Player Matchup

Sol
Sol
Cephalotripsy99
Sol
Level 17
God Stats
37W - 17L
1,713 SR
Queue Stats
249W - 172L
1,633 Elo+
Party 3
Guan Yu
Guan Yu
MrBraunis
Guan Yu
Level 36
God Stats
11W - 9L
1,628 SR
Queue Stats
130W - 108L
1,491 Elo+
Party 2
Ganesha
Ganesha
Shacorius
Ganesha
Level 94
God Stats
37W - 35L
1,536 SR
Queue Stats
420W - 317L
1,560 Elo+
Party 3
Erlang Shen
Erlang Shen
WanderWofle
Erlang Shen
Level 44
God Stats
13W - 9L
1,526 SR
Queue Stats
122W - 111L
1,466 Elo+
Party 2
Cupid
Cupid
Zuninain
Cupid
Level 48
God Stats
4W - 4L
1,533 SR
Queue Stats
108W - 110L
1,489 Elo+
Party 2
Team Averages
Level 48
1,587 SR
1,528 Elo+

VS

Team Averages
Level 54
1,574 SR
1,612 Elo+
Apollo
Apollo
GandulaDaCopa
Apollo
Level 68
God Stats
2W - 1L
1,781 SR
Queue Stats
12W - 6L
1,753 Elo+
Party 1
Sylvanus
Sylvanus
GiaaGunn
Sylvanus
Level 22
God Stats
0W - 4L
1,223 SR
Queue Stats
24W - 25L
1,619 Elo+
Party 1
Erlang Shen
Erlang Shen
GuiSwaank
Erlang Shen
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 28L
1,645 Elo+
Party 1
Ne Zha
Ne Zha
TipoZw
Ne Zha
Level 48
God Stats
8W - 10L
1,586 SR
Queue Stats
270W - 269L
1,430 Elo+
Solo
Chang'e
Chang'e
ricklhds
Chang'e
Level 85
God Stats
0W - 1L
1,778 SR
Queue Stats
7W - 11L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 5
13,832
553
25,044
17,566
7,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
MrBraunis
Guan Yu
20
9 / 4 / 9
13,516
541
17,669
31,936
41,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
Shacorius
Ganesha
18
0 / 6 / 17
12,126
485
12,706
23,983
28,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
WanderWofle
Erlang Shen
20
6 / 6 / 9
13,052
522
15,944
22,892
14,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
Zuninain
Cupid
20
2 / 4 / 3
13,069
523
10,559
16,187
8,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 3
16,379
655
30,868
30,404
13,946
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sylvanus
GiaaGunn
Sylvanus
15
3 / 5 / 9
11,727
469
9,039
22,844
27,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
GuiSwaank
Erlang Shen
18
1 / 8 / 6
12,666
507
10,774
19,318
18,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
TipoZw
Ne Zha
19
2 / 4 / 8
12,362
494
10,061
17,428
9,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
ricklhds
Chang'e
20
6 / 5 / 7
13,213
529
15,887
20,414
7,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
56
24
Kills
23
23
Deaths
24
43
Assists
33
Player
Kills
Deaths
Assists
KDA
W
7
3
5
3.17
L
11
2
3
6.25
L
Sylvanus
GiaaGunn
Sylvanus
3
5
9
1.5
L
Erlang Shen
GuiSwaank
Erlang Shen
1
8
6
0.5
W
Guan Yu
MrBraunis
Guan Yu
9
4
9
3.38
W
Ganesha
Shacorius
Ganesha
0
6
17
1.42
L
Ne Zha
TipoZw
Ne Zha
2
4
8
1.5
W
Erlang Shen
WanderWofle
Erlang Shen
6
6
9
1.75
W
Cupid
Zuninain
Cupid
2
4
3
0.88
L
Chang'e
ricklhds
Chang'e
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,922
Damage
76,629
112,564
Taken
110,408
101,979
Mitigated
77,099
43,898
Healing
52,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,044
6,791
0
6,501
17,566
7,988
3,649
3,727
13,839
114,316
0
L
30,868
19,506
0
20,473
30,404
13,946
9,331
6,989
23,295
0
174,619
L
Sylvanus
GiaaGunn
Sylvanus
9,039
2,593
3,028
5,952
22,844
27,639
729
11,037
11,566
30,882
0
L
Erlang Shen
GuiSwaank
Erlang Shen
10,774
5,437
0
3,756
19,318
18,618
383
4,090
15,185
0
73,343
W
Guan Yu
MrBraunis
Guan Yu
17,669
4,250
9,078
15,168
31,936
41,677
648
7,001
24,935
0
82,271
W
Ganesha
Shacorius
Ganesha
12,706
1,271
0
3,263
23,983
28,762
483
6,790
17,193
34,866
0
L
Ne Zha
TipoZw
Ne Zha
10,061
2,368
0
6,016
17,428
9,554
913
6,557
10,678
0
82,823
W
Erlang Shen
WanderWofle
Erlang Shen
15,944
11,029
0
3,964
22,892
14,980
0
6,385
16,507
0
104,079
W
Cupid
Zuninain
Cupid
10,559
6,490
661
5,263
16,187
8,572
1,008
1,358
14,829
0
93,070
L
Chang'e
ricklhds
Chang'e
15,887
663
4,510
8,402
20,414
7,342
950
8,140
11,934
88,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,595
Gold Earned
66,347
637
Minions Killed
681
0
Camps Cleared
0
2,361,477
Distance Traveled
2,187,196
39
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,832
553
182
7
0
457,842
11
L
Apollo
16,379
655
266
11
0
407,227
1
L
Sylvanus
11,727
469
39
2
0
385,248
5
L
Erlang Shen
12,666
507
118
5
0
427,242
4
W
Guan Yu
13,516
541
146
6
0
471,230
5
W
Ganesha
12,126
485
19
1
0
480,227
13
L
Ne Zha
12,362
494
120
5
0
507,434
5
W
Erlang Shen
13,052
522
133
5
0
476,989
7
W
Cupid
13,069
523
157
6
0
475,189
3
L
Chang'e
13,213
529
138
6
0
460,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role