Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CAPTAIN_MORGANMP
Neith
Level 29
God Stats
29W - 27L
1,673 SR
Queue Stats
123W - 129L
1,546 Elo+
Solo
Tsukuyomi
Tsukuyomi
DionisioVicious1
Tsukuyomi
Level 21
God Stats
36W - 32L
1,527 SR
Queue Stats
345W - 346L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
JeRmZ4203777
Baron Samedi
Level 29
God Stats
10W - 7L
1,668 SR
Queue Stats
139W - 160L
1,461 Elo+
Solo
Cu Chulainn
Cu Chulainn
RyugaMiyuki
Cu Chulainn
Level 23
God Stats
2W - 3L
1,395 SR
Queue Stats
46W - 48L
1,465 Elo+
Solo
Team Averages
Level 26
1,552 SR
1,494 Elo+

VS

Team Averages
Level 42
1,552 SR
1,555 Elo+
Ah Muzen Cab
Ah Muzen Cab
DAfakeSarten
Ah Muzen Cab
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 59L
1,596 Elo+
Party 1
Geb
Geb
SpaceLord Z
Geb
Level 66
God Stats
8W - 9L
1,899 SR
Queue Stats
238W - 231L
1,400 Elo+
Party 1
Rama
Rama
TastyNBig
Rama
Level 4
God Stats
2W - 2L
1,450 SR
Queue Stats
5W - 3L
1,603 Elo+
Party 2
Ravana
Ravana
kingzack999
Ravana
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 32L
1,676 Elo+
Party 2
Achilles
Achilles
yBonez
Achilles
Level 7
God Stats
1W - 1L
1,411 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
3 / 4 / 1
7,806
488
4,495
13,947
10,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 4 / 3
7,235
452
6,174
9,077
3,169
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
14
2 / 4 / 3
8,109
507
6,277
13,574
5,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
JeRmZ4203777
Baron Samedi
14
3 / 3 / 1
8,575
536
9,231
8,973
3,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
RyugaMiyuki
Cu Chulainn
9
1 / 2 / 0
6,254
391
2,486
5,262
3,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DAfakeSarten
Ah Muzen Cab
15
2 / 3 / 3
8,709
544
6,695
10,175
4,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
6 / 2 / 5
8,483
530
6,140
11,297
7,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
15
6 / 2 / 1
9,220
576
9,044
9,742
3,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ravana
14
3 / 1 / 5
8,476
530
7,535
8,066
2,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
yBonez
Achilles
11
0 / 2 / 6
6,991
437
3,919
8,561
5,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
10
Kills
17
17
Deaths
10
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
4
1
0.88
L
1
4
3
0.63
W
Ah Muzen Cab
DAfakeSarten
Ah Muzen Cab
2
3
3
1.17
L
Tsukuyomi
2
4
3
0.88
L
Baron Samedi
JeRmZ4203777
Baron Samedi
3
3
1
1.17
L
Cu Chulainn
RyugaMiyuki
Cu Chulainn
1
2
0
0.5
W
6
2
5
4.25
W
Rama
6
2
1
3.25
W
Ravana
3
1
5
5.5
W
Achilles
yBonez
Achilles
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,663
Damage
33,333
50,833
Taken
47,841
25,797
Mitigated
23,303
12,695
Healing
20,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,495
1,548
0
1,539
13,947
10,559
0
1,676
12,034
14,765
0
L
6,174
3,577
270
2,347
9,077
3,169
1,762
634
8,393
0
36,982
W
Ah Muzen Cab
DAfakeSarten
Ah Muzen Cab
6,695
2,863
0
5,651
10,175
4,267
2,648
2,423
7,752
0
56,680
L
Tsukuyomi
6,277
904
0
2,529
13,574
5,099
58
1,671
11,703
0
52,518
L
Baron Samedi
JeRmZ4203777
Baron Samedi
9,231
233
835
3,956
8,973
3,811
0
1,493
7,080
52,610
0
L
Cu Chulainn
RyugaMiyuki
Cu Chulainn
2,486
568
0
1,219
5,262
3,159
0
182
5,014
0
20,033
W
6,140
879
0
2,832
11,297
7,031
175
5,015
6,282
30,399
0
W
Rama
9,044
6,696
0
5,555
9,742
3,663
2,819
940
8,802
0
58,471
W
Ravana
7,535
1,886
0
4,072
8,066
2,958
874
1,629
6,437
0
42,580
W
Achilles
yBonez
Achilles
3,919
231
0
2,520
8,561
5,384
0
3,719
4,842
0
14,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,979
Gold Earned
41,879
364
Minions Killed
352
0
Camps Cleared
0
1,241,826
Distance Traveled
1,390,945
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,806
488
26
2
0
299,069
0
L
Neith
7,235
452
86
5
0
207,222
1
W
Ah Muzen Cab
8,709
544
95
6
0
277,646
1
L
Tsukuyomi
8,109
507
93
6
0
312,413
0
L
Baron Samedi
8,575
536
103
6
0
258,430
3
L
Cu Chulainn
6,254
391
56
4
0
164,692
3
W
Geb
8,483
530
51
3
0
315,709
1
W
Rama
9,220
576
102
6
0
217,445
0
W
Ravana
8,476
530
78
5
0
312,428
2
W
Achilles
6,991
437
26
2
0
267,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role