Player Matchup

Izanami
Izanami
Amandalore
Izanami
Level 29
God Stats
31W - 35L
1,477 SR
Queue Stats
240W - 292L
1,370 Elo+
Party 2
Chang'e
Chang'e
GitGudEmily
Chang'e
Level 5
God Stats
5W - 3L
1,891 SR
Queue Stats
14W - 14L
1,543 Elo+
Party 3
Da Ji
Da Ji
GitGudTheo
Da Ji
Level 29
God Stats
2W - 4L
1,264 SR
Queue Stats
35W - 31L
1,590 Elo+
Party 3
Hades
Hades
Sethybbzx
Hades
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 30L
1,548 Elo+
Party 3
Kuzenbo
Kuzenbo
SnailRave
Kuzenbo
Level 14
God Stats
17W - 3L
1,761 SR
Queue Stats
44W - 30L
1,431 Elo+
Party 2
Team Averages
Level 39
1,578 SR
1,496 Elo+

VS

Team Averages
Level 19
1,385 SR
1,340 Elo+
The Morrigan
The Morrigan
AyoViewtiful
The Morrigan
Level 38
God Stats
6W - 10L
1,557 SR
Queue Stats
38W - 43L
1,366 Elo+
Party 1
Ymir
Ymir
K0T0ST0MP
Ymir
Level 6
God Stats
0W - 3L
1,217 SR
Queue Stats
14W - 14L
1,208 Elo+
Party 1
Thor
Thor
NseMoe
Thor
Level 7
God Stats
6W - 5L
1,449 SR
Queue Stats
13W - 17L
1,231 Elo+
Party 1
Hercules
Hercules
Sayblah
Hercules
Level 28
God Stats
0W - 2L
1,141 SR
Queue Stats
34W - 47L
1,439 Elo+
Solo
Neith
Neith
zhady21
Neith
Level 14
God Stats
37W - 45L
1,563 SR
Queue Stats
39W - 56L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Amandalore
Izanami
16
4 / 1 / 14
10,005
1,001
10,055
5,943
2,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
GitGudEmily
Chang'e
17
5 / 0 / 21
11,219
1,122
9,138
4,926
2,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
17
13 / 1 / 11
11,601
1,160
14,926
7,964
3,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
Sethybbzx
Hades
17
4 / 0 / 23
10,689
1,069
12,748
10,234
6,651
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kuzenbo
SnailRave
Kuzenbo
17
4 / 0 / 21
11,566
1,157
11,583
14,100
19,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

308

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AyoViewtiful
The Morrigan
14
0 / 7 / 2
8,391
839
9,553
9,182
3,391
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
15
0 / 8 / 2
9,361
936
10,094
18,723
18,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
NseMoe
Thor
14
2 / 9 / 0
8,985
899
5,664
14,109
5,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Sayblah
Hercules
14
0 / 4 / 1
8,102
810
5,139
15,432
13,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
zhady21
Neith
14
0 / 2 / 1
8,398
840
8,758
8,026
3,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
8
30
Kills
2
2
Deaths
30
90
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
Amandalore
Izanami
4
1
14
11
L
The Morrigan
AyoViewtiful
The Morrigan
0
7
2
0.14
W
Chang'e
GitGudEmily
Chang'e
5
0
21
15.5
W
Da Ji
13
1
11
18.5
L
Ymir
0
8
2
0.13
L
Thor
NseMoe
Thor
2
9
0
0.22
L
Hercules
Sayblah
Hercules
0
4
1
0.13
W
Hades
Sethybbzx
Hades
4
0
23
15.5
W
Kuzenbo
SnailRave
Kuzenbo
4
0
21
14.5
L
Neith
zhady21
Neith
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,450
Damage
39,208
43,167
Taken
65,472
34,142
Mitigated
44,507
21,204
Healing
6,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Amandalore
Izanami
10,055
7,165
1,485
741
5,943
2,207
0
2,698
3,220
0
33,228
L
The Morrigan
AyoViewtiful
The Morrigan
9,553
3,795
0
480
9,182
3,391
0
3,498
5,684
24,857
862
W
Chang'e
GitGudEmily
Chang'e
9,138
712
8,129
2,604
4,926
2,203
0
2,234
2,692
27,799
0
W
Da Ji
14,926
3,670
0
1,325
7,964
3,442
0
2,690
4,916
0
22,975
L
Ymir
10,094
837
0
992
18,723
18,645
0
9,186
9,537
30,691
0
L
Thor
NseMoe
Thor
5,664
1,921
0
763
14,109
5,591
0
7,979
6,130
0
12,839
L
Hercules
Sayblah
Hercules
5,139
946
0
2,736
15,432
13,703
0
8,016
7,416
0
12,238
W
Hades
Sethybbzx
Hades
12,748
2,197
995
4,582
10,234
6,651
0
5,761
4,423
36,211
0
W
Kuzenbo
SnailRave
Kuzenbo
11,583
3,803
0
1,343
14,100
19,639
0
5,459
8,429
26,606
0
L
Neith
zhady21
Neith
8,758
3,091
0
1,115
8,026
3,177
0
4,790
3,236
0
37,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,080
Gold Earned
43,237
201
Minions Killed
179
9
Camps Cleared
3
907,406
Distance Traveled
761,902
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,005
1,001
55
6
4
152,163
2
L
The Morrigan
8,391
839
44
4
0
157,987
0
W
Chang'e
11,219
1,122
44
4
2
186,743
0
W
Da Ji
11,601
1,160
16
2
0
200,095
1
L
Ymir
9,361
936
58
6
1
163,664
0
L
Thor
8,985
899
20
2
1
149,397
0
L
Hercules
8,102
810
18
2
0
137,500
0
W
Hades
10,689
1,069
65
7
3
177,973
0
W
Kuzenbo
11,566
1,157
21
2
0
190,432
0
L
Neith
8,398
840
39
4
1
153,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role