Player Matchup

Guan Yu
Guan Yu
Gold II
Asertijooo149
Guan Yu
Gold II
Level 149
God Stats
16W - 15L
1,717 SR
Queue Stats
366W - 373L
1,372 MMR
Solo
Medusa
Medusa
Gold II
FhabioT
Medusa
Gold II
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold I
Hëllë
Nu Wa
Gold I
Level 160
God Stats
83W - 67L
1,547 SR
Queue Stats
320W - 323L
1,428 MMR
Solo
Geb
Geb
Gold II
LeoGaymer
Geb
Gold II
Level 122
God Stats
1W - 1L
1,707 SR
Queue Stats
33W - 41L
1,398 MMR
Solo
Fenrir
Fenrir
Silver IV
TheCodebreaker95
Fenrir
Silver IV
Level 122
God Stats
8W - 9L
1,710 SR
Queue Stats
24W - 32L
1,401 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,636 SR
1,420 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,492 SR
1,464 MMR
Sobek
Sobek
Gold III
KelvenVapoVapo
Sobek
Gold III
Level 159
God Stats
8W - 6L
1,298 SR
Queue Stats
190W - 188L
1,530 MMR
Party 1
Cerberus
Cerberus
Gold V
Lukestroyer
Cerberus
Gold V
Level 108
God Stats
5W - 2L
1,733 SR
Queue Stats
81W - 82L
1,379 MMR
Party 1
Chernobog
Chernobog
Gold V
Naz0w
Chernobog
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
Skillbros
Baron Samedi
Silver I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Bronze III
joaqopro
Hun Batz
Bronze III
Level 128
God Stats
4W - 1L
1,427 SR
Queue Stats
32W - 33L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
6
0 / 1 / 0
3,523
705
2,457
3,618
1,927
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
FhabioT
Medusa
2
1 / 2 / 0
2,934
587
1,117
2,263
365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Hëllë
Nu Wa
6
0 / 0 / 0
3,410
682
1,192
2,036
623
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 1 / 1
3,079
616
693
3,936
1,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

5
0 / 0 / 0
3,243
649
362
2,601
689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
TsukuyomiApolloNemesisScyllaDanzaburou

VS

Bans
JanusRamaYemojaAnhurPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 1 / 1
4,014
803
2,389
3,054
1,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
Lukestroyer
Cerberus
7
0 / 0 / 1
3,636
727
1,411
4,150
1,518
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chernobog
Naz0w
Chernobog
6
1 / 0 / 2
3,815
763
3,259
2,499
507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Skillbros
Baron Samedi
6
0 / 0 / 0
3,562
712
1,418
1,652
502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
joaqopro
Hun Batz
7
0 / 0 / 0
3,748
750
470
2,891
701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
4
4
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
0
1
0
0
L
Medusa
FhabioT
Medusa
1
2
0
0.5
L
Nu Wa
Hëllë
Nu Wa
0
0
0
0
W
3
1
1
3.5
L
0
1
1
0.5
W
Cerberus
Lukestroyer
Cerberus
0
0
1
0.5
W
Chernobog
Naz0w
Chernobog
1
0
2
2
W
Baron Samedi
Skillbros
Baron Samedi
0
0
0
0
L
0
0
0
0
W
Hun Batz
joaqopro
Hun Batz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,821
Damage
8,947
14,454
Taken
14,246
4,725
Mitigated
4,537
6,854
Healing
8,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
2,457
992
0
1,525
3,618
1,927
0
2,036
1,472
0
15,874
L
Medusa
FhabioT
Medusa
1,117
549
0
810
2,263
365
0
666
1,597
0
4,425
L
Nu Wa
Hëllë
Nu Wa
1,192
405
0
1,170
2,036
623
0
1,291
745
15,296
0
W
2,389
458
0
1,376
3,054
1,309
0
423
2,631
8,231
0
L
693
97
0
1,984
3,936
1,121
0
612
3,324
5,745
0
W
Cerberus
Lukestroyer
Cerberus
1,411
101
0
2,964
4,150
1,518
0
98
4,052
17,915
0
W
Chernobog
Naz0w
Chernobog
3,259
1,719
0
1,821
2,499
507
0
565
1,934
0
16,398
W
Baron Samedi
Skillbros
Baron Samedi
1,418
172
0
853
1,652
502
0
540
1,112
15,179
0
L
362
102
0
1,365
2,601
689
0
503
2,098
0
10,527
W
Hun Batz
joaqopro
Hun Batz
470
173
0
1,898
2,891
701
0
259
2,632
0
17,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,189
Gold Earned
18,775
100
Minions Killed
179
0
Camps Cleared
0
446,382
Distance Traveled
528,458
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,523
705
24
5
0
99,453
0
L
Medusa
2,934
587
10
2
0
54,081
1
L
Nu Wa
3,410
682
29
6
0
88,798
2
W
Sobek
4,014
803
8
2
0
115,444
2
L
Geb
3,079
616
3
1
0
101,300
0
W
Cerberus
3,636
727
42
8
0
91,626
0
W
Chernobog
3,815
763
35
7
0
105,053
3
W
Baron Samedi
3,562
712
41
8
0
97,348
2
L
Fenrir
3,243
649
34
7
0
102,750
0
W
Hun Batz
3,748
750
53
11
0
118,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role