Player Matchup

Artemis
Artemis
GodAhri
Artemis
Level 73
God Stats
12W - 7L
1,603 SR
Queue Stats
113W - 108L
1,478 Elo+
Party 3
Olorun
Olorun
KillJoy3579
Olorun
Level 28
God Stats
3W - 3L
1,720 SR
Queue Stats
38W - 35L
1,458 Elo+
Party 2
Loki
Loki
SGT-J_DANGLE1
Loki
Level 69
God Stats
3W - 4L
1,424 SR
Queue Stats
110W - 114L
1,460 Elo+
Party 3
King Arthur
King Arthur
SethBlazed01
King Arthur
Level 43
God Stats
10W - 17L
1,446 SR
Queue Stats
130W - 124L
1,458 Elo+
Party 3
Ares
Ares
coop1293
Ares
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,312 Elo+
Party 2
Team Averages
Level 60
1,539 SR
1,433 Elo+

VS

Team Averages
Level 67
1,503 SR
1,474 Elo+
Ravana
Ravana
I Jamn I
Ravana
Level 104
God Stats
5W - 14L
1,272 SR
Queue Stats
259W - 298L
1,547 Elo+
Party 1
Neith
Neith
Infinite Skater
Neith
Level 13
God Stats
6W - 6L
1,496 SR
Queue Stats
44W - 55L
1,514 Elo+
Party 1
Anubis
Anubis
LexxLucciuss
Anubis
Level 82
God Stats
14W - 18L
1,749 SR
Queue Stats
480W - 506L
1,465 Elo+
Party 1
Set
Set
Li1_AX_xX_X
Set
Level 34
God Stats
4W - 6L
1,500 SR
Queue Stats
32W - 42L
1,343 Elo+
Solo
Fenrir
Fenrir
Soloshoota10
Fenrir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GodAhri
Artemis
9
4 / 3 / 2
6,146
559
5,859
6,425
1,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
10
1 / 2 / 3
6,020
547
2,144
6,265
1,676
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
6 / 0 / 2
7,169
652
3,866
5,613
1,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

King Arthur
SethBlazed01
King Arthur
11
6 / 2 / 2
7,112
647
5,047
7,727
3,108
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ares
9
0 / 2 / 4
5,567
506
3,450
7,036
4,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
I Jamn I
Ravana
7
3 / 3 / 2
4,953
450
4,883
6,640
3,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 3
5,693
518
3,260
5,058
1,679
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
12
3 / 1 / 0
6,581
598
4,412
3,865
2,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 5 / 0
5,247
477
1,874
8,614
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
10
1 / 7 / 1
5,734
521
3,908
9,039
4,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
17
Kills
9
9
Deaths
17
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
GodAhri
Artemis
4
3
2
1.67
L
Ravana
I Jamn I
Ravana
3
3
2
1.33
L
1
1
3
2.5
W
Olorun
1
2
3
1.25
L
Anubis
3
1
0
3
L
1
5
0
0.2
W
6
0
2
7
W
King Arthur
SethBlazed01
King Arthur
6
2
2
3.5
L
Fenrir
1
7
1
0.21
W
Ares
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,366
Damage
18,337
33,066
Taken
33,216
12,427
Mitigated
14,345
10,390
Healing
10,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
GodAhri
Artemis
5,859
3,362
0
1,762
6,425
1,930
0
0
6,253
0
24,098
L
Ravana
I Jamn I
Ravana
4,883
1,269
282
1,862
6,640
3,290
115
1,461
5,179
0
16,521
L
3,260
1,370
0
1,899
5,058
1,679
819
1,474
3,584
0
24,260
W
Olorun
2,144
1,313
134
2,586
6,265
1,676
186
2,605
3,660
26,186
0
L
Anubis
4,412
39
0
2,105
3,865
2,357
425
1,476
2,389
33,922
0
L
1,874
795
0
3,088
8,614
2,857
0
1,183
7,431
0
23,939
W
3,866
1,144
0
2,490
5,613
1,474
0
1,010
4,578
0
30,807
W
King Arthur
SethBlazed01
King Arthur
5,047
885
0
1,840
7,727
3,108
370
797
6,659
0
28,189
L
Fenrir
3,908
1,440
0
1,626
9,039
4,162
0
0
9,039
0
19,361
W
Ares
3,450
300
318
1,260
7,036
4,239
0
0
6,908
12,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,014
Gold Earned
28,208
219
Minions Killed
210
0
Camps Cleared
0
1,085,516
Distance Traveled
985,887
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,146
559
39
4
0
184,308
2
L
Ravana
4,953
450
17
2
0
209,054
3
L
Neith
5,693
518
46
4
0
180,200
0
W
Olorun
6,020
547
54
5
0
193,387
0
L
Anubis
6,581
598
59
5
0
191,350
3
L
Set
5,247
477
51
5
0
230,471
1
W
Loki
7,169
652
63
6
0
259,007
1
W
King Arthur
7,112
647
51
5
0
216,897
3
L
Fenrir
5,734
521
37
3
0
174,812
0
W
Ares
5,567
506
12
1
0
231,917
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role