Player Matchup

Tsukuyomi
Tsukuyomi
AhoOtaku
Tsukuyomi
Level 149
God Stats
9W - 7L
1,657 SR
Queue Stats
715W - 735L
1,559 Elo+
Party 1
Osiris
Osiris
ChodoBagginzz
Osiris
Level 158
God Stats
11W - 9L
1,501 SR
Queue Stats
598W - 590L
1,569 Elo+
Party 1
Ganesha
Ganesha
FoldedLettuce
Ganesha
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 184L
1,385 Elo+
Solo
Hades
Hades
O griz G
Hades
Level 110
God Stats
5W - 5L
1,692 SR
Queue Stats
525W - 522L
1,600 Elo+
Party 1
Chernobog
Chernobog
aethom
Chernobog
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,558 Elo+
Solo
Team Averages
Level 111
1,570 SR
1,534 Elo+

VS

Team Averages
Level 104
1,527 SR
1,525 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bafunary
Ah Muzen Cab
Level 125
God Stats
1W - 0L
1,715 SR
Queue Stats
3W - 3L
1,391 Elo+
Party 2
Skadi
Skadi
JairoJair38
Skadi
Level 110
God Stats
6W - 4L
1,851 SR
Queue Stats
475W - 423L
1,641 Elo+
Party 3
Sol
Sol
LeComte-Dantes
Sol
Level 63
God Stats
1W - 0L
1,274 SR
Queue Stats
3W - 3L
1,391 Elo+
Party 2
Nike
Nike
Troddenclock67
Nike
Level 102
God Stats
4W - 5L
1,500 SR
Queue Stats
450W - 389L
1,629 Elo+
Party 3
Hercules
Hercules
ant56777
Hercules
Level 118
God Stats
1W - 1L
1,293 SR
Queue Stats
61W - 65L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AhoOtaku
Tsukuyomi
16
4 / 4 / 8
9,441
787
16,542
16,067
8,476
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 3 / 10
9,338
778
12,123
17,538
20,928
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ganesha
14
0 / 7 / 6
8,684
724
10,481
18,909
21,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
O griz G
Hades
16
5 / 4 / 9
9,776
815
13,431
12,560
16,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
aethom
Chernobog
16
3 / 2 / 10
9,137
761
16,741
11,730
7,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bafunary
Ah Muzen Cab
17
6 / 3 / 10
10,475
873
15,480
12,502
5,192
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 4 / 14
10,071
839
14,626
14,231
5,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 2 / 14
10,513
876
23,231
13,470
6,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 4 / 13
9,556
796
7,401
16,499
14,431
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
ant56777
Hercules
16
3 / 4 / 9
10,234
853
6,494
29,592
25,038
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
80
17
Kills
20
20
Deaths
17
43
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AhoOtaku
Tsukuyomi
4
4
8
2
W
Ah Muzen Cab
Bafunary
Ah Muzen Cab
6
3
10
3.67
L
5
3
10
3.33
L
Ganesha
0
7
6
0.43
W
4
4
14
2.75
W
4
2
14
5.5
L
Hades
O griz G
Hades
5
4
9
2.38
W
3
4
13
2.38
L
Chernobog
aethom
Chernobog
3
2
10
4
W
Hercules
ant56777
Hercules
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,318
Damage
67,232
76,804
Taken
86,294
74,783
Mitigated
56,620
18,540
Healing
37,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AhoOtaku
Tsukuyomi
16,542
1,807
2,023
1,366
16,067
8,476
829
4,075
11,992
0
30,885
W
Ah Muzen Cab
Bafunary
Ah Muzen Cab
15,480
6,774
1,181
3,995
12,502
5,192
1,699
4,600
7,902
0
32,769
L
12,123
1,831
1,722
1,693
17,538
20,928
0
6,667
10,871
218
16,341
L
Ganesha
10,481
94
1,449
1,026
18,909
21,675
270
6,177
12,732
19,897
0
W
14,626
6,700
913
2,467
14,231
5,947
1,200
5,401
8,830
0
29,023
W
23,231
8,133
1,413
6,107
13,470
6,012
2,318
2,641
10,829
40,931
0
L
Hades
O griz G
Hades
13,431
164
2,618
4,182
12,560
16,133
232
2,504
10,056
20,727
0
W
7,401
1,026
2,759
1,752
16,499
14,431
165
5,548
10,951
0
12,372
L
Chernobog
aethom
Chernobog
16,741
7,731
297
2,164
11,730
7,571
279
3,808
7,922
0
33,089
W
Hercules
ant56777
Hercules
6,494
1,534
2,514
14,818
29,592
25,038
129
5,922
23,670
0
13,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,376
Gold Earned
50,849
127
Minions Killed
131
0
Camps Cleared
0
1,022,436
Distance Traveled
1,121,917
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,441
787
27
2
0
226,857
1
W
Ah Muzen Cab
10,475
873
41
3
0
238,714
2
L
Osiris
9,338
778
31
3
0
197,408
0
L
Ganesha
8,684
724
5
0
0
197,459
0
W
Skadi
10,071
839
27
2
0
215,545
1
W
Sol
10,513
876
39
3
0
211,842
0
L
Hades
9,776
815
16
1
0
152,120
6
W
Nike
9,556
796
18
2
0
230,941
0
L
Chernobog
9,137
761
48
4
0
248,592
1
W
Hercules
10,234
853
6
1
0
224,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role