Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
DGT14
Raijin
Level 83
God Stats
4W - 4L
1,500 SR
Queue Stats
140W - 165L
1,462 Elo+
Party 2
Cthulhu
Cthulhu
KingDesmond831
Cthulhu
Level 50
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 82L
1,490 Elo+
Party 2
Team Averages
Level 64
1,500 SR
1,484 Elo+

VS

Team Averages
Level 65
1,432 SR
1,517 Elo+
Aphrodite
Aphrodite
EncrgableOtter
Aphrodite
Level 101
God Stats
16W - 14L
1,592 SR
Queue Stats
642W - 654L
1,550 Elo+
Party 1
Bacchus
Bacchus
Nqrc
Bacchus
Level 89
God Stats
2W - 4L
1,500 SR
Queue Stats
42W - 31L
1,500 Elo+
Party 1
Medusa
Medusa
diinklie
Medusa
Level 4
God Stats
8W - 17L
1,203 SR
Queue Stats
62W - 68L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
6 / 2 / 7
13,093
727
14,155
10,920
4,017
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
DGT14
Raijin
16
7 / 3 / 8
12,574
699
17,743
10,537
3,817
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 1 / 9
12,511
695
9,325
9,977
9,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EncrgableOtter
Aphrodite
14
1 / 7 / 5
10,365
576
6,010
18,797
8,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Nqrc
Bacchus
14
4 / 4 / 2
10,771
598
12,065
15,863
16,614
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
diinklie
Medusa
12
1 / 5 / 3
9,959
553
4,541
14,959
5,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
16
Kills
6
6
Deaths
16
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
6
2
7
4.75
W
Raijin
DGT14
Raijin
7
3
8
3.67
L
Aphrodite
EncrgableOtter
Aphrodite
1
7
5
0.5
W
3
1
9
7.5
L
Bacchus
Nqrc
Bacchus
4
4
2
1.25
L
Medusa
diinklie
Medusa
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,223
Damage
22,616
31,434
Taken
49,619
17,243
Mitigated
30,294
6,781
Healing
19,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
14,155
7,713
0
2,434
10,920
4,017
1,095
7,054
3,866
0
90,179
W
Raijin
DGT14
Raijin
17,743
714
0
2,546
10,537
3,817
1,226
6,121
4,416
69,422
0
L
Aphrodite
EncrgableOtter
Aphrodite
6,010
1,307
8,044
8,891
18,797
8,472
0
12,060
6,737
52,531
0
W
9,325
385
0
1,801
9,977
9,409
414
4,996
4,981
27,647
0
L
Bacchus
Nqrc
Bacchus
12,065
2,374
647
1,282
15,863
16,614
0
6,720
9,143
26,275
0
L
Medusa
diinklie
Medusa
4,541
2,314
0
565
14,959
5,208
0
8,325
6,634
0
18,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,178
Gold Earned
31,095
243
Minions Killed
139
0
Camps Cleared
0
925,955
Distance Traveled
934,948
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,093
727
124
7
0
329,551
2
W
Raijin
12,574
699
95
5
0
294,069
4
L
Aphrodite
10,365
576
79
4
0
309,512
5
W
Cthulhu
12,511
695
24
1
0
302,335
3
L
Bacchus
10,771
598
33
2
0
323,004
4
L
Medusa
9,959
553
27
2
0
302,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role