Player Matchup

Ra
Ra
GottisRoffe
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Party 3
Yemoja
Yemoja
MashaHH
Yemoja
Level 13
God Stats
4W - 2L
1,500 SR
Queue Stats
26W - 34L
1,496 Elo+
Party 2
Ullr
Ullr
McSlap2379
Ullr
Level 29
God Stats
22W - 25L
1,610 SR
Queue Stats
171W - 161L
1,506 Elo+
Party 2
Janus
Janus
iAMJanus
Janus
Level 13
God Stats
20W - 11L
1,744 SR
Queue Stats
21W - 13L
1,670 Elo+
Party 3
Nemesis
Nemesis
kupuuza
Nemesis
Level 8
God Stats
1W - 2L
1,259 SR
Queue Stats
2W - 3L
1,421 Elo+
Solo
Team Averages
Level 13
1,523 SR
1,519 Elo+

VS

Team Averages
Level 35
1,584 SR
1,417 Elo+
Kumbhakarna
Kumbhakarna
Leshawnaa
Kumbhakarna
Level 8
God Stats
1W - 1L
1,245 SR
Queue Stats
141W - 148L
1,486 Elo+
Party 1
Mulan
Mulan
MasterFrank711
Mulan
Level 12
God Stats
5W - 0L
1,836 SR
Queue Stats
18W - 21L
1,495 Elo+
Party 1
Fenrir
Fenrir
Megatoke XL
Fenrir
Level 18
God Stats
10W - 6L
1,809 SR
Queue Stats
197W - 172L
1,368 Elo+
Party 1
Izanami
Izanami
NoGoodNiCKK
Izanami
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
173W - 150L
1,368 Elo+
Party 1
Baron Samedi
Baron Samedi
Shalisaa
Baron Samedi
Level 17
God Stats
27W - 18L
1,528 SR
Queue Stats
145W - 142L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,800
523
1,406
4,769
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
MashaHH
Yemoja
11
2 / 5 / 3
6,916
532
2,805
9,585
4,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 5 / 4
6,173
475
6,068
10,925
3,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
iAMJanus
Janus
13
4 / 2 / 2
7,857
604
5,760
7,138
1,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
kupuuza
Nemesis
8
1 / 4 / 1
5,741
442
2,973
7,569
2,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Leshawnaa
Kumbhakarna
10
1 / 3 / 12
7,108
547
1,824
8,377
3,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
0 / 1 / 1
7,671
590
3,786
5,675
4,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
13
8 / 1 / 4
8,103
623
9,734
8,494
3,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
NoGoodNiCKK
Izanami
11
3 / 3 / 9
7,359
566
6,873
8,963
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
Shalisaa
Baron Samedi
12
6 / 1 / 3
7,253
558
2,710
3,387
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
9
Kills
18
18
Deaths
9
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Kumbhakarna
Leshawnaa
Kumbhakarna
1
3
12
2.33
L
Yemoja
MashaHH
Yemoja
2
5
3
0.7
W
0
1
1
0.5
L
1
5
4
0.6
W
Fenrir
8
1
4
10
W
Izanami
NoGoodNiCKK
Izanami
3
3
9
2.5
W
Baron Samedi
Shalisaa
Baron Samedi
6
1
3
7.5
L
Janus
iAMJanus
Janus
4
2
2
2.5
L
Nemesis
kupuuza
Nemesis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,012
Damage
24,927
39,986
Taken
34,896
13,468
Mitigated
15,059
8,293
Healing
11,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,406
94
391
1,640
4,769
1,572
0
252
4,492
42,205
0
W
Kumbhakarna
Leshawnaa
Kumbhakarna
1,824
285
0
1,506
8,377
3,985
581
2,981
5,396
6,337
0
L
Yemoja
MashaHH
Yemoja
2,805
413
467
635
9,585
4,700
320
618
8,892
20,548
0
W
3,786
692
0
1,393
5,675
4,007
2,257
1,441
4,234
222
40,383
L
6,068
3,509
0
3,636
10,925
3,156
886
1,829
9,096
0
31,595
W
Fenrir
9,734
2,740
0
2,019
8,494
3,184
811
2,255
6,239
0
38,719
W
Izanami
NoGoodNiCKK
Izanami
6,873
4,359
0
4,058
8,963
2,472
1,955
2,160
6,803
0
43,137
W
Baron Samedi
Shalisaa
Baron Samedi
2,710
175
1,262
1,080
3,387
1,411
1,307
1,134
2,253
19,281
0
L
Janus
iAMJanus
Janus
5,760
236
0
750
7,138
1,949
0
511
6,602
55,566
0
L
Nemesis
kupuuza
Nemesis
2,973
261
0
774
7,569
2,091
0
1,521
6,023
0
10,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,487
Gold Earned
37,494
318
Minions Killed
286
0
Camps Cleared
0
1,212,926
Distance Traveled
1,260,095
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,800
523
77
6
0
232,493
2
W
Kumbhakarna
7,108
547
11
1
0
269,477
0
L
Yemoja
6,916
532
38
3
0
223,698
0
W
Mulan
7,671
590
107
8
0
216,380
2
L
Ullr
6,173
475
72
6
0
200,790
0
W
Fenrir
8,103
623
53
4
0
291,433
0
W
Izanami
7,359
566
82
6
0
222,047
0
W
Baron Samedi
7,253
558
33
3
0
260,758
0
L
Janus
7,857
604
114
9
0
268,296
0
L
Nemesis
5,741
442
17
1
0
287,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role