Player Matchup

Jormungandr
Jormungandr
DawDawg75
Jormungandr
Level 29
God Stats
27W - 58L
1,500 SR
Queue Stats
48W - 141L
1,348 Elo+
Party 2
Bellona
Bellona
aicraftcarrier
Bellona
Level 27
God Stats
8W - 6L
1,757 SR
Queue Stats
677W - 663L
1,467 Elo+
Solo
Izanami
Izanami
bronsonbandy
Izanami
Level 37
God Stats
21W - 16L
1,685 SR
Queue Stats
102W - 221L
1,361 Elo+
Party 2
Anubis
Anubis
floppytaco18
Anubis
Level 15
God Stats
24W - 42L
1,474 SR
Queue Stats
37W - 90L
1,353 Elo+
Party 2
Tsukuyomi
Tsukuyomi
thatkiddfoshee
Tsukuyomi
Level 28
God Stats
28W - 60L
1,825 SR
Queue Stats
85W - 208L
1,345 Elo+
Party 2
Team Averages
Level 27
1,648 SR
1,375 Elo+

VS

Team Averages
Level 21
1,637 SR
1,379 Elo+
Achilles
Achilles
Firehawk2000
Achilles
Level 18
God Stats
3W - 6L
1,326 SR
Queue Stats
30W - 32L
1,308 Elo+
Solo
Ganesha
Ganesha
TaPorpleDinosaur
Ganesha
Level 25
God Stats
5W - 4L
1,878 SR
Queue Stats
8W - 10L
1,418 Elo+
Party 1
Janus
Janus
WolfyNeis
Janus
Level 14
God Stats
2W - 0L
1,726 SR
Queue Stats
5W - 6L
1,418 Elo+
Party 1
Neith
Neith
m8_ruka
Neith
Level 17
God Stats
9W - 9L
1,537 SR
Queue Stats
136W - 143L
1,356 Elo+
Party 3
Ravana
Ravana
zeeacks
Ravana
Level 29
God Stats
12W - 5L
1,718 SR
Queue Stats
472W - 469L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DawDawg75
Jormungandr
13
4 / 4 / 5
9,083
478
5,902
11,711
8,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 7 / 4
8,467
446
10,415
18,754
12,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
bronsonbandy
Izanami
12
1 / 3 / 3
7,605
400
9,098
12,279
3,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
14
3 / 6 / 2
8,512
448
8,533
10,896
4,716
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
thatkiddfoshee
Tsukuyomi
16
8 / 5 / 7
10,107
532
13,709
15,867
6,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Firehawk2000
Achilles
16
3 / 3 / 6
9,590
505
7,152
12,710
13,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
0 / 4 / 14
8,707
458
9,895
15,267
13,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
WolfyNeis
Janus
15
5 / 4 / 5
9,651
508
10,091
7,949
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
m8_ruka
Neith
14
6 / 2 / 5
8,898
468
7,865
11,114
4,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
zeeacks
Ravana
16
10 / 4 / 3
10,265
540
13,482
12,736
5,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
57
17
Kills
24
25
Deaths
17
21
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DawDawg75
Jormungandr
4
4
5
1.63
W
Achilles
Firehawk2000
Achilles
3
3
6
2
W
0
4
14
1.75
W
Janus
WolfyNeis
Janus
5
4
5
1.88
L
1
7
4
0.43
L
Izanami
bronsonbandy
Izanami
1
3
3
0.83
L
Anubis
3
6
2
0.67
W
Neith
m8_ruka
Neith
6
2
5
4.25
L
Tsukuyomi
thatkiddfoshee
Tsukuyomi
8
5
7
2.3
W
Ravana
zeeacks
Ravana
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,657
Damage
48,485
69,507
Taken
59,776
36,105
Mitigated
39,504
19,100
Healing
13,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DawDawg75
Jormungandr
5,902
1,096
0
1,475
11,711
8,854
71
4,460
7,226
26,140
0
W
Achilles
Firehawk2000
Achilles
7,152
2,722
0
3,683
12,710
13,480
1,556
1,258
11,452
0
46,337
W
9,895
869
0
1,148
15,267
13,338
0
4,952
10,315
22,911
0
W
Janus
WolfyNeis
Janus
10,091
465
0
476
7,949
2,812
1,184
2,493
5,456
54,701
0
L
10,415
4,045
0
7,143
18,754
12,820
154
2,391
15,888
179
56,381
L
Izanami
bronsonbandy
Izanami
9,098
5,491
0
5,228
12,279
3,504
671
2,557
9,697
0
53,308
L
Anubis
8,533
63
0
1,821
10,896
4,716
156
5,029
5,842
31,717
0
W
Neith
m8_ruka
Neith
7,865
3,829
0
4,861
11,114
4,144
891
2,975
8,139
0
46,511
L
Tsukuyomi
thatkiddfoshee
Tsukuyomi
13,709
3,870
0
3,433
15,867
6,211
0
5,549
10,224
0
51,846
W
Ravana
zeeacks
Ravana
13,482
3,556
0
3,360
12,736
5,730
0
2,936
9,800
0
63,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,774
Gold Earned
47,111
364
Minions Killed
412
0
Camps Cleared
0
1,732,684
Distance Traveled
1,772,603
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,083
478
41
2
0
324,357
2
W
Achilles
9,590
505
88
5
0
363,975
0
W
Ganesha
8,707
458
3
0
0
342,924
0
W
Janus
9,651
508
121
6
0
330,618
0
L
Bellona
8,467
446
98
5
0
351,397
4
L
Izanami
7,605
400
93
5
0
326,311
0
L
Anubis
8,512
448
54
3
0
343,681
0
W
Neith
8,898
468
98
5
0
327,946
2
L
Tsukuyomi
10,107
532
78
4
0
386,938
1
W
Ravana
10,265
540
102
5
0
407,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role