Player Matchup

Cu Chulainn
Cu Chulainn
OD-Snlpez
Cu Chulainn
Level 22
God Stats
31W - 24L
1,666 SR
Queue Stats
117W - 97L
1,535 Elo+
Solo
Scylla
Scylla
Samuelson1010
Scylla
Level 20
God Stats
5W - 9L
1,554 SR
Queue Stats
37W - 40L
1,505 Elo+
Party 2
Eset
Eset
SuppressedFire5
Eset
Level 34
God Stats
4W - 4L
1,522 SR
Queue Stats
45W - 45L
1,524 Elo+
Party 2
Jormungandr
Jormungandr
ZionLiot
Jormungandr
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,524 Elo+
Solo
Neith
Neith
zWaco
Neith
Level 24
God Stats
30W - 25L
1,544 SR
Queue Stats
30W - 26L
1,545 Elo+
Solo
Team Averages
Level 24
1,557 SR
1,527 Elo+

VS

Team Averages
Level 22
1,610 SR
1,585 Elo+
Sol
Sol
Apollyonn1
Sol
Level 24
God Stats
16W - 20L
1,677 SR
Queue Stats
41W - 48L
1,583 Elo+
Party 1
Amaterasu
Amaterasu
Arata-dono
Amaterasu
Level 29
God Stats
1W - 4L
1,458 SR
Queue Stats
351W - 303L
1,594 Elo+
Party 1
Pele
Pele
Astora_sunshine
Pele
Level 25
God Stats
6W - 12L
1,557 SR
Queue Stats
299W - 249L
1,575 Elo+
Party 1
Ra
Ra
Soriggy121
Ra
Level 8
God Stats
3W - 4L
1,744 SR
Queue Stats
9W - 7L
1,625 Elo+
Solo
Bellona
Bellona
gothmasamune
Bellona
Level 24
God Stats
35W - 24L
1,614 SR
Queue Stats
317W - 286L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
OD-Snlpez
Cu Chulainn
13
2 / 2 / 0
7,462
574
6,819
7,367
6,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
1 / 0 / 2
7,330
564
3,450
3,010
887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 1 / 4
7,893
607
7,724
7,199
2,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
ZionLiot
Jormungandr
10
0 / 0 / 4
5,796
446
5,627
7,630
5,480
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
zWaco
Neith
12
6 / 1 / 1
7,115
547
8,276
8,796
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,461
420
5,246
8,846
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
Arata-dono
Amaterasu
9
1 / 2 / 0
6,151
473
2,355
9,357
3,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 3 / 1
6,242
480
3,596
9,191
2,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 3 / 0
5,793
446
3,061
6,119
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
gothmasamune
Bellona
11
1 / 2 / 0
6,169
475
4,031
12,868
9,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
14
Kills
4
4
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Amaterasu
Arata-dono
Amaterasu
1
2
0
0.5
L
2
3
1
0.83
W
Cu Chulainn
OD-Snlpez
Cu Chulainn
2
2
0
1
W
1
0
2
2
L
0
3
0
0
W
5
1
4
7
W
Jormungandr
ZionLiot
Jormungandr
0
0
4
2
L
Bellona
gothmasamune
Bellona
1
2
0
0.5
W
Neith
zWaco
Neith
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,896
Damage
18,289
34,002
Taken
46,381
17,629
Mitigated
19,636
11,803
Healing
16,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,246
2,107
270
4,181
8,846
2,106
910
2,535
6,311
29,138
0
L
Amaterasu
Arata-dono
Amaterasu
2,355
875
347
3,085
9,357
3,952
287
3,199
6,158
0
11,652
L
3,596
742
0
2,503
9,191
2,711
0
5,360
3,673
0
23,318
W
Cu Chulainn
OD-Snlpez
Cu Chulainn
6,819
467
0
2,408
7,367
6,220
0
126
6,741
0
42,603
W
3,450
170
0
1,224
3,010
887
54
1,140
1,870
35,069
0
L
3,061
245
214
1,101
6,119
1,840
175
3,375
2,488
30,258
0
W
7,724
708
0
2,453
7,199
2,286
0
1,007
6,142
46,899
0
W
Jormungandr
ZionLiot
Jormungandr
5,627
1,670
0
2,019
7,630
5,480
28
3,126
4,504
22,258
0
L
Bellona
gothmasamune
Bellona
4,031
897
0
5,035
12,868
9,027
0
1,968
10,271
0
26,532
W
Neith
zWaco
Neith
8,276
4,630
0
3,699
8,796
2,756
1,206
2,908
5,888
0
40,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,596
Gold Earned
29,816
342
Minions Killed
232
0
Camps Cleared
0
1,291,369
Distance Traveled
1,178,151
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,461
420
63
5
0
152,222
0
L
Amaterasu
6,151
473
16
1
0
212,978
1
L
Pele
6,242
480
42
3
0
289,720
0
W
Cu Chulainn
7,462
574
89
7
0
212,734
4
W
Scylla
7,330
564
79
6
0
246,100
0
L
Ra
5,793
446
63
5
0
282,512
5
W
Eset
7,893
607
84
6
0
279,085
0
W
Jormungandr
5,796
446
19
1
0
329,743
0
L
Bellona
6,169
475
48
4
0
240,719
1
W
Neith
7,115
547
71
5
0
223,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role