Player Matchup

Guan Yu
Guan Yu
Silver V
Badbunnyboxer1
Guan Yu
Silver V
Level 66
God Stats
18W - 17L
1,496 SR
Queue Stats
54W - 59L
957 MMR
Party 1
Janus
Janus
Silver V
Capt_Try-Hard365
Janus
Silver V
Level 88
God Stats
13W - 19L
1,511 SR
Queue Stats
158W - 144L
911 MMR
Party 1
Skadi
Skadi
Silver III
EdgarAlienPo
Skadi
Silver III
Level 68
God Stats
4W - 4L
1,433 SR
Queue Stats
98W - 118L
945 MMR
Solo
Thanatos
Thanatos
Silver IV
Yes im Banana
Thanatos
Silver IV
Level 61
God Stats
5W - 8L
1,457 SR
Queue Stats
32W - 39L
892 MMR
Solo
Fafnir
Fafnir
Bronze V
Zora619
Fafnir
Bronze V
Level 49
God Stats
0W - 1L
1,750 SR
Queue Stats
146W - 149L
858 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 66
1,529 SR
913 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,491 SR
913 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver IV
ControlTheTempo
Ah Muzen Cab
Silver IV
Level 94
God Stats
5W - 2L
1,500 SR
Queue Stats
124W - 133L
890 MMR
Party 2
Terra
Terra
Silver II
ItsBigPapa2u
Terra
Silver II
Level 46
God Stats
29W - 17L
1,458 SR
Queue Stats
167W - 177L
878 MMR
Party 3
Agni
Agni
Silver II
JawstheGoldFish
Agni
Silver II
Level 148
God Stats
7W - 2L
1,500 SR
Queue Stats
444W - 438L
844 MMR
Solo
Jing Wei
Jing Wei
Silver II
Lordofluck219
Jing Wei
Silver II
Level 127
God Stats
8W - 10L
1,500 SR
Queue Stats
203W - 209L
938 MMR
Party 3
Fenrir
Fenrir
Silver II
NergxL6od 9
Fenrir
Silver II
Level 84
God Stats
16W - 10L
1,495 SR
Queue Stats
405W - 398L
1,015 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 5
11,232
449
11,218
28,127
34,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
6 / 7 / 4
12,096
484
19,791
16,964
7,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 7 / 3
10,920
437
9,928
19,283
7,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Yes im Banana
Thanatos
18
6 / 5 / 2
12,724
509
7,314
16,229
6,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fafnir
Zora619
Fafnir
15
1 / 6 / 4
10,012
400
7,640
26,345
32,086
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SetCu ChulainnScyllaCthulhuSun Wukong

VS

Bans
DanzaburouNu WaAphroditeMerlinAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ControlTheTempo
Ah Muzen Cab
20
6 / 5 / 3
13,340
534
20,973
22,265
11,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
0 / 3 / 13
12,134
485
7,688
17,046
16,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
5 / 3 / 12
12,921
517
22,257
16,885
6,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Lordofluck219
Jing Wei
20
4 / 2 / 6
13,253
530
11,788
17,489
8,733
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
20
15 / 2 / 7
15,920
637
23,098
21,702
13,819
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
71
15
Kills
30
30
Deaths
15
18
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
L
6
7
4
1.14
W
Ah Muzen Cab
ControlTheTempo
Ah Muzen Cab
6
5
3
1.5
L
1
7
3
0.36
W
0
3
13
2.17
W
5
3
12
3.67
W
Jing Wei
Lordofluck219
Jing Wei
4
2
6
3.5
W
Fenrir
15
2
7
9.25
L
Thanatos
Yes im Banana
Thanatos
6
5
2
1.4
L
Fafnir
Zora619
Fafnir
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,891
Damage
85,804
106,948
Taken
95,387
87,754
Mitigated
57,516
39,556
Healing
41,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,218
1,226
3,321
14,263
28,127
34,213
788
7,146
20,718
0
71,692
L
19,791
186
0
2,198
16,964
7,320
195
5,059
11,607
80,197
0
W
Ah Muzen Cab
ControlTheTempo
Ah Muzen Cab
20,973
12,035
0
11,202
22,265
11,766
4,674
5,331
16,438
0
87,424
L
9,928
4,955
0
4,191
19,283
7,273
545
4,965
14,081
0
72,209
W
7,688
695
3,507
5,706
17,046
16,532
549
6,789
9,939
36,680
0
W
22,257
2,220
0
5,932
16,885
6,666
1,143
5,833
10,751
88,861
0
W
Jing Wei
Lordofluck219
Jing Wei
11,788
10,561
0
7,545
17,489
8,733
5,862
3,177
14,154
0
106,306
W
Fenrir
23,098
11,260
0
7,344
21,702
13,819
0
5,592
15,763
0
140,352
L
Thanatos
Yes im Banana
Thanatos
7,314
1,185
354
10,084
16,229
6,862
0
2,347
13,734
0
67,122
L
Fafnir
Zora619
Fafnir
7,640
1,926
81
5,064
26,345
32,086
180
9,045
16,748
26,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,984
Gold Earned
67,568
576
Minions Killed
633
0
Camps Cleared
0
2,222,317
Distance Traveled
2,455,655
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,232
449
156
6
0
501,933
3
L
Janus
12,096
484
141
6
0
413,918
1
W
Ah Muzen Cab
13,340
534
114
5
0
440,659
0
L
Skadi
10,920
437
126
5
0
345,050
3
W
Terra
12,134
485
55
2
0
526,085
9
W
Agni
12,921
517
135
5
0
472,191
4
W
Jing Wei
13,253
530
145
6
0
457,949
2
W
Fenrir
15,920
637
184
7
0
558,771
4
L
Thanatos
12,724
509
118
5
0
477,964
1
L
Fafnir
10,012
400
35
1
0
483,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role