
6,206
93
3,106
12,268
0
72,531
L
2,895
747
0
815
12,507
11,857
1,890
1,667
10,840
0
42,278
L
Cabrakan
11,133
1,608
0
5,451
15,912
12,818
0
824
15,088
87,937
0
W
14,126
4,022
0
4,623
16,881
13,443
209
2,833
14,048
0
74,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,535
Gold Earned
47,475
576
Minions Killed
505
0
Camps Cleared
0
1,557,274
Distance Traveled
1,780,967
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,770
439
29
1
0
367,466
4
W
Bellona
12,683
634
183
9
0
439,061
3
W
Ao Kuang
10,375
519
107
5
0
382,157
7
W
Anubis
4,600
230
0
0
0
0
0
L
Olorun
9,115
456
131
7
0
322,230
3
W
Anhur
12,958
648
173
9
0
349,590
2
L
Neith
10,216
511
125
6
0
346,290
1
L
Bellona
8,796
440
86
4
0
364,106
0
L
Cabrakan
10,578
529
134
7
0
380,875
5
W
Mulan
11,919
596
113
6
0
386,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role