Player Matchup

Hel
Hel
AlexHamilguns
Hel
Level 58
God Stats
3W - 13L
1,318 SR
Queue Stats
221W - 246L
1,415 Elo+
Party 1
Sylvanus
Sylvanus
Theark98
Sylvanus
Level 18
God Stats
32W - 32L
1,693 SR
Queue Stats
140W - 161L
1,369 Elo+
Party 1
Terra
Terra
ULiftesSGrant
Terra
Level 27
God Stats
0W - 5L
1,191 SR
Queue Stats
181W - 189L
1,416 Elo+
Party 1
Team Averages
Level 34
1,401 SR
1,400 Elo+

VS

Team Averages
Level 57
1,467 SR
1,445 Elo+
Tiamat
Tiamat
JFK Is Wavy
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,381 Elo+
Party 2
Heimdallr
Heimdallr
Sikmes
Heimdallr
Level 40
God Stats
5W - 4L
1,401 SR
Queue Stats
18W - 17L
1,404 Elo+
Party 2
Sylvanus
Sylvanus
irishman345
Sylvanus
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
172W - 155L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 4
12,452
623
20,947
24,736
19,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Theark98
Sylvanus
15
1 / 3 / 10
11,081
554
13,135
24,507
30,139
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
3 / 3 / 8
11,336
567
8,944
35,128
31,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
3 / 4 / 6
11,928
596
24,298
18,322
17,439
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Sikmes
Heimdallr
16
4 / 3 / 4
12,057
603
28,650
18,281
9,222
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
irishman345
Sylvanus
14
2 / 5 / 7
11,430
572
19,941
28,005
33,105
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
11
Kills
9
9
Deaths
12
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
7
3
4
3
W
Tiamat
3
4
6
1.5
W
Heimdallr
Sikmes
Heimdallr
4
3
4
2
L
Sylvanus
Theark98
Sylvanus
1
3
10
2
L
3
3
8
2.33
W
Sylvanus
irishman345
Sylvanus
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,026
Damage
72,889
84,371
Taken
64,608
81,298
Mitigated
59,766
58,932
Healing
27,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,947
1,883
17,866
11,070
24,736
19,540
0
11,518
13,218
65,172
0
W
Tiamat
24,298
1,088
1,540
5,153
18,322
17,439
362
13,216
5,106
55,010
0
W
Heimdallr
Sikmes
Heimdallr
28,650
13,167
1,314
1,206
18,281
9,222
1,538
13,805
4,476
0
95,734
L
Sylvanus
Theark98
Sylvanus
13,135
4,320
4,365
4,494
24,507
30,139
0
13,827
10,680
36,242
0
L
8,944
1,959
9,152
11,985
35,128
31,619
0
18,922
16,206
31,037
0
W
Sylvanus
irishman345
Sylvanus
19,941
8,019
9,331
9,261
28,005
33,105
989
16,063
11,942
48,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,869
Gold Earned
35,415
173
Minions Killed
237
0
Camps Cleared
0
1,065,135
Distance Traveled
919,906
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,452
623
75
4
0
379,949
1
W
Tiamat
11,928
596
48
2
0
333,351
0
W
Heimdallr
12,057
603
129
6
0
314,697
1
L
Sylvanus
11,081
554
60
3
0
347,915
0
L
Terra
11,336
567
38
2
0
337,271
0
W
Sylvanus
11,430
572
60
3
0
271,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role