Player Matchup

He Bo
He Bo
Gold III
 
He Bo
Gold III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Gold III
Lone Celtic
Fafnir
Gold III
Level 128
God Stats
2W - 4L
1,537 SR
Queue Stats
104W - 110L
1,731 MMR
Party 1
Achilles
Achilles
Gold II
OxBigDeuceO
Achilles
Gold II
Level 119
God Stats
0W - 1L
1,498 SR
Queue Stats
19W - 14L
1,797 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,512 SR
1,676 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,762 SR
1,731 MMR
Apollo
Apollo
Gold V
Clοud
Apollo
Gold V
Level 82
God Stats
1W - 0L
1,908 SR
Queue Stats
80W - 19L
1,717 MMR
Party 2
Artio
Artio
Gold V
Confiant
Artio
Gold V
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,728 MMR
Party 2
Chronos
Chronos
Gold III
Glοck
Chronos
Gold III
Level 160
God Stats
3W - 1L
1,878 SR
Queue Stats
17W - 8L
1,750 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
4 / 4 / 0
7,678
768
9,314
7,552
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
8
0 / 3 / 4
6,624
662
4,087
7,860
5,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
OxBigDeuceO
Achilles
8
1 / 5 / 2
6,095
610
4,934
10,319
5,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
DanzaburouAphroditeScyllaCthulhuChang'e

VS

Bans
SobekMedusaCupidSkadiHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Clοud
Apollo
12
9 / 2 / 3
8,776
878
9,412
8,136
2,969
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
Confiant
Artio
9
0 / 3 / 10
7,389
739
4,014
11,314
8,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
Glοck
Chronos
11
3 / 0 / 9
7,698
770
7,969
9,761
3,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
12
12
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
4
0
1
W
Apollo
Clοud
Apollo
9
2
3
5.25
W
Artio
Confiant
Artio
0
3
10
1.67
W
Chronos
Glοck
Chronos
3
0
9
7.5
L
Fafnir
0
3
4
0.67
L
Achilles
OxBigDeuceO
Achilles
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,335
Damage
21,395
25,731
Taken
29,211
14,457
Mitigated
14,381
4,538
Healing
13,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
9,314
468
0
1,431
7,552
2,692
0
3,614
3,938
29,254
0
W
Apollo
Clοud
Apollo
9,412
6,185
0
2,815
8,136
2,969
1,855
3,531
4,448
0
33,746
W
Artio
Confiant
Artio
4,014
312
2,029
5,886
11,314
8,047
225
3,914
7,166
7,887
0
W
Chronos
Glοck
Chronos
7,969
2,097
0
2,625
9,761
3,365
576
5,363
4,188
33,777
0
L
Fafnir
4,087
635
0
2,082
7,860
5,949
0
3,575
4,285
10,429
0
L
Achilles
OxBigDeuceO
Achilles
4,934
1,398
0
1,025
10,319
5,816
0
4,829
5,490
0
12,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,397
Gold Earned
23,863
72
Minions Killed
102
0
Camps Cleared
0
513,160
Distance Traveled
547,528
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,678
768
50
5
0
155,941
3
W
Apollo
8,776
878
47
5
0
171,208
1
W
Artio
7,389
739
4
0
0
189,834
5
W
Chronos
7,698
770
51
5
0
186,486
0
L
Fafnir
6,624
662
8
1
0
178,541
2
L
Achilles
6,095
610
14
1
0
178,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role