Player Matchup

Baron Samedi
Baron Samedi
Cuorra
Baron Samedi
Level 126
God Stats
16W - 10L
1,505 SR
Queue Stats
178W - 176L
1,374 Elo+
Solo
Hun Batz
Hun Batz
MikeS0ul
Hun Batz
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
214W - 236L
1,530 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Níkí
Ah Muzen Cab
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
RPokeman
Chaac
Level 118
God Stats
2W - 3L
1,516 SR
Queue Stats
181W - 182L
1,596 Elo+
Party 1
Ganesha
Ganesha
Skarkos
Ganesha
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 108L
1,610 Elo+
Solo
Team Averages
Level 130
1,504 SR
1,522 Elo+

VS

Team Averages
Level 132
1,532 SR
1,568 Elo+
Jing Wei
Jing Wei
Arthrous
Jing Wei
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 161L
1,603 Elo+
Solo
Cthulhu
Cthulhu
HeinTAung
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Jarita511
Nike
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ReldinRostiare
Zeus
Level 108
God Stats
11W - 9L
1,661 SR
Queue Stats
36W - 36L
1,736 Elo+
Solo
Ra
Ra
ThugLyfeZ
Ra
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cuorra
Baron Samedi
15
2 / 1 / 7
9,097
910
9,524
5,481
4,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
MikeS0ul
Hun Batz
15
2 / 0 / 6
9,387
939
3,666
5,716
2,468
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Níkí
Ah Muzen Cab
16
3 / 0 / 6
10,002
1,000
8,584
5,387
2,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
RPokeman
Chaac
15
2 / 0 / 5
9,024
902
9,626
5,230
5,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
Skarkos
Ganesha
16
0 / 1 / 9
10,167
1,017
3,840
8,880
8,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

275

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Arthrous
Jing Wei
14
0 / 1 / 2
8,487
849
4,432
4,924
1,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
HeinTAung
Cthulhu
15
1 / 2 / 0
9,034
903
7,509
10,236
9,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nike
14
0 / 3 / 2
8,198
820
2,400
12,739
8,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 3 / 2
8,399
840
8,225
6,326
2,341
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 0 / 1
8,694
869
5,190
3,014
1,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
9
Kills
2
2
Deaths
9
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Arthrous
Jing Wei
0
1
2
1
W
Baron Samedi
Cuorra
Baron Samedi
2
1
7
5.5
L
Cthulhu
HeinTAung
Cthulhu
1
2
0
0.5
L
Nike
0
3
2
0.33
W
Hun Batz
MikeS0ul
Hun Batz
2
0
6
5
W
Ah Muzen Cab
Níkí
Ah Muzen Cab
3
0
6
6
W
Chaac
RPokeman
Chaac
2
0
5
4.5
L
0
3
2
0.33
W
Ganesha
Skarkos
Ganesha
0
1
9
4.5
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,240
Damage
27,756
30,694
Taken
37,239
23,116
Mitigated
23,373
9,462
Healing
3,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Arthrous
Jing Wei
4,432
2,995
0
480
4,924
1,785
0
1,604
3,194
0
14,749
W
Baron Samedi
Cuorra
Baron Samedi
9,524
488
1,988
2,343
5,481
4,688
0
2,620
2,779
16,218
0
L
Cthulhu
HeinTAung
Cthulhu
7,509
101
127
377
10,236
9,055
0
3,587
6,361
37,009
0
L
Nike
2,400
546
0
123
12,739
8,746
0
4,403
8,074
0
10,248
W
Hun Batz
MikeS0ul
Hun Batz
3,666
614
0
0
5,716
2,468
0
4,086
1,580
0
29,159
W
Ah Muzen Cab
Níkí
Ah Muzen Cab
8,584
3,633
0
1,142
5,387
2,539
0
4,471
916
0
32,208
W
Chaac
RPokeman
Chaac
9,626
959
0
2,630
5,230
5,037
0
3,068
2,162
0
22,839
L
8,225
237
0
412
6,326
2,341
0
2,205
4,021
26,691
0
W
Ganesha
Skarkos
Ganesha
3,840
114
0
1,359
8,880
8,384
0
6,679
2,176
26,947
0
L
5,190
138
2,088
197
3,014
1,446
0
735
2,225
24,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,677
Gold Earned
42,812
212
Minions Killed
217
11
Camps Cleared
7
990,843
Distance Traveled
1,029,593
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,487
849
27
3
5
220,774
1
W
Baron Samedi
9,097
910
34
3
2
199,324
0
L
Cthulhu
9,034
903
51
5
1
216,580
1
L
Nike
8,198
820
21
2
0
198,750
0
W
Hun Batz
9,387
939
73
7
4
194,711
0
W
Ah Muzen Cab
10,002
1,000
69
7
4
194,775
0
W
Chaac
9,024
902
36
4
1
214,436
2
L
Zeus
8,399
840
52
5
0
170,738
0
W
Ganesha
10,167
1,017
0
0
0
187,597
0
L
Ra
8,694
869
66
7
1
222,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role