Player Matchup

Cupid
Cupid
DuncanSpaceMAN
Cupid
Level 49
God Stats
19W - 10L
1,697 SR
Queue Stats
44W - 48L
1,474 Elo+
Party 2
Tiamat
Tiamat
FirsthandBobcat
Tiamat
Level 69
God Stats
12W - 8L
1,645 SR
Queue Stats
39W - 35L
1,541 Elo+
Party 2
Zhong Kui
Zhong Kui
Gecko DB
Zhong Kui
Level 85
God Stats
3W - 0L
1,686 SR
Queue Stats
48W - 42L
1,568 Elo+
Party 2
Pele
Pele
Osmgam3r28
Pele
Level 62
God Stats
4W - 5L
1,581 SR
Queue Stats
141W - 133L
1,491 Elo+
Party 2
Terra
Terra
SaintJacob15
Terra
Level 63
God Stats
3W - 4L
1,772 SR
Queue Stats
52W - 55L
1,487 Elo+
Party 2
Team Averages
Level 66
1,676 SR
1,512 Elo+

VS

Team Averages
Level 73
1,464 SR
1,604 Elo+
Loki
Loki
GutierrezKevin
Loki
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,682 Elo+
Party 1
Serqet
Serqet
Just Arachna
Serqet
Level 40
God Stats
22W - 24L
1,517 SR
Queue Stats
249W - 327L
1,342 Elo+
Solo
Danzaburou
Danzaburou
TheHotelJoker
Danzaburou
Level 27
God Stats
1W - 1L
1,826 SR
Queue Stats
1W - 1L
1,682 Elo+
Party 1
Bellona
Bellona
confusin
Bellona
Level 73
God Stats
3W - 2L
1,310 SR
Queue Stats
59W - 40L
1,670 Elo+
Party 1
Zhong Kui
Zhong Kui
iPaasta
Zhong Kui
Level 122
God Stats
0W - 1L
1,168 SR
Queue Stats
50W - 32L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 0 / 6
10,311
607
14,560
9,600
4,975
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
1 / 1 / 4
9,958
586
9,047
9,316
12,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Zhong Kui
Gecko DB
Zhong Kui
15
2 / 2 / 4
9,276
546
10,826
9,877
8,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
8 / 0 / 2
9,743
573
9,529
15,268
8,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
3 / 0 / 16
8,700
512
8,298
13,903
10,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,090
417
5,211
10,208
3,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
11
0 / 6 / 0
6,954
409
2,540
14,673
9,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
TheHotelJoker
Danzaburou
10
0 / 9 / 0
6,379
375
5,172
13,349
4,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
confusin
Bellona
13
0 / 4 / 1
7,911
465
6,177
14,880
12,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
iPaasta
Zhong Kui
14
2 / 3 / 0
8,479
499
17,471
19,390
14,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
5
27
Kills
3
3
Deaths
27
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
13
0
6
16
W
1
1
4
3
W
Zhong Kui
Gecko DB
Zhong Kui
2
2
4
2
L
1
5
1
0.3
L
Serqet
0
6
0
0
W
8
0
2
9
W
3
0
16
11
L
Danzaburou
TheHotelJoker
Danzaburou
0
9
0
0
L
Bellona
confusin
Bellona
0
4
1
0.13
L
Zhong Kui
iPaasta
Zhong Kui
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,260
Damage
36,571
57,964
Taken
72,500
44,719
Mitigated
43,902
32,267
Healing
25,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,560
9,403
2,332
4,264
9,600
4,975
2,598
2,075
7,291
0
69,823
W
9,047
1,477
0
5,372
9,316
12,085
2,322
320
8,555
59,949
0
W
Zhong Kui
Gecko DB
Zhong Kui
10,826
1,679
0
5,051
9,877
8,285
609
6,024
3,853
58,440
0
L
5,211
986
0
2,068
10,208
3,211
0
3,045
7,089
0
36,283
L
Serqet
2,540
152
418
2,453
14,673
9,283
193
4,075
10,548
0
24,684
W
9,529
3,099
0
7,844
15,268
8,941
329
4,975
10,243
0
65,470
W
8,298
1,008
1,738
5,666
13,903
10,433
480
4,077
9,436
27,659
0
L
Danzaburou
TheHotelJoker
Danzaburou
5,172
2,201
287
2,388
13,349
4,251
78
4,523
8,801
0
34,332
L
Bellona
confusin
Bellona
6,177
2,515
0
4,982
14,880
12,509
0
7,175
7,705
0
50,498
L
Zhong Kui
iPaasta
Zhong Kui
17,471
2,107
0
12,902
19,390
14,648
453
8,703
10,186
69,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,988
Gold Earned
36,813
496
Minions Killed
417
0
Camps Cleared
0
1,640,557
Distance Traveled
1,447,634
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,311
607
118
7
0
311,781
0
W
Tiamat
9,958
586
125
7
0
303,767
1
W
Zhong Kui
9,276
546
120
7
0
282,627
3
L
Loki
7,090
417
77
5
0
296,927
0
L
Serqet
6,954
409
47
3
0
326,373
4
W
Pele
9,743
573
110
6
0
385,882
2
W
Terra
8,700
512
23
1
0
356,500
2
L
Danzaburou
6,379
375
57
3
0
251,099
3
L
Bellona
7,911
465
117
7
0
292,094
3
L
Zhong Kui
8,479
499
119
7
0
281,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role