Player Matchup

Neith
Neith
BAZOOKAqc
Neith
Level 11
God Stats
5W - 8L
1,458 SR
Queue Stats
25W - 43L
1,219 Elo+
Party 1
Hel
Hel
BacchusesCacchus
Hel
Level 21
God Stats
9W - 6L
1,633 SR
Queue Stats
105W - 111L
1,305 Elo+
Solo
Set
Set
BlancoMode
Set
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,327 Elo+
Party 2
Sun Wukong
Sun Wukong
KFenrirr
Sun Wukong
Level 13
God Stats
0W - 4L
1,127 SR
Queue Stats
18W - 25L
1,348 Elo+
Party 2
Chronos
Chronos
Sonbergson7
Chronos
Level 17
God Stats
15W - 18L
1,507 SR
Queue Stats
67W - 95L
1,269 Elo+
Party 1
Team Averages
Level 15
1,445 SR
1,293 Elo+

VS

Team Averages
Level 17
1,386 SR
1,440 Elo+
Sun Wukong
Sun Wukong
RcAlan89
Sun Wukong
Level 24
God Stats
16W - 14L
1,594 SR
Queue Stats
103W - 99L
1,350 Elo+
Solo
Vulcan
Vulcan
ThatWolfGuardian
Vulcan
Level 25
God Stats
33W - 19L
1,059 SR
Queue Stats
188W - 222L
1,274 Elo+
Solo
Apollo
Apollo
XxEniiacxX
Apollo
Level 2
God Stats
11W - 6L
1,500 SR
Queue Stats
208W - 201L
1,500 Elo+
Solo
Athena
Athena
ibethegrimm
Athena
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 65L
1,500 Elo+
Solo
Susano
Susano
СэрМелиодас
Susano
Level 27
God Stats
1W - 2L
1,278 SR
Queue Stats
61W - 44L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BAZOOKAqc
Neith
7
1 / 1 / 1
4,984
453
2,048
4,889
1,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 0
5,426
493
4,097
6,050
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 2 / 0
4,956
451
2,701
6,782
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
KFenrirr
Sun Wukong
9
0 / 1 / 0
5,321
484
3,698
5,745
2,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chronos
Sonbergson7
Chronos
7
1 / 3 / 1
4,807
437
1,833
4,626
1,105
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
RcAlan89
Sun Wukong
10
2 / 0 / 1
5,767
524
3,781
7,387
2,929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 0 / 1
5,560
505
3,593
4,566
1,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
XxEniiacxX
Apollo
11
6 / 0 / 0
6,280
571
6,985
5,403
1,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
8
0 / 2 / 3
4,772
434
402
4,558
2,100
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 0 / 0
5,028
457
1,700
4,849
1,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
10
10
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
BAZOOKAqc
Neith
1
1
1
1.5
L
0
3
0
0
L
0
2
0
0
L
Sun Wukong
KFenrirr
Sun Wukong
0
1
0
0
W
Sun Wukong
RcAlan89
Sun Wukong
2
0
1
2.5
L
Chronos
Sonbergson7
Chronos
1
3
1
0.5
W
1
0
1
1.5
W
Apollo
XxEniiacxX
Apollo
6
0
0
6
W
Athena
0
2
3
0.75
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,377
Damage
16,461
28,092
Taken
26,763
9,620
Mitigated
9,139
7,465
Healing
10,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BAZOOKAqc
Neith
2,048
1,155
0
1,330
4,889
1,310
436
0
4,889
0
12,886
L
4,097
0
231
2,038
6,050
2,128
164
2,867
3,183
30,308
0
L
2,701
1,169
0
1,658
6,782
2,112
0
726
6,056
0
21,458
L
Sun Wukong
KFenrirr
Sun Wukong
3,698
751
0
737
5,745
2,965
0
0
5,745
0
28,782
W
Sun Wukong
RcAlan89
Sun Wukong
3,781
1,060
0
1,283
7,387
2,929
751
0
7,062
0
28,318
L
Chronos
Sonbergson7
Chronos
1,833
453
117
1,354
4,626
1,105
0
402
4,224
19,002
0
W
3,593
836
0
1,986
4,566
1,205
440
2,790
1,382
27,549
0
W
Apollo
XxEniiacxX
Apollo
6,985
3,197
0
3,721
5,403
1,697
797
1,310
4,051
0
30,548
W
Athena
402
206
0
1,083
4,558
2,100
191
1,196
3,322
9,639
0
W
1,700
527
0
2,616
4,849
1,208
165
118
4,641
0
16,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,494
Gold Earned
27,407
241
Minions Killed
205
0
Camps Cleared
0
1,010,171
Distance Traveled
912,446
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,984
453
32
3
0
192,053
1
L
Hel
5,426
493
65
6
0
211,065
1
L
Set
4,956
451
54
5
0
202,725
1
L
Sun Wukong
5,321
484
60
5
0
233,819
1
W
Sun Wukong
5,767
524
63
6
0
192,094
0
L
Chronos
4,807
437
30
3
0
170,509
3
W
Vulcan
5,560
505
38
3
0
174,250
2
W
Apollo
6,280
571
50
5
0
206,287
3
W
Athena
4,772
434
16
1
0
122,825
0
W
Susano
5,028
457
38
3
0
216,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role