Player Matchup

Izanami
Izanami
Bronze V
ARTHUR TIGER
Izanami
Bronze V
Level 38
God Stats
11W - 19L
1,257 SR
Queue Stats
22W - 43L
896 MMR
Party 1
Nu Wa
Nu Wa
Bronze I
Heaters007
Nu Wa
Bronze I
Level 49
God Stats
9W - 17L
1,426 SR
Queue Stats
425W - 432L
996 MMR
Solo
Khepri
Khepri
Silver III
II Kgbcme II
Khepri
Silver III
Level 67
God Stats
10W - 4L
1,799 SR
Queue Stats
293W - 316L
971 MMR
Solo
Pele
Pele
Bronze V
Santa Claws lmL
Pele
Bronze V
Level 62
God Stats
5W - 9L
1,399 SR
Queue Stats
228W - 248L
1,061 MMR
Party 1
King Arthur
King Arthur
Silver II
djmanza8015
King Arthur
Silver II
Level 160
God Stats
41W - 40L
1,506 SR
Queue Stats
904W - 919L
1,068 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 75
1,477 SR
998 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,350 SR
998 MMR
Raijin
Raijin
Silver II
CHAMP1827
Raijin
Silver II
Level 120
God Stats
6W - 5L
1,488 SR
Queue Stats
233W - 234L
978 MMR
Solo
Vamana
Vamana
Bronze IV
JOHNBRANDON
Vamana
Bronze IV
Level 105
God Stats
5W - 8L
1,500 SR
Queue Stats
233W - 231L
1,046 MMR
Solo
Hou Yi
Hou Yi
Silver II
LE ALO ALii
Hou Yi
Silver II
Level 157
God Stats
5W - 3L
1,164 SR
Queue Stats
309W - 338L
956 MMR
Solo
Cerberus
Cerberus
Silver II
SeEctHOoR
Cerberus
Silver II
Level 126
God Stats
5W - 5L
1,470 SR
Queue Stats
64W - 78L
1,005 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
ThePurpl3Monk12
Tsukuyomi
Silver III
Level 39
God Stats
1W - 2L
1,130 SR
Queue Stats
55W - 78L
1,007 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ARTHUR TIGER
Izanami
9
1 / 6 / 1
6,624
349
6,188
10,269
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
12
2 / 5 / 1
7,602
400
10,980
9,965
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
13
1 / 4 / 2
8,912
469
4,610
13,601
7,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 6 / 1
8,645
455
4,931
16,103
5,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
djmanza8015
King Arthur
18
6 / 3 / 1
11,511
606
17,811
23,505
13,751
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
CthulhuAnubisJanusArachneDanzaburou

VS

Bans
JormungandrYmirSylvanusKumbhakarnaApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CHAMP1827
Raijin
17
9 / 1 / 9
10,849
571
13,722
8,555
4,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
16
2 / 4 / 7
10,209
537
11,672
17,692
13,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
17
7 / 2 / 7
10,686
562
12,854
14,143
5,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
SeEctHOoR
Cerberus
16
3 / 1 / 15
10,301
542
12,232
16,149
15,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
ThePurpl3Monk12
Tsukuyomi
17
3 / 3 / 2
10,034
528
5,686
17,110
6,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
11
Kills
24
24
Deaths
11
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Izanami
ARTHUR TIGER
Izanami
1
6
1
0.25
W
Raijin
CHAMP1827
Raijin
9
1
9
13.5
L
Nu Wa
2
5
1
0.5
L
Khepri
1
4
2
0.5
W
Vamana
2
4
7
1.38
W
Hou Yi
7
2
7
5.25
L
1
6
1
0.25
W
Cerberus
SeEctHOoR
Cerberus
3
1
15
10.5
W
Tsukuyomi
ThePurpl3Monk12
Tsukuyomi
3
3
2
1.33
L
King Arthur
djmanza8015
King Arthur
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,520
Damage
56,166
73,443
Taken
73,649
31,733
Mitigated
45,626
19,183
Healing
26,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ARTHUR TIGER
Izanami
6,188
3,534
771
2,066
10,269
2,893
0
2,510
7,701
0
23,838
W
Raijin
CHAMP1827
Raijin
13,722
889
0
1,652
8,555
4,009
897
2,044
6,120
72,185
0
L
Nu Wa
10,980
2,028
0
1,375
9,965
2,491
0
6,755
2,768
37,394
0
L
Khepri
4,610
576
0
3,392
13,601
7,134
0
4,406
9,144
39,216
0
W
Vamana
11,672
6,801
0
5,640
17,692
13,479
0
2,147
15,139
0
64,068
W
Hou Yi
12,854
7,194
0
5,763
14,143
5,520
687
3,832
10,025
0
76,252
L
4,931
1,297
0
4,525
16,103
5,464
0
5,156
10,604
0
56,006
W
Cerberus
SeEctHOoR
Cerberus
12,232
1,025
0
4,712
16,149
15,680
0
4,961
10,846
49,010
0
W
Tsukuyomi
ThePurpl3Monk12
Tsukuyomi
5,686
1,820
0
8,957
17,110
6,938
853
1,318
15,648
0
73,019
L
King Arthur
djmanza8015
King Arthur
17,811
3,070
0
7,054
23,505
13,751
125
6,246
16,637
0
76,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,294
Gold Earned
52,079
394
Minions Killed
584
0
Camps Cleared
0
1,643,295
Distance Traveled
1,714,314
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,624
349
46
2
0
265,941
0
W
Raijin
10,849
571
119
6
0
324,176
3
L
Nu Wa
7,602
400
49
3
0
316,142
2
L
Khepri
8,912
469
65
3
0
363,999
0
W
Vamana
10,209
537
134
7
0
375,726
0
W
Hou Yi
10,686
562
108
6
0
324,214
4
L
Pele
8,645
455
100
5
0
376,178
0
W
Cerberus
10,301
542
95
5
0
363,508
4
W
Tsukuyomi
10,034
528
128
7
0
326,690
4
L
King Arthur
11,511
606
134
7
0
321,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role