Player Matchup

Ah Puch
Ah Puch
CoolAir_O
Ah Puch
Level 106
God Stats
6W - 2L
1,828 SR
Queue Stats
17W - 20L
1,462 Elo+
Party 2
Zeus
Zeus
JoshIsSP00KY
Zeus
Level 10
God Stats
2W - 3L
1,439 SR
Queue Stats
3W - 4L
1,299 Elo+
Party 2
Skadi
Skadi
SlippyTOADS
Skadi
Level 128
God Stats
11W - 13L
1,577 SR
Queue Stats
99W - 101L
1,551 Elo+
Party 2
Team Averages
Level 81
1,614 SR
1,437 Elo+

VS

Team Averages
Level 71
1,313 SR
1,389 Elo+
Olorun
Olorun
FriedMilk7630
Olorun
Level 29
God Stats
8W - 10L
1,481 SR
Queue Stats
145W - 202L
1,351 Elo+
Party 1
Da Ji
Da Ji
LilSkully40
Da Ji
Level 69
God Stats
1W - 1L
1,185 SR
Queue Stats
152W - 189L
1,397 Elo+
Party 1
Chiron
Chiron
TheBushTurtle69
Chiron
Level 116
God Stats
4W - 2L
1,272 SR
Queue Stats
181W - 192L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CoolAir_O
Ah Puch
13
5 / 6 / 1
10,110
632
15,725
10,904
2,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 5 / 2
8,567
535
4,458
7,083
2,121
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 4 / 2
9,099
569
5,881
10,129
2,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 10
9,949
622
1,925
12,960
4,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
8 / 1 / 6
11,457
716
12,007
13,077
5,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
5 / 0 / 10
11,524
720
10,293
7,852
3,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
6
Kills
15
15
Deaths
6
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
CoolAir_O
Ah Puch
5
6
1
0.92
W
2
5
10
1.4
L
0
5
2
0.2
W
8
1
6
11
L
1
4
2
0.5
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,064
Damage
24,225
28,116
Taken
33,889
7,782
Mitigated
13,702
2,147
Healing
14,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
CoolAir_O
Ah Puch
15,725
140
0
1,190
10,904
2,833
104
604
10,164
45,604
0
W
1,925
807
2,992
4,260
12,960
4,947
557
9,855
3,105
19,127
0
L
4,458
501
0
421
7,083
2,121
22
610
6,437
21,242
0
W
12,007
996
0
2,745
13,077
5,710
765
5,381
7,696
0
51,303
L
5,881
1,817
0
536
10,129
2,828
110
495
9,534
0
40,383
W
10,293
2,156
1,686
2,650
7,852
3,045
1,439
5,109
2,743
0
60,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,776
Gold Earned
32,930
172
Minions Killed
218
0
Camps Cleared
0
761,490
Distance Traveled
773,947
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,110
632
61
4
0
251,178
2
W
Olorun
9,949
622
42
3
0
223,967
1
L
Zeus
8,567
535
47
3
0
251,151
0
W
Da Ji
11,457
716
60
4
0
313,714
4
L
Skadi
9,099
569
64
4
0
259,161
6
W
Chiron
11,524
720
116
7
0
236,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role