Player Matchup

Cu Chulainn
Cu Chulainn
ElBorderPatrol
Cu Chulainn
Level 81
God Stats
1W - 0L
1,732 SR
Queue Stats
134W - 92L
1,756 Elo+
Party 1
Skadi
Skadi
ElDAVIDdavid
Skadi
Level 96
God Stats
23W - 18L
1,636 SR
Queue Stats
81W - 67L
1,535 Elo+
Party 1
Cerberus
Cerberus
StonerA7X
Cerberus
Level 156
God Stats
4W - 3L
1,478 SR
Queue Stats
161W - 124L
1,711 Elo+
Party 1
Hel
Hel
Wheezingwheeze
Hel
Level 17
God Stats
3W - 3L
1,749 SR
Queue Stats
105W - 61L
1,796 Elo+
Party 1
Ao Kuang
Ao Kuang
aTaft
Ao Kuang
Level 149
God Stats
3W - 2L
1,702 SR
Queue Stats
126W - 100L
1,729 Elo+
Party 1
Team Averages
Level 100
1,659 SR
1,705 Elo+

VS

Team Averages
Level 67
1,572 SR
1,632 Elo+
King Arthur
King Arthur
Afrohamster
King Arthur
Level 103
God Stats
2W - 4L
1,498 SR
Queue Stats
87W - 78L
1,573 Elo+
Party 2
Ymir
Ymir
BNewman13
Ymir
Level 140
God Stats
3W - 4L
1,436 SR
Queue Stats
173W - 140L
1,640 Elo+
Party 2
Heimdallr
Heimdallr
Oni Melgar
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,721 Elo+
Party 3
Anubis
Anubis
X C r a c k a X
Anubis
Level 47
God Stats
27W - 22L
1,506 SR
Queue Stats
276W - 244L
1,527 Elo+
Party 3
Bakasura
Bakasura
itsdametime
Bakasura
Level 29
God Stats
5W - 2L
1,920 SR
Queue Stats
36W - 17L
1,700 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ElBorderPatrol
Cu Chulainn
15
5 / 4 / 4
9,100
650
13,684
15,866
8,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 1 / 6
8,388
599
8,011
4,441
2,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cerberus
StonerA7X
Cerberus
13
4 / 3 / 6
8,516
608
5,540
11,245
6,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
5 / 3 / 4
8,664
619
9,715
8,932
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
aTaft
Ao Kuang
14
5 / 1 / 3
8,351
597
3,375
10,755
3,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Afrohamster
King Arthur
11
1 / 6 / 3
6,737
481
5,932
14,539
10,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
12
3 / 3 / 7
7,636
545
4,874
9,495
5,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Oni Melgar
Heimdallr
10
1 / 3 / 5
6,364
455
4,715
7,744
2,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 6 / 2
7,114
508
5,423
10,368
5,127
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
itsdametime
Bakasura
13
4 / 4 / 3
8,066
576
4,923
10,961
4,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
32
22
Kills
12
12
Deaths
22
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Afrohamster
King Arthur
1
6
3
0.42
L
Ymir
3
3
7
2.17
W
Cu Chulainn
ElBorderPatrol
Cu Chulainn
5
4
4
1.75
W
3
1
6
6
L
Heimdallr
Oni Melgar
Heimdallr
1
3
5
1.17
W
Cerberus
StonerA7X
Cerberus
4
3
6
2.33
W
5
3
4
2.33
L
3
6
2
0.67
W
Ao Kuang
aTaft
Ao Kuang
5
1
3
6.5
L
Bakasura
itsdametime
Bakasura
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,325
Damage
25,867
51,239
Taken
53,107
23,176
Mitigated
27,060
24,810
Healing
13,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Afrohamster
King Arthur
5,932
1,089
0
3,840
14,539
10,077
0
2,977
11,562
0
30,216
L
Ymir
4,874
864
0
1,406
9,495
5,487
0
3,305
6,190
23,399
0
W
Cu Chulainn
ElBorderPatrol
Cu Chulainn
13,684
3,501
0
6,717
15,866
8,412
894
1,689
13,448
5,503
49,023
W
8,011
4,771
0
437
4,441
2,077
2,149
596
3,845
0
51,938
L
Heimdallr
Oni Melgar
Heimdallr
4,715
2,360
0
1,900
7,744
2,240
0
2,820
4,924
0
26,862
W
Cerberus
StonerA7X
Cerberus
5,540
31
0
3,850
11,245
6,387
39
4,044
7,074
30,428
0
W
9,715
716
3,215
4,240
8,932
2,794
1,341
2,342
6,017
56,996
0
L
5,423
633
0
3,657
10,368
5,127
41
6,897
3,471
34,596
0
W
Ao Kuang
aTaft
Ao Kuang
3,375
728
0
6,351
10,755
3,506
691
1,626
9,064
46,226
0
L
Bakasura
itsdametime
Bakasura
4,923
3,369
0
2,466
10,961
4,129
0
4,252
6,709
0
33,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,019
Gold Earned
35,917
432
Minions Killed
264
0
Camps Cleared
0
1,362,443
Distance Traveled
1,310,451
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,737
481
50
4
0
242,737
3
L
Ymir
7,636
545
23
2
0
275,105
4
W
Cu Chulainn
9,100
650
103
7
0
210,151
0
W
Skadi
8,388
599
87
6
0
276,065
5
L
Heimdallr
6,364
455
50
4
0
258,368
3
W
Cerberus
8,516
608
54
4
0
286,273
2
W
Hel
8,664
619
98
7
0
286,938
3
L
Anubis
7,114
508
66
5
0
229,582
0
W
Ao Kuang
8,351
597
90
6
0
303,016
10
L
Bakasura
8,066
576
75
5
0
304,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role