Player Matchup

Hachiman
Hachiman
CNshyguy
Hachiman
Level 80
God Stats
1W - 4L
1,500 SR
Queue Stats
97W - 98L
1,500 Elo+
Party 2
Ymir
Ymir
Doons272
Ymir
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,500 Elo+
Party 2
Discordia
Discordia
Inferno10714
Discordia
Level 124
God Stats
1W - 0L
1,235 SR
Queue Stats
7W - 9L
1,385 Elo+
Solo
Cthulhu
Cthulhu
Mphammer
Cthulhu
Level 88
God Stats
7W - 5L
1,316 SR
Queue Stats
503W - 489L
1,487 Elo+
Solo
Fafnir
Fafnir
UnInspireMe
Fafnir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,584 Elo+
Solo
Team Averages
Level 70
1,410 SR
1,491 Elo+

VS

Team Averages
Level 98
1,495 SR
1,577 Elo+
Nike
Nike
Artruas
Nike
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 96L
1,615 Elo+
Solo
Eset
Eset
Briantehlion2
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 40L
1,459 Elo+
Solo
Thoth
Thoth
Imazing28
Thoth
Level 108
God Stats
6W - 3L
1,667 SR
Queue Stats
278W - 250L
1,587 Elo+
Party 1
King Arthur
King Arthur
Pokoloko4
King Arthur
Level 107
God Stats
1W - 3L
1,308 SR
Queue Stats
268W - 252L
1,560 Elo+
Party 1
Ganesha
Ganesha
Valmere300
Ganesha
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 11L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CNshyguy
Hachiman
18
16 / 2 / 11
11,235
1,021
23,225
14,529
7,059
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
16
5 / 2 / 13
9,880
898
4,030
14,060
13,742
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Discordia
Inferno10714
Discordia
17
2 / 1 / 18
10,054
914
11,183
6,514
3,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Mphammer
Cthulhu
17
4 / 2 / 19
10,015
910
11,937
10,755
5,116
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
14
2 / 2 / 16
10,175
925
2,909
11,201
12,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Artruas
Nike
12
0 / 7 / 5
7,155
650
6,200
13,295
10,815
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
3 / 3 / 4
9,026
821
9,927
8,502
3,934
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
Imazing28
Thoth
16
6 / 6 / 2
9,626
875
17,507
9,946
4,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Pokoloko4
King Arthur
11
0 / 7 / 4
6,862
624
5,979
14,609
13,689
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ganesha
Valmere300
Ganesha
14
0 / 6 / 8
7,641
695
7,450
14,205
11,185
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
32
29
Kills
9
9
Deaths
29
77
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nike
Artruas
Nike
0
7
5
0.36
L
3
3
4
1.67
W
Hachiman
CNshyguy
Hachiman
16
2
11
10.75
W
Ymir
5
2
13
5.75
L
Thoth
Imazing28
Thoth
6
6
2
1.17
W
Discordia
Inferno10714
Discordia
2
1
18
11
W
Cthulhu
Mphammer
Cthulhu
4
2
19
6.75
L
King Arthur
Pokoloko4
King Arthur
0
7
4
0.29
W
Fafnir
2
2
16
5
L
Ganesha
Valmere300
Ganesha
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,284
Damage
47,063
57,059
Taken
60,557
41,065
Mitigated
44,068
30,735
Healing
11,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Artruas
Nike
6,200
262
603
1,212
13,295
10,815
0
6,809
6,486
0
10,618
L
9,927
2,023
1,405
1,860
8,502
3,934
49
5,354
3,148
25,232
0
W
Hachiman
CNshyguy
Hachiman
23,225
17,789
2,320
7,119
14,529
7,059
3,525
8,222
6,230
0
36,897
W
Ymir
4,030
965
5,135
3,284
14,060
13,742
619
9,082
4,927
6,318
0
L
Thoth
Imazing28
Thoth
17,507
290
1,395
1,385
9,946
4,445
48
5,629
4,317
33,450
0
W
Discordia
Inferno10714
Discordia
11,183
1,336
462
1,210
6,514
3,098
1,211
4,117
2,347
31,514
0
W
Cthulhu
Mphammer
Cthulhu
11,937
200
4,359
933
10,755
5,116
693
7,452
3,283
29,261
0
L
King Arthur
Pokoloko4
King Arthur
5,979
526
619
1,068
14,609
13,689
0
6,642
7,967
0
9,210
W
Fafnir
2,909
663
2,200
3,713
11,201
12,050
131
6,011
5,115
4,046
0
L
Ganesha
Valmere300
Ganesha
7,450
153
975
1,135
14,205
11,185
0
5,625
8,580
20,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,359
Gold Earned
40,310
131
Minions Killed
98
0
Camps Cleared
0
1,030,546
Distance Traveled
928,618
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,155
650
12
1
0
172,615
0
L
Eset
9,026
821
38
3
0
194,582
0
W
Hachiman
11,235
1,021
19
2
0
205,715
0
W
Ymir
9,880
898
5
0
0
209,931
0
L
Thoth
9,626
875
36
3
0
194,213
0
W
Discordia
10,054
914
76
7
0
215,535
1
W
Cthulhu
10,015
910
27
2
0
211,096
2
L
King Arthur
6,862
624
9
1
0
187,334
0
W
Fafnir
10,175
925
4
0
0
188,269
0
L
Ganesha
7,641
695
3
0
0
179,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role