Player Matchup

Cthulhu
Cthulhu
CAPTIN CRISP
Cthulhu
Level 32
God Stats
29W - 28L
1,498 SR
Queue Stats
125W - 140L
1,383 Elo+
Party 2
Arachne
Arachne
CAPTIN GUIDO69
Arachne
Level 89
God Stats
2W - 0L
1,740 SR
Queue Stats
21W - 18L
1,534 Elo+
Party 2
Anubis
Anubis
Govno7
Anubis
Level 106
God Stats
9W - 0L
1,979 SR
Queue Stats
52W - 36L
1,598 Elo+
Party 2
Team Averages
Level 76
1,739 SR
1,505 Elo+

VS

Team Averages
Level 56
1,491 SR
1,442 Elo+
Kukulkan
Kukulkan
EL_Uno_509
Kukulkan
Level 65
God Stats
61W - 71L
1,412 SR
Queue Stats
118W - 193L
1,354 Elo+
Solo
Anhur
Anhur
Ezbw123
Anhur
Level 68
God Stats
2W - 9L
1,560 SR
Queue Stats
302W - 354L
1,490 Elo+
Party 1
Sun Wukong
Sun Wukong
Yk Sebas00
Sun Wukong
Level 34
God Stats
0W - 3L
1,500 SR
Queue Stats
155W - 173L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CAPTIN CRISP
Cthulhu
14
1 / 0 / 12
11,006
688
9,988
17,401
16,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 0 / 11
10,948
684
3,801
8,835
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Govno7
Anubis
16
12 / 1 / 5
12,093
756
15,322
7,067
3,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EL_Uno_509
Kukulkan
13
1 / 9 / 0
9,331
583
9,037
13,964
3,447
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Ezbw123
Anhur
11
0 / 4 / 1
8,551
534
8,138
11,356
3,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sun Wukong
Yk Sebas00
Sun Wukong
10
0 / 4 / 1
8,303
519
3,037
7,649
5,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
17
Kills
1
1
Deaths
17
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CAPTIN CRISP
Cthulhu
1
0
12
7
W
4
0
11
9.5
L
Kukulkan
EL_Uno_509
Kukulkan
1
9
0
0.11
L
Anhur
Ezbw123
Anhur
0
4
1
0.13
W
Anubis
Govno7
Anubis
12
1
5
14.5
L
Sun Wukong
Yk Sebas00
Sun Wukong
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,111
Damage
20,212
33,303
Taken
32,969
23,076
Mitigated
12,073
15,820
Healing
1,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CAPTIN CRISP
Cthulhu
9,988
552
159
5,615
17,401
16,108
32
6,975
10,426
40,192
0
W
3,801
2,858
0
5,284
8,835
3,537
1,705
1,364
7,471
0
23,354
L
Kukulkan
EL_Uno_509
Kukulkan
9,037
339
138
1,173
13,964
3,447
0
10,997
2,615
47,815
0
L
Anhur
Ezbw123
Anhur
8,138
3,473
0
0
11,356
3,130
0
8,222
2,812
0
36,392
W
Anubis
Govno7
Anubis
15,322
782
0
4,762
7,067
3,431
893
742
6,325
75,492
0
L
Sun Wukong
Yk Sebas00
Sun Wukong
3,037
671
0
253
7,649
5,496
0
5,300
2,131
0
17,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,047
Gold Earned
26,185
203
Minions Killed
170
0
Camps Cleared
0
928,503
Distance Traveled
730,839
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,006
688
48
3
0
327,841
0
W
Arachne
10,948
684
37
2
0
322,655
0
L
Kukulkan
9,331
583
79
5
0
236,073
0
L
Anhur
8,551
534
56
4
0
262,924
4
W
Anubis
12,093
756
118
7
0
278,007
2
L
Sun Wukong
8,303
519
35
2
0
231,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role