Player Matchup

Susano
Susano
Bonkhonagahoogs
Susano
Level 29
God Stats
7W - 6L
1,508 SR
Queue Stats
168W - 204L
1,453 Elo+
Party 2
Olorun
Olorun
C0chieMan
Olorun
Level 23
God Stats
13W - 11L
1,699 SR
Queue Stats
103W - 138L
1,357 Elo+
Party 2
Yemoja
Yemoja
Robin Hood AC
Yemoja
Level 21
God Stats
5W - 7L
1,561 SR
Queue Stats
5W - 8L
1,488 Elo+
Party 2
Neith
Neith
m8_ruka
Neith
Level 17
God Stats
9W - 9L
1,595 SR
Queue Stats
136W - 143L
1,370 Elo+
Party 3
Tyr
Tyr
zeeacks
Tyr
Level 29
God Stats
21W - 18L
1,502 SR
Queue Stats
472W - 469L
1,404 Elo+
Party 3
Team Averages
Level 24
1,573 SR
1,414 Elo+

VS

Team Averages
Level 28
1,599 SR
1,453 Elo+
Bakasura
Bakasura
BloodRedCrow
Bakasura
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 81L
1,476 Elo+
Party 1
Hou Yi
Hou Yi
DaddyGojo
Hou Yi
Level 8
God Stats
15W - 3L
2,011 SR
Queue Stats
205W - 203L
1,602 Elo+
Party 1
Cthulhu
Cthulhu
The27thUnwanted
Cthulhu
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,232 Elo+
Solo
Janus
Janus
TheVaild
Janus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
wildcats6969
Yemoja
Level 56
God Stats
61W - 50L
1,483 SR
Queue Stats
158W - 180L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
6,829
427
5,363
9,865
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
C0chieMan
Olorun
1
0 / 0 / 0
4,464
279
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 5 / 0
6,284
393
2,704
10,730
4,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
m8_ruka
Neith
11
0 / 6 / 0
6,153
385
4,106
11,682
2,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tyr
12
1 / 5 / 1
7,540
471
3,158
13,267
8,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BloodRedCrow
Bakasura
16
8 / 1 / 4
9,867
617
6,907
10,416
4,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
DaddyGojo
Hou Yi
15
7 / 0 / 3
9,239
577
8,007
7,605
2,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 4
8,534
533
6,274
8,349
7,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
TheVaild
Janus
15
2 / 1 / 3
9,649
603
3,091
4,685
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
13
1 / 0 / 9
8,700
544
7,815
7,327
4,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
2
Kills
20
20
Deaths
3
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BloodRedCrow
Bakasura
8
1
4
10
L
1
4
0
0.25
L
Olorun
C0chieMan
Olorun
0
0
0
0
W
Hou Yi
DaddyGojo
Hou Yi
7
0
3
8.5
L
0
5
0
0
W
2
1
4
4
W
Janus
TheVaild
Janus
2
1
3
3.5
L
Neith
m8_ruka
Neith
0
6
0
0
W
Yemoja
1
0
9
5.5
L
Tyr
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,331
Damage
32,094
45,544
Taken
38,382
19,561
Mitigated
20,842
11,523
Healing
13,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BloodRedCrow
Bakasura
6,907
6,120
0
2,230
10,416
4,324
299
437
9,929
0
61,039
L
5,363
1,409
0
2,184
9,865
3,155
0
1,784
7,965
0
37,130
L
Olorun
C0chieMan
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
Hou Yi
DaddyGojo
Hou Yi
8,007
4,470
0
3,282
7,605
2,609
1,657
1,181
6,424
0
61,134
L
2,704
241
731
945
10,730
4,991
0
5,298
5,390
12,718
0
W
6,274
250
69
3,362
8,349
7,661
434
0
8,054
31,161
0
W
Janus
TheVaild
Janus
3,091
0
0
738
4,685
1,319
1,394
106
4,579
68,324
0
L
Neith
m8_ruka
Neith
4,106
1,761
0
3,831
11,682
2,921
0
3,354
8,246
0
38,631
W
Yemoja
7,815
919
1,875
2,037
7,327
4,929
438
980
6,347
35,617
0
L
Tyr
3,158
702
0
3,832
13,267
8,494
514
6,067
6,444
0
34,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,270
Gold Earned
45,989
234
Minions Killed
465
0
Camps Cleared
0
1,070,985
Distance Traveled
1,508,476
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,867
617
119
7
0
366,070
3
L
Susano
6,829
427
70
4
0
319,278
1
L
Olorun
4,464
279
0
0
0
10,127
0
W
Hou Yi
9,239
577
90
6
0
258,517
3
L
Yemoja
6,284
393
23
1
0
201,936
3
W
Cthulhu
8,534
533
53
3
0
278,517
2
W
Janus
9,649
603
147
9
0
305,055
4
L
Neith
6,153
385
68
4
0
227,436
1
W
Yemoja
8,700
544
56
4
0
300,317
4
L
Tyr
7,540
471
73
5
0
312,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role