Player Matchup

Ymir
Ymir
Anime8oo8ies420
Ymir
Level 6
God Stats
5W - 4L
1,683 SR
Queue Stats
10W - 15L
1,141 Elo+
Party 1
Ares
Ares
ImQuackingDukeo
Ares
Level 58
God Stats
3W - 5L
1,510 SR
Queue Stats
15W - 21L
1,303 Elo+
Party 1
Bellona
Bellona
ViceRedDisaster
Bellona
Level 4
God Stats
0W - 2L
1,227 SR
Queue Stats
2W - 3L
1,270 Elo+
Party 1
Janus
Janus
feardafishey
Janus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,199 Elo+
Party 1
Bakasura
Bakasura
wizMan_430-10
Bakasura
Level 78
God Stats
0W - 2L
1,185 SR
Queue Stats
18W - 29L
1,201 Elo+
Party 1
Team Averages
Level 34
1,421 SR
1,223 Elo+

VS

Team Averages
Level 25
1,622 SR
1,390 Elo+
Bacchus
Bacchus
Ladilia
Bacchus
Level 27
God Stats
2W - 2L
1,715 SR
Queue Stats
89W - 115L
1,408 Elo+
Party 2
Nemesis
Nemesis
SirPwn
Nemesis
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 68L
1,391 Elo+
Party 3
Anubis
Anubis
SuperScott73
Anubis
Level 19
God Stats
3W - 1L
1,677 SR
Queue Stats
56W - 57L
1,381 Elo+
Party 3
Hachiman
Hachiman
iaintevenmad884
Hachiman
Level 29
God Stats
6W - 3L
1,715 SR
Queue Stats
82W - 88L
1,425 Elo+
Party 2
Mulan
Mulan
rentandrum
Mulan
Level 15
God Stats
12W - 3L
1,500 SR
Queue Stats
207W - 184L
1,343 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 11 / 4
9,020
430
9,250
20,054
17,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 7 / 0
7,280
347
5,136
16,161
7,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 11 / 0
9,779
466
8,831
19,619
20,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 7 / 5
9,957
474
13,638
12,211
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
wizMan_430-10
Bakasura
14
4 / 9 / 3
9,454
450
9,825
19,205
6,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ladilia
Bacchus
15
3 / 4 / 12
10,245
488
8,065
16,952
15,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
SirPwn
Nemesis
17
12 / 3 / 6
11,362
541
13,238
15,535
6,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
15
1 / 3 / 6
9,634
459
6,155
13,032
5,652
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
15
12 / 3 / 3
10,679
509
14,026
14,495
5,360
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
18
12 / 1 / 7
12,122
577
13,105
14,994
13,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
74
13
Kills
40
45
Deaths
14
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
11
4
0.36
L
0
7
0
0
W
Bacchus
Ladilia
Bacchus
3
4
12
2.25
W
Nemesis
SirPwn
Nemesis
12
3
6
5
W
Anubis
1
3
6
1.33
L
2
11
0
0.18
L
5
7
5
1.07
W
Hachiman
12
3
3
4.5
W
Mulan
12
1
7
15.5
L
Bakasura
wizMan_430-10
Bakasura
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,680
Damage
54,589
87,250
Taken
75,008
54,558
Mitigated
46,646
11,559
Healing
30,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,250
2,878
0
666
20,054
17,406
155
4,722
15,307
32,794
0
L
5,136
712
195
1,988
16,161
7,966
0
2,573
13,563
23,865
0
W
Bacchus
Ladilia
Bacchus
8,065
1,942
0
4,159
16,952
15,162
404
9,346
7,204
26,312
0
W
Nemesis
SirPwn
Nemesis
13,238
7,371
0
8,181
15,535
6,542
336
5,288
9,744
0
61,563
W
Anubis
6,155
109
0
5,979
13,032
5,652
789
7,239
5,656
52,664
0
L
8,831
3,406
0
712
19,619
20,181
1,439
0
19,194
9,007
44,254
L
13,638
1,701
874
1,860
12,211
2,956
0
3,878
8,258
58,752
0
W
Hachiman
14,026
9,718
0
6,953
14,495
5,360
2,916
5,801
8,318
0
50,125
W
Mulan
13,105
2,682
0
5,146
14,994
13,930
1,583
2,783
11,651
0
62,109
L
Bakasura
wizMan_430-10
Bakasura
9,825
7,188
171
5,093
19,205
6,049
0
3,047
16,033
0
32,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,490
Gold Earned
54,042
342
Minions Killed
408
0
Camps Cleared
0
1,862,811
Distance Traveled
1,927,289
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,020
430
44
2
0
345,975
0
L
Ares
7,280
347
34
2
0
363,662
0
W
Bacchus
10,245
488
32
2
0
365,425
0
W
Nemesis
11,362
541
93
4
0
451,327
5
W
Anubis
9,634
459
92
4
0
343,968
2
L
Bellona
9,779
466
101
5
0
376,870
0
L
Janus
9,957
474
95
5
0
392,227
1
W
Hachiman
10,679
509
73
3
0
357,143
1
W
Mulan
12,122
577
118
6
0
409,426
2
L
Bakasura
9,454
450
68
3
0
384,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role