Player Matchup

Hades
Hades
ChronosDabs
Hades
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 29L
1,655 Elo+
Solo
Scylla
Scylla
DumpsterGhost
Scylla
Level 6
God Stats
9W - 8L
1,500 SR
Queue Stats
18W - 22L
1,796 Elo+
Solo
Apollo
Apollo
G0onbag
Apollo
Level 29
God Stats
15W - 13L
1,619 SR
Queue Stats
163W - 115L
1,740 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheStiffDuk
Cu Chulainn
Level 12
God Stats
8W - 2L
1,940 SR
Queue Stats
84W - 39L
1,845 Elo+
Party 1
Yemoja
Yemoja
dukismegagay
Yemoja
Level 5
God Stats
5W - 2L
2,000 SR
Queue Stats
28W - 12L
1,895 Elo+
Party 1
Team Averages
Level 14
1,712 SR
1,786 Elo+

VS

Team Averages
Level 10
1,705 SR
1,941 Elo+
Baron Samedi
Baron Samedi
DogWater150
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,941 Elo+
Party 2
Bakasura
Bakasura
ScrtAgntBeans
Bakasura
Level 9
God Stats
0W - 1L
1,752 SR
Queue Stats
5W - 2L
1,941 Elo+
Party 2
Neith
Neith
bigboyDK
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 5L
1,941 Elo+
Party 2
Bellona
Bellona
blckswordsman01
Bellona
Level 10
God Stats
5W - 2L
2,005 SR
Queue Stats
5W - 2L
1,941 Elo+
Party 2
Athena
Athena
diamondminer47
Athena
Level 17
God Stats
1W - 1L
1,766 SR
Queue Stats
8W - 3L
1,941 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 2
11,019
648
12,755
9,885
10,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 1 / 0
8,930
525
2,107
8,462
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
G0onbag
Apollo
16
4 / 4 / 2
10,211
601
8,960
12,029
4,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
TheStiffDuk
Cu Chulainn
16
6 / 2 / 5
10,045
591
12,076
14,395
7,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
14
3 / 4 / 3
8,665
510
8,702
13,921
5,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DogWater150
Baron Samedi
13
3 / 4 / 2
8,123
478
6,308
12,705
10,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
ScrtAgntBeans
Bakasura
12
5 / 5 / 2
7,699
453
6,668
11,475
4,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
bigboyDK
Neith
14
1 / 3 / 1
8,524
501
5,616
8,999
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 7 / 0
8,111
477
2,501
11,967
9,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 4 / 3
8,319
489
6,783
16,739
8,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
23
Kills
12
12
Deaths
23
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
1
2
9
L
Baron Samedi
DogWater150
Baron Samedi
3
4
2
1
W
2
1
0
2
W
Apollo
G0onbag
Apollo
4
4
2
1.25
L
Bakasura
ScrtAgntBeans
Bakasura
5
5
2
1.2
W
Cu Chulainn
TheStiffDuk
Cu Chulainn
6
2
5
4.25
L
Neith
bigboyDK
Neith
1
3
1
0.5
L
1
7
0
0.14
L
2
4
3
0.88
W
Yemoja
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,600
Damage
27,876
58,692
Taken
61,885
30,207
Mitigated
35,710
24,858
Healing
18,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,755
2,249
412
6,835
9,885
10,300
561
2,067
7,595
69,447
0
L
Baron Samedi
DogWater150
Baron Samedi
6,308
1,041
194
4,900
12,705
10,337
0
5,717
6,988
29,609
0
W
2,107
170
0
2,968
8,462
2,728
1,378
1,561
6,901
57,971
0
W
Apollo
G0onbag
Apollo
8,960
7,144
0
3,896
12,029
4,314
30
3,403
8,583
0
79,569
L
Bakasura
ScrtAgntBeans
Bakasura
6,668
5,053
0
3,592
11,475
4,266
0
4,914
6,561
0
31,875
W
Cu Chulainn
TheStiffDuk
Cu Chulainn
12,076
4,537
0
3,776
14,395
7,322
0
2,800
11,445
0
66,291
L
Neith
bigboyDK
Neith
5,616
1,199
0
3,869
8,999
3,033
707
995
8,004
0
53,460
L
2,501
431
0
886
11,967
9,802
359
7,418
4,549
0
36,287
L
6,783
2,789
0
5,552
16,739
8,272
20
4,520
12,219
59,042
0
W
Yemoja
8,702
2,187
503
6,468
13,921
5,543
2,246
3,260
10,331
43,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,870
Gold Earned
40,776
555
Minions Killed
399
0
Camps Cleared
0
1,552,557
Distance Traveled
1,515,736
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,019
648
152
9
0
271,965
4
L
Baron Samedi
8,123
478
43
3
0
299,128
2
W
Scylla
8,930
525
105
6
0
316,193
4
W
Apollo
10,211
601
135
8
0
297,485
4
L
Bakasura
7,699
453
71
4
0
265,807
1
W
Cu Chulainn
10,045
591
96
6
0
393,774
1
L
Neith
8,524
501
95
6
0
287,786
2
L
Bellona
8,111
477
73
4
0
305,579
0
L
Athena
8,319
489
117
7
0
357,436
3
W
Yemoja
8,665
510
67
4
0
273,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role