Player Matchup

Ne Zha
Ne Zha
ElNattyDaddy
Ne Zha
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 60L
1,457 Elo+
Party 4
Cerberus
Cerberus
GankisKhan667
Cerberus
Level 160
God Stats
3W - 3L
1,393 SR
Queue Stats
56W - 59L
1,539 Elo+
Party 1
Odin
Odin
MatriXx675
Odin
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 63L
1,430 Elo+
Party 4
Izanami
Izanami
NS519
Izanami
Level 86
God Stats
1W - 0L
1,283 SR
Queue Stats
5W - 5L
1,369 Elo+
Party 1
Tiamat
Tiamat
Shadowolf1319
Tiamat
Level 149
God Stats
4W - 6L
1,554 SR
Queue Stats
17W - 17L
1,377 Elo+
Party 1
Team Averages
Level 108
1,446 SR
1,434 Elo+

VS

Team Averages
Level 108
1,433 SR
1,406 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ratire
Ah Muzen Cab
Level 101
God Stats
1W - 2L
1,733 SR
Queue Stats
9W - 7L
1,349 Elo+
Party 2
Cthulhu
Cthulhu
bigzdog007
Cthulhu
Level 62
God Stats
0W - 2L
1,730 SR
Queue Stats
8W - 8L
1,349 Elo+
Party 2
Serqet
Serqet
chase8715
Serqet
Level 99
God Stats
0W - 7L
1,049 SR
Queue Stats
99W - 114L
1,507 Elo+
Party 3
He Bo
He Bo
consealed
He Bo
Level 154
God Stats
2W - 5L
1,151 SR
Queue Stats
139W - 155L
1,373 Elo+
Solo
Erlang Shen
Erlang Shen
goldendevon7
Erlang Shen
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 179L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
10 / 4 / 13
13,410
958
15,938
16,722
8,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
GankisKhan667
Cerberus
19
6 / 1 / 14
11,585
828
11,544
15,326
14,517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
0 / 5 / 19
9,806
700
6,983
13,576
6,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
NS519
Izanami
19
10 / 1 / 14
12,628
902
16,036
10,201
4,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
4 / 4 / 15
10,633
760
10,659
12,058
10,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ratire
Ah Muzen Cab
17
5 / 5 / 7
10,799
771
20,938
15,340
7,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
bigzdog007
Cthulhu
17
5 / 5 / 7
11,377
813
10,894
18,344
13,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Serqet
chase8715
Serqet
14
0 / 6 / 5
8,397
600
4,440
13,891
4,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
consealed
He Bo
16
2 / 5 / 8
9,873
705
13,808
10,560
3,552
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
goldendevon7
Erlang Shen
15
3 / 9 / 3
9,429
674
10,820
16,958
11,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
45
30
Kills
15
15
Deaths
30
75
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
10
4
13
4.13
W
Cerberus
GankisKhan667
Cerberus
6
1
14
13
W
0
5
19
1.9
W
Izanami
NS519
Izanami
10
1
14
17
L
Ah Muzen Cab
Ratire
Ah Muzen Cab
5
5
7
1.7
W
4
4
15
2.88
L
Cthulhu
bigzdog007
Cthulhu
5
5
7
1.7
L
Serqet
chase8715
Serqet
0
6
5
0.42
L
He Bo
consealed
He Bo
2
5
8
1.2
L
Erlang Shen
goldendevon7
Erlang Shen
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,160
Damage
60,900
67,883
Taken
75,093
44,467
Mitigated
40,017
12,977
Healing
13,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
15,938
7,910
0
3,064
16,722
8,951
79
5,859
10,819
0
36,745
W
Cerberus
GankisKhan667
Cerberus
11,544
426
823
2,542
15,326
14,517
313
5,007
9,901
43,910
0
W
6,983
1,657
0
700
13,576
6,691
368
4,498
8,542
0
16,895
W
Izanami
NS519
Izanami
16,036
12,128
0
4,257
10,201
4,101
3,408
3,815
5,962
0
49,726
L
Ah Muzen Cab
Ratire
Ah Muzen Cab
20,938
6,696
0
3,576
15,340
7,282
922
4,220
10,823
0
46,462
W
10,659
1,662
0
1,591
12,058
10,207
7
5,523
6,440
21,205
0
L
Cthulhu
bigzdog007
Cthulhu
10,894
251
534
3,321
18,344
13,133
19
4,450
13,603
26,914
0
L
Serqet
chase8715
Serqet
4,440
593
489
2,646
13,891
4,781
1,805
3,781
9,884
0
14,761
L
He Bo
consealed
He Bo
13,808
588
0
341
10,560
3,552
1
2,166
8,141
40,713
0
L
Erlang Shen
goldendevon7
Erlang Shen
10,820
4,570
0
2,693
16,958
11,269
878
6,615
9,949
0
24,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,062
Gold Earned
49,875
360
Minions Killed
272
7
Camps Cleared
4
1,384,788
Distance Traveled
1,258,165
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,410
958
59
4
2
281,994
3
W
Cerberus
11,585
828
132
9
2
288,503
1
W
Odin
9,806
700
21
2
1
279,566
14
W
Izanami
12,628
902
103
7
0
255,187
0
L
Ah Muzen Cab
10,799
771
69
5
1
247,863
1
W
Tiamat
10,633
760
45
3
2
279,538
1
L
Cthulhu
11,377
813
47
3
0
281,442
0
L
Serqet
8,397
600
37
3
0
257,449
3
L
He Bo
9,873
705
85
6
3
217,766
1
L
Erlang Shen
9,429
674
34
2
0
253,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role