Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
CrixusFPS
Erlang Shen
Level 70
God Stats
27W - 9L
1,805 SR
Queue Stats
39W - 16L
1,680 Elo+
Party 1
Danzaburou
Danzaburou
G_A_S_816
Danzaburou
Level 120
God Stats
10W - 5L
1,958 SR
Queue Stats
366W - 332L
1,651 Elo+
Solo
Neith
Neith
I n1fty I
Neith
Level 95
God Stats
10W - 6L
1,646 SR
Queue Stats
112W - 53L
1,699 Elo+
Party 1
Cerberus
Cerberus
xDivine Anger
Cerberus
Level 124
God Stats
5W - 1L
1,500 SR
Queue Stats
538W - 224L
1,709 Elo+
Party 1
Team Averages
Level 107
1,682 SR
1,648 Elo+

VS

Team Averages
Level 132
1,500 SR
1,559 Elo+
Athena
Athena
 
Athena
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
AmyAleg
Kukulkan
Level 108
God Stats
1W - 2L
1,823 SR
Queue Stats
9W - 9L
1,509 Elo+
Party 2
Fenrir
Fenrir
RAZPUTIN343
Fenrir
Level 158
God Stats
0W - 2L
1,378 SR
Queue Stats
48W - 27L
1,509 Elo+
Party 2
Tiamat
Tiamat
sonicizanagi
Tiamat
Level 139
God Stats
41W - 43L
1,584 SR
Queue Stats
630W - 616L
1,591 Elo+
Solo
Apollo
Apollo
yamagido
Apollo
Level 129
God Stats
2W - 4L
1,215 SR
Queue Stats
353W - 336L
1,684 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
8 / 0 / 7
10,427
652
10,973
2,694
1,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
CrixusFPS
Erlang Shen
16
6 / 1 / 9
9,147
572
6,741
11,969
6,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
G_A_S_816
Danzaburou
13
1 / 4 / 1
8,191
512
6,565
10,257
6,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
I n1fty I
Neith
15
3 / 0 / 3
8,676
542
4,748
5,325
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
xDivine Anger
Cerberus
14
2 / 2 / 13
8,632
540
11,917
16,320
12,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 5 / 1
6,993
437
3,451
18,309
9,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
AmyAleg
Kukulkan
14
1 / 3 / 0
8,016
501
5,868
6,175
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
11
4 / 7 / 2
7,174
448
7,126
13,941
5,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
13
0 / 2 / 3
7,379
461
5,360
8,392
11,717
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
yamagido
Apollo
13
1 / 3 / 0
7,857
491
6,743
10,686
2,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
20
Kills
7
7
Deaths
20
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
8
0
7
11.5
L
Athena
 
Athena
1
5
1
0.3
L
Kukulkan
AmyAleg
Kukulkan
1
3
0
0.33
W
Erlang Shen
CrixusFPS
Erlang Shen
6
1
9
10.5
W
Danzaburou
G_A_S_816
Danzaburou
1
4
1
0.38
W
Neith
I n1fty I
Neith
3
0
3
4.5
L
Fenrir
4
7
2
0.71
L
Tiamat
0
2
3
0.75
W
Cerberus
xDivine Anger
Cerberus
2
2
13
4.25
L
Apollo
yamagido
Apollo
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,944
Damage
28,548
46,565
Taken
57,503
28,353
Mitigated
31,310
20,332
Healing
14,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
10,973
2,868
0
439
2,694
1,017
1,446
1,165
1,529
79,542
0
L
Athena
 
Athena
3,451
921
0
1,957
18,309
9,312
0
8,938
9,371
27,821
0
L
Kukulkan
AmyAleg
Kukulkan
5,868
536
0
156
6,175
1,732
0
3,921
2,254
60,226
0
W
Erlang Shen
CrixusFPS
Erlang Shen
6,741
3,713
0
6,375
11,969
6,132
492
2,870
9,099
0
59,514
W
Danzaburou
G_A_S_816
Danzaburou
6,565
3,590
0
3,256
10,257
6,420
504
4,147
6,110
0
51,224
W
Neith
I n1fty I
Neith
4,748
1,685
0
3,386
5,325
2,029
0
33
5,292
0
52,014
L
Fenrir
7,126
2,433
0
3,944
13,941
5,659
0
4,533
9,408
0
34,011
L
Tiamat
5,360
917
0
3,615
8,392
11,717
712
1,430
6,962
33,732
0
W
Cerberus
xDivine Anger
Cerberus
11,917
1,833
0
6,876
16,320
12,755
0
6,464
9,856
36,193
0
L
Apollo
yamagido
Apollo
6,743
4,088
0
4,875
10,686
2,890
940
4,068
6,618
0
49,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,073
Gold Earned
37,419
561
Minions Killed
401
0
Camps Cleared
0
1,509,159
Distance Traveled
1,455,684
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,427
652
165
10
0
350,195
5
L
Athena
6,993
437
42
3
0
329,791
1
L
Kukulkan
8,016
501
136
9
0
294,198
6
W
Erlang Shen
9,147
572
110
7
0
347,034
1
W
Danzaburou
8,191
512
108
7
0
223,095
2
W
Neith
8,676
542
110
7
0
277,950
0
L
Fenrir
7,174
448
55
3
0
302,643
1
L
Tiamat
7,379
461
69
4
0
242,514
2
W
Cerberus
8,632
540
68
4
0
310,885
3
L
Apollo
7,857
491
99
6
0
286,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role