Player Matchup

Ganesha
Ganesha
CoziWuzi
Ganesha
Level 25
God Stats
16W - 3L
1,308 SR
Queue Stats
380W - 246L
1,649 Elo+
Party 2
Hel
Hel
FishEggs
Hel
Level 66
God Stats
4W - 3L
1,555 SR
Queue Stats
139W - 100L
1,494 Elo+
Party 2
Nemesis
Nemesis
RoyalxDemon
Nemesis
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
355W - 236L
1,614 Elo+
Party 2
Tyr
Tyr
YaKoB14
Tyr
Level 55
God Stats
1W - 0L
1,497 SR
Queue Stats
28W - 29L
1,468 Elo+
Party 2
Heimdallr
Heimdallr
aoxb321
Heimdallr
Level 89
God Stats
25W - 13L
1,531 SR
Queue Stats
280W - 181L
1,665 Elo+
Party 2
Team Averages
Level 71
1,478 SR
1,578 Elo+

VS

Team Averages
Level 99
1,551 SR
1,615 Elo+
Izanami
Izanami
NoBoi
Izanami
Level 19
God Stats
20W - 7L
1,571 SR
Queue Stats
48W - 22L
1,718 Elo+
Party 1
Chiron
Chiron
RockyBalNoah
Chiron
Level 160
God Stats
3W - 1L
1,311 SR
Queue Stats
664W - 478L
1,591 Elo+
Party 1
Sylvanus
Sylvanus
SuspecTAlive
Sylvanus
Level 119
God Stats
16W - 11L
1,488 SR
Queue Stats
722W - 580L
1,614 Elo+
Party 1
Hercules
Hercules
Trevuuh
Hercules
Level 117
God Stats
17W - 14L
1,686 SR
Queue Stats
552W - 515L
1,560 Elo+
Party 1
Artio
Artio
WhySoSerious0803
Artio
Level 78
God Stats
4W - 5L
1,699 SR
Queue Stats
175W - 111L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CoziWuzi
Ganesha
18
0 / 6 / 24
13,530
483
14,036
33,644
42,366
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
4 / 6 / 13
14,534
519
12,647
16,517
6,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
RoyalxDemon
Nemesis
20
14 / 4 / 14
17,368
620
33,217
30,889
17,756
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tyr
20
4 / 3 / 19
14,256
509
12,700
24,561
27,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
aoxb321
Heimdallr
20
8 / 1 / 15
15,303
547
22,162
17,073
8,188
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NoBoi
Izanami
19
3 / 5 / 3
13,097
468
13,680
22,178
8,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
19
6 / 7 / 6
13,716
490
23,054
24,367
8,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
SuspecTAlive
Sylvanus
15
1 / 5 / 12
11,843
423
14,197
32,295
39,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
Trevuuh
Hercules
19
10 / 8 / 6
13,669
488
16,189
29,959
17,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
0 / 5 / 9
13,079
467
12,183
24,729
26,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
56
30
Kills
20
20
Deaths
30
85
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ganesha
CoziWuzi
Ganesha
0
6
24
2
W
4
6
13
1.75
L
Izanami
NoBoi
Izanami
3
5
3
0.9
L
Chiron
6
7
6
1.29
W
Nemesis
RoyalxDemon
Nemesis
14
4
14
5.25
L
Sylvanus
SuspecTAlive
Sylvanus
1
5
12
1.4
L
Hercules
Trevuuh
Hercules
10
8
6
1.63
L
0
5
9
0.9
W
Tyr
4
3
19
4.5
W
Heimdallr
aoxb321
Heimdallr
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,762
Damage
79,303
122,684
Taken
133,528
102,143
Mitigated
100,074
61,880
Healing
54,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
CoziWuzi
Ganesha
14,036
558
0
9,446
33,644
42,366
1,522
8,068
25,576
39,053
0
W
12,647
439
9,176
8,111
16,517
6,707
2,599
4,965
11,552
75,590
0
L
Izanami
NoBoi
Izanami
13,680
9,176
0
7,850
22,178
8,261
1,778
3,824
17,944
0
123,145
L
Chiron
23,054
10,523
1,445
8,408
24,367
8,284
1,751
5,019
18,683
0
111,121
W
Nemesis
RoyalxDemon
Nemesis
33,217
20,210
0
13,777
30,889
17,756
4,359
7,683
23,206
0
144,437
L
Sylvanus
SuspecTAlive
Sylvanus
14,197
2,331
6,169
11,908
32,295
39,862
334
8,616
22,853
29,338
0
L
Hercules
Trevuuh
Hercules
16,189
3,755
0
7,390
29,959
17,077
396
6,438
23,177
0
79,070
L
12,183
1,082
1,512
9,836
24,729
26,590
343
3,387
20,809
79,410
0
W
Tyr
12,700
1,290
0
12,570
24,561
27,126
1,915
9,032
15,529
0
60,020
W
Heimdallr
aoxb321
Heimdallr
22,162
13,184
0
8,800
17,073
8,188
7,415
3,616
13,457
0
104,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,991
Gold Earned
65,404
621
Minions Killed
613
0
Camps Cleared
0
2,748,690
Distance Traveled
2,450,369
23
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,530
483
8
0
0
511,761
3
W
Hel
14,534
519
157
6
0
567,390
9
L
Izanami
13,097
468
170
6
0
443,279
5
L
Chiron
13,716
490
155
6
0
453,233
5
W
Nemesis
17,368
620
187
7
0
614,627
6
L
Sylvanus
11,843
423
17
1
0
513,250
14
L
Hercules
13,669
488
113
4
0
523,757
2
L
Artio
13,079
467
158
6
0
516,850
9
W
Tyr
14,256
509
108
4
0
549,987
2
W
Heimdallr
15,303
547
161
6
0
504,925
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role