Player Matchup

Danzaburou
Danzaburou
ChuppaPepe
Danzaburou
Level 13
God Stats
3W - 0L
1,969 SR
Queue Stats
12W - 1L
2,036 Elo+
Party 1
Awilix
Awilix
HawgRIDAAA
Awilix
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 26L
2,064 Elo+
Party 1
Sylvanus
Sylvanus
NoMoShow
Sylvanus
Level 21
God Stats
9W - 0L
2,012 SR
Queue Stats
12W - 0L
2,064 Elo+
Party 1
Mulan
Mulan
Svnly
Mulan
Level 29
God Stats
3W - 1L
1,932 SR
Queue Stats
42W - 26L
1,702 Elo+
Solo
Nu Wa
Nu Wa
THE PLAYMAK3R69
Nu Wa
Level 78
God Stats
15W - 6L
1,693 SR
Queue Stats
178W - 135L
1,618 Elo+
Party 1
Team Averages
Level 31
1,821 SR
1,897 Elo+

VS

Team Averages
Level 19
1,633 SR
1,696 Elo+
Nemesis
Nemesis
ApocaIsBlack
Nemesis
Level 27
God Stats
9W - 8L
1,678 SR
Queue Stats
123W - 123L
1,613 Elo+
Solo
Ah Puch
Ah Puch
El Pythagoras
Ah Puch
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 24L
1,833 Elo+
Solo
Artio
Artio
GoldCorn3166431
Artio
Level 27
God Stats
2W - 1L
1,883 SR
Queue Stats
58W - 51L
1,677 Elo+
Solo
Guan Yu
Guan Yu
Latefeed
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,646 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
primedj7
Ah Muzen Cab
Level 7
God Stats
142W - 140L
1,604 SR
Queue Stats
145W - 151L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChuppaPepe
Danzaburou
19
10 / 1 / 6
11,935
568
17,995
18,092
8,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
HawgRIDAAA
Awilix
19
3 / 3 / 7
11,012
524
9,572
13,403
4,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
NoMoShow
Sylvanus
16
4 / 1 / 11
10,553
503
8,376
11,949
12,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
Svnly
Mulan
20
4 / 1 / 4
12,105
576
12,537
18,132
14,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
3 / 4 / 8
10,821
515
11,881
10,846
3,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ApocaIsBlack
Nemesis
16
4 / 4 / 3
10,310
491
6,654
14,174
8,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
16
3 / 4 / 3
9,889
471
13,779
15,804
5,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 7 / 2
8,770
418
7,372
21,109
18,558
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Latefeed
Guan Yu
17
1 / 3 / 0
10,288
490
10,590
17,017
18,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ah Muzen Cab
primedj7
Ah Muzen Cab
15
0 / 6 / 1
9,154
436
10,860
17,205
5,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
24
Kills
10
10
Deaths
24
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ApocaIsBlack
Nemesis
4
4
3
1.38
W
Danzaburou
ChuppaPepe
Danzaburou
10
1
6
13
L
Ah Puch
3
4
3
1.13
L
2
7
2
0.43
W
Awilix
HawgRIDAAA
Awilix
3
3
7
2.17
L
Guan Yu
Latefeed
Guan Yu
1
3
0
0.33
W
Sylvanus
NoMoShow
Sylvanus
4
1
11
9.5
W
Mulan
Svnly
Mulan
4
1
4
6
W
3
4
8
1.75
L
Ah Muzen Cab
primedj7
Ah Muzen Cab
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,361
Damage
49,255
72,422
Taken
85,309
45,116
Mitigated
55,792
37,041
Healing
26,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ApocaIsBlack
Nemesis
6,654
2,983
0
1,089
14,174
8,291
0
3,275
10,616
0
69,110
W
Danzaburou
ChuppaPepe
Danzaburou
17,995
8,577
0
8,289
18,092
8,942
950
4,364
13,582
0
92,345
L
Ah Puch
13,779
146
0
3,721
15,804
5,360
0
4,556
10,909
73,064
0
L
7,372
751
489
5,541
21,109
18,558
0
6,564
14,180
29,233
0
W
Awilix
HawgRIDAAA
Awilix
9,572
3,656
0
4,476
13,403
4,971
42
4,843
8,294
0
87,193
L
Guan Yu
Latefeed
Guan Yu
10,590
2,279
510
7,976
17,017
18,141
295
1,367
14,924
0
67,170
W
Sylvanus
NoMoShow
Sylvanus
8,376
1,943
2,656
7,310
11,949
12,697
309
4,474
7,344
32,383
0
W
Mulan
Svnly
Mulan
12,537
3,092
0
11,385
18,132
14,655
1,075
2,449
15,077
0
92,966
W
11,881
3,383
0
2,925
10,846
3,851
156
4,314
6,274
70,675
0
L
Ah Muzen Cab
primedj7
Ah Muzen Cab
10,860
3,454
0
7,267
17,205
5,442
0
3,276
13,698
0
81,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,426
Gold Earned
48,411
697
Minions Killed
579
0
Camps Cleared
0
1,948,064
Distance Traveled
1,979,434
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,310
491
127
6
0
405,963
3
W
Danzaburou
11,935
568
187
9
0
372,508
5
L
Ah Puch
9,889
471
140
7
0
372,032
6
L
Artio
8,770
418
33
2
0
373,024
3
W
Awilix
11,012
524
134
6
0
453,159
4
L
Guan Yu
10,288
490
136
6
0
422,655
3
W
Sylvanus
10,553
503
50
2
0
380,710
1
W
Mulan
12,105
576
192
9
0
385,748
1
W
Nu Wa
10,821
515
134
6
0
355,939
3
L
Ah Muzen Cab
9,154
436
143
7
0
405,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role