Player Matchup

Fafnir
Fafnir
GooeyCandy_Blood
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 48L
1,580 Elo+
Solo
Kukulkan
Kukulkan
Jack_Linc1012
Kukulkan
Level 4
God Stats
2W - 3L
1,571 SR
Queue Stats
2W - 3L
1,580 Elo+
Party 1
Danzaburou
Danzaburou
KillBehl
Danzaburou
Level 28
God Stats
37W - 40L
1,639 SR
Queue Stats
207W - 222L
1,564 Elo+
Party 1
Anubis
Anubis
mannyjoker09
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,827 Elo+
Solo
Medusa
Medusa
xTATT2
Medusa
Level 28
God Stats
36W - 27L
1,595 SR
Queue Stats
69W - 49L
1,573 Elo+
Solo
Team Averages
Level 16
1,561 SR
1,625 Elo+

VS

Team Averages
Level 42
1,642 SR
1,651 Elo+
King Arthur
King Arthur
Eddy Facts
King Arthur
Level 148
God Stats
7W - 1L
2,048 SR
Queue Stats
264W - 152L
1,708 Elo+
Party 2
Anubis
Anubis
MadDroog
Anubis
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
80W - 98L
1,544 Elo+
Solo
Cthulhu
Cthulhu
Warhoun598
Cthulhu
Level 14
God Stats
18W - 20L
1,481 SR
Queue Stats
23W - 26L
1,462 Elo+
Solo
Nemesis
Nemesis
bankRoll_LiLo
Nemesis
Level 7
God Stats
2W - 1L
1,342 SR
Queue Stats
44W - 19L
1,771 Elo+
Party 2
Danzaburou
Danzaburou
narenarrus
Danzaburou
Level 12
God Stats
40W - 11L
1,837 SR
Queue Stats
64W - 18L
1,772 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 3
10,039
913
6,089
24,818
23,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Kukulkan
Jack_Linc1012
Kukulkan
15
1 / 4 / 3
9,769
888
9,402
12,577
4,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
KillBehl
Danzaburou
15
2 / 2 / 2
9,702
882
15,891
11,636
4,531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
15
0 / 10 / 4
9,107
828
7,515
14,942
10,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
xTATT2
Medusa
15
1 / 11 / 3
9,712
883
6,927
21,062
7,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

69

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Eddy Facts
King Arthur
18
8 / 0 / 21
11,416
1,038
20,239
17,802
16,956
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
MadDroog
Anubis
18
8 / 1 / 18
11,393
1,036
13,574
3,539
2,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Warhoun598
Cthulhu
18
3 / 1 / 20
10,362
942
13,135
13,053
13,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
18
5 / 2 / 21
11,803
1,073
10,101
11,741
5,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
narenarrus
Danzaburou
19
11 / 1 / 17
12,384
1,126
23,816
9,666
4,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
132
5
Kills
35
35
Deaths
5
15
Assists
97
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Eddy Facts
King Arthur
8
0
21
18.5
L
1
8
3
0.31
L
Kukulkan
Jack_Linc1012
Kukulkan
1
4
3
0.63
L
Danzaburou
KillBehl
Danzaburou
2
2
2
1.5
W
Anubis
MadDroog
Anubis
8
1
18
17
W
Cthulhu
Warhoun598
Cthulhu
3
1
20
13
W
Nemesis
5
2
21
7.75
L
Anubis
0
10
4
0.2
W
Danzaburou
narenarrus
Danzaburou
11
1
17
19.5
L
Medusa
xTATT2
Medusa
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,824
Damage
80,865
85,035
Taken
55,801
50,945
Mitigated
42,335
5,570
Healing
12,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Eddy Facts
King Arthur
20,239
2,148
0
4,244
17,802
16,956
0
6,105
11,697
646
27,643
L
6,089
1,437
958
2,586
24,818
23,710
0
8,879
15,939
16,204
0
L
Kukulkan
Jack_Linc1012
Kukulkan
9,402
650
0
0
12,577
4,827
0
3,541
9,036
21,812
0
L
Danzaburou
KillBehl
Danzaburou
15,891
7,916
0
809
11,636
4,531
0
4,088
7,548
0
27,504
W
Anubis
MadDroog
Anubis
13,574
714
0
1,397
3,539
2,210
0
1,354
2,185
24,372
0
W
Cthulhu
Warhoun598
Cthulhu
13,135
459
809
0
13,053
13,729
0
6,422
6,631
24,701
0
W
Nemesis
10,101
4,282
0
2,778
11,741
5,159
0
4,651
7,090
0
33,357
L
Anubis
7,515
529
465
752
14,942
10,365
0
3,716
11,226
15,061
0
W
Danzaburou
narenarrus
Danzaburou
23,816
14,843
0
3,162
9,666
4,281
0
4,474
5,192
0
46,597
L
Medusa
xTATT2
Medusa
6,927
3,507
0
0
21,062
7,512
0
7,118
13,944
0
31,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,329
Gold Earned
57,358
132
Minions Killed
193
4
Camps Cleared
9
742,612
Distance Traveled
1,023,245
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,416
1,038
12
1
0
208,950
0
L
Fafnir
10,039
913
26
2
1
140,785
3
L
Kukulkan
9,769
888
19
2
0
170,475
0
L
Danzaburou
9,702
882
28
3
0
168,998
0
W
Anubis
11,393
1,036
29
3
4
176,200
2
W
Cthulhu
10,362
942
23
2
0
219,800
0
W
Nemesis
11,803
1,073
60
5
3
221,531
2
L
Anubis
9,107
828
17
2
1
106,512
0
W
Danzaburou
12,384
1,126
69
6
2
196,764
1
L
Medusa
9,712
883
42
4
2
155,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role