Player Matchup

Loki
Loki
Bronze II
Alurdn
Loki
Bronze II
Level 85
God Stats
2W - 3L
1,434 SR
Queue Stats
15W - 39L
661 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze II
BDaK1DD
Cu Chulainn
Bronze II
Level 47
God Stats
2W - 3L
1,328 SR
Queue Stats
48W - 94L
172 MMR
Solo
Anubis
Anubis
Silver V
ChefCleveland
Anubis
Silver V
Level 61
God Stats
5W - 13L
1,317 SR
Queue Stats
210W - 234L
552 MMR
Solo
Ymir
Ymir
Bronze II
I_E_x_t_a_s_y_I
Ymir
Bronze II
Level 58
God Stats
6W - 14L
1,383 SR
Queue Stats
1,335W - 1,333L
292 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze II
dajtheboss
Ah Muzen Cab
Bronze II
Level 73
God Stats
7W - 2L
1,702 SR
Queue Stats
291W - 303L
364 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 65
1,433 SR
408 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 119
1,557 SR
623 MMR
Neith
Neith
Bronze I
 
Neith
Bronze I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Bronze II
Jetdisc
Hades
Bronze II
Level 128
God Stats
38W - 40L
1,493 SR
Queue Stats
262W - 400L
-84 MMR
Solo
Agni
Agni
Silver V
KeverSkull88
Agni
Silver V
Level 104
God Stats
29W - 25L
1,453 SR
Queue Stats
137W - 151L
647 MMR
Solo
Ares
Ares
Bronze I
ballinwallen21
Ares
Bronze I
Level 60
God Stats
14W - 13L
1,629 SR
Queue Stats
304W - 307L
469 MMR
Solo
Hun Batz
Hun Batz
Silver V
tap1fog
Hun Batz
Silver V
Level 147
God Stats
12W - 8L
1,709 SR
Queue Stats
157W - 155L
581 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Alurdn
Loki
12
1 / 8 / 1
8,049
424
2,618
12,836
4,265
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
BDaK1DD
Cu Chulainn
15
5 / 3 / 2
9,973
525
9,800
16,133
10,491
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 8 / 2
8,552
450
4,711
11,216
4,869
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 8 / 1
8,352
440
6,804
16,731
8,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
dajtheboss
Ah Muzen Cab
14
1 / 4 / 6
8,638
455
7,464
11,126
3,492
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
HorusKing ArthurVamanaCthulhuChang'e

VS

Bans
DanzaburouApolloCerberusCupidSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 3 / 8
10,113
532
10,412
12,541
5,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
Jetdisc
Hades
16
4 / 4 / 6
10,307
542
8,758
14,095
7,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
15 / 2 / 7
11,452
603
15,970
9,698
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
4 / 3 / 14
10,182
536
8,837
15,885
12,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hun Batz
tap1fog
Hun Batz
20
5 / 0 / 1
12,152
640
4,113
12,990
4,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
12
Kills
31
31
Deaths
12
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
3
8
2.33
L
Loki
Alurdn
Loki
1
8
1
0.19
L
Cu Chulainn
BDaK1DD
Cu Chulainn
5
3
2
2
L
3
8
2
0.5
L
2
8
1
0.31
W
Hades
Jetdisc
Hades
4
4
6
1.75
W
15
2
7
9.25
W
4
3
14
3.67
L
Ah Muzen Cab
dajtheboss
Ah Muzen Cab
1
4
6
1
W
Hun Batz
tap1fog
Hun Batz
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,397
Damage
48,090
68,042
Taken
65,209
31,925
Mitigated
34,248
14,512
Healing
25,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,412
3,030
964
2,672
12,541
5,736
1,713
2,117
10,424
0
54,126
L
Loki
Alurdn
Loki
2,618
1,353
0
1,028
12,836
4,265
0
4,500
8,336
0
38,066
L
Cu Chulainn
BDaK1DD
Cu Chulainn
9,800
3,891
0
4,545
16,133
10,491
442
8,326
7,807
0
48,292
L
4,711
912
104
2,399
11,216
4,869
698
7,010
4,206
43,113
0
L
6,804
497
0
1,805
16,731
8,808
38
9,001
7,730
37,423
0
W
Hades
Jetdisc
Hades
8,758
946
43
6,240
14,095
7,452
1,631
1,916
12,179
52,627
0
W
15,970
881
0
3,299
9,698
3,843
1,197
2,739
6,959
64,161
0
W
8,837
460
0
4,137
15,885
12,550
0
4,484
11,401
26,158
0
L
Ah Muzen Cab
dajtheboss
Ah Muzen Cab
7,464
3,623
0
4,631
11,126
3,492
684
4,728
6,398
0
48,545
W
Hun Batz
tap1fog
Hun Batz
4,113
812
0
8,497
12,990
4,667
0
259
12,731
0
134,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,564
Gold Earned
54,206
384
Minions Killed
541
0
Camps Cleared
0
1,569,667
Distance Traveled
1,694,008
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,113
532
122
6
0
291,367
5
L
Loki
8,049
424
70
4
0
308,699
0
L
Cu Chulainn
9,973
525
76
4
0
317,505
1
L
Anubis
8,552
450
81
4
0
279,439
1
L
Ymir
8,352
440
67
4
0
303,840
5
W
Hades
10,307
542
99
5
0
291,131
1
W
Agni
11,452
603
106
6
0
354,135
4
W
Ares
10,182
536
28
1
0
346,972
3
L
Ah Muzen Cab
8,638
455
90
5
0
360,184
1
W
Hun Batz
12,152
640
186
10
0
410,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role