Player Matchup

Set
Set
JustRinku
Set
Level 11
God Stats
3W - 0L
1,924 SR
Queue Stats
19W - 5L
1,678 Elo+
Party 1
Ra
Ra
JustRyuko
Ra
Level 84
God Stats
8W - 7L
1,789 SR
Queue Stats
84W - 69L
1,712 Elo+
Party 1
Tiamat
Tiamat
ShArGon0417
Tiamat
Level 5
God Stats
2W - 0L
1,702 SR
Queue Stats
9W - 8L
1,688 Elo+
Solo
King Arthur
King Arthur
ThatOneGuy23630
King Arthur
Level 29
God Stats
23W - 10L
1,695 SR
Queue Stats
74W - 49L
1,616 Elo+
Solo
Anhur
Anhur
teutonichulk
Anhur
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,787 Elo+
Solo
Team Averages
Level 27
1,722 SR
1,696 Elo+

VS

Team Averages
Level 23
1,564 SR
1,589 Elo+
Danzaburou
Danzaburou
MrOogaBOoga
Danzaburou
Level 28
God Stats
20W - 35L
1,541 SR
Queue Stats
105W - 120L
1,585 Elo+
Solo
Nike
Nike
The_Landacre
Nike
Level 29
God Stats
11W - 14L
1,508 SR
Queue Stats
102W - 89L
1,549 Elo+
Solo
Nox
Nox
miniBUFFS
Nox
Level 18
God Stats
6W - 7L
1,564 SR
Queue Stats
52W - 43L
1,619 Elo+
Solo
Nemesis
Nemesis
puくりん
Nemesis
Level 18
God Stats
23W - 28L
1,452 SR
Queue Stats
28W - 32L
1,550 Elo+
Party 2
Discordia
Discordia
zeetolion66
Discordia
Level 22
God Stats
1W - 1L
1,755 SR
Queue Stats
64W - 63L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 3
8,414
526
6,840
12,487
4,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
8 / 0 / 3
10,092
631
10,792
8,670
3,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
10
0 / 5 / 4
6,661
416
2,124
8,760
2,961
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
ThatOneGuy23630
King Arthur
15
3 / 0 / 1
9,175
573
9,577
11,445
5,910
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 3 / 0
8,276
517
6,688
11,013
4,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MrOogaBOoga
Danzaburou
14
7 / 5 / 2
9,444
590
11,034
13,072
3,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 1 / 1
7,049
441
5,299
12,393
9,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 2 / 2
8,526
533
3,704
8,184
3,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
puくりん
Nemesis
10
1 / 6 / 0
6,529
408
1,535
12,422
4,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
zeetolion66
Discordia
14
0 / 5 / 1
8,016
501
5,269
8,997
3,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
18
Kills
11
11
Deaths
19
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
3
3
2.17
W
8
0
3
9.5
L
Danzaburou
MrOogaBOoga
Danzaburou
7
5
2
1.6
W
Tiamat
0
5
4
0.4
W
King Arthur
ThatOneGuy23630
King Arthur
3
0
1
3.5
L
0
1
1
0.5
L
3
2
2
2
L
Nemesis
puくりん
Nemesis
1
6
0
0.17
W
2
3
0
0.67
L
Discordia
zeetolion66
Discordia
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,021
Damage
26,841
52,375
Taken
55,068
22,072
Mitigated
24,071
18,484
Healing
13,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,840
3,316
0
5,127
12,487
4,761
60
3,256
8,989
0
50,859
W
10,792
1,283
1,089
4,764
8,670
3,928
183
1,166
7,310
77,418
0
L
Danzaburou
MrOogaBOoga
Danzaburou
11,034
4,907
0
4,737
13,072
3,984
1,340
4,130
8,942
0
54,692
W
Tiamat
2,124
221
147
1,752
8,760
2,961
0
270
8,460
25,300
0
W
King Arthur
ThatOneGuy23630
King Arthur
9,577
1,111
0
2,331
11,445
5,910
156
1,891
9,518
0
58,880
L
5,299
946
207
3,277
12,393
9,030
0
1,065
11,124
0
35,500
L
3,704
504
0
2,010
8,184
3,733
420
207
7,977
30,572
0
L
Nemesis
puくりん
Nemesis
1,535
145
0
1,439
12,422
4,320
0
4,458
7,826
0
28,492
W
6,688
2,384
0
3,274
11,013
4,512
0
1,888
9,125
0
50,540
L
Discordia
zeetolion66
Discordia
5,269
237
0
1,831
8,997
3,004
732
3,056
5,941
58,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,618
Gold Earned
39,564
503
Minions Killed
393
0
Camps Cleared
0
1,532,172
Distance Traveled
1,457,727
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,414
526
78
5
0
320,711
4
W
Ra
10,092
631
141
9
0
372,990
3
L
Danzaburou
9,444
590
88
6
0
242,590
3
W
Tiamat
6,661
416
50
3
0
263,637
0
W
King Arthur
9,175
573
127
8
0
309,269
3
L
Nike
7,049
441
70
4
0
306,875
0
L
Nox
8,526
533
62
4
0
325,958
7
L
Nemesis
6,529
408
59
4
0
304,055
0
W
Anhur
8,276
517
107
7
0
265,565
3
L
Discordia
8,016
501
114
7
0
278,249
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role