Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ChuppaPepe
Ao Kuang
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 1L
2,019 Elo+
Party 1
Ullr
Ullr
HawgRIDAAA
Ullr
Level 16
God Stats
9W - 0L
1,530 SR
Queue Stats
86W - 26L
2,049 Elo+
Party 1
Ymir
Ymir
NoMoShow
Ymir
Level 21
God Stats
1W - 0L
2,021 SR
Queue Stats
12W - 0L
2,049 Elo+
Party 1
Kali
Kali
THE PLAYMAK3R69
Kali
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 135L
1,601 Elo+
Party 1
Team Averages
Level 31
1,610 SR
1,844 Elo+

VS

Team Averages
Level 43
1,634 SR
1,655 Elo+
Horus
Horus
Dippyfresh1338
Horus
Level 15
God Stats
1W - 1L
1,716 SR
Queue Stats
13W - 11L
1,668 Elo+
Party 3
Bacchus
Bacchus
TKO12355
Bacchus
Level 25
God Stats
49W - 48L
1,642 SR
Queue Stats
49W - 48L
1,661 Elo+
Party 3
Thor
Thor
The_Landacre
Thor
Level 29
God Stats
8W - 5L
1,658 SR
Queue Stats
102W - 89L
1,563 Elo+
Solo
Heimdallr
Heimdallr
tdTY85
Heimdallr
Level 139
God Stats
9W - 9L
1,654 SR
Queue Stats
472W - 418L
1,643 Elo+
Party 2
Chang'e
Chang'e
tessa_lynne23
Chang'e
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,739 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
3 / 5 / 6
8,220
514
5,929
10,291
3,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
ChuppaPepe
Ao Kuang
17
4 / 2 / 3
10,049
628
7,918
13,182
11,104
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
10 / 1 / 7
10,118
632
17,932
10,837
4,357
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
12
2 / 3 / 6
8,059
504
8,397
8,394
5,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 2 / 4
8,615
538
4,848
12,123
5,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 1
7,769
486
6,325
14,577
9,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
TKO12355
Bacchus
12
2 / 5 / 4
7,673
480
3,128
14,044
10,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
1 / 5 / 6
7,286
455
4,316
11,303
6,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Heimdallr
tdTY85
Heimdallr
13
7 / 4 / 1
8,144
509
10,125
10,962
5,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
11
0 / 5 / 1
6,338
396
4,904
9,874
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
24
Kills
13
13
Deaths
24
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
5
6
1.2
W
Ao Kuang
ChuppaPepe
Ao Kuang
4
2
3
2.75
L
3
5
1
0.7
W
10
1
7
13.5
W
Ymir
2
3
6
1.67
W
5
2
4
3.5
L
Bacchus
TKO12355
Bacchus
2
5
4
0.8
L
1
5
6
0.8
L
Heimdallr
tdTY85
Heimdallr
7
4
1
1.88
L
Chang'e
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,024
Damage
28,798
54,827
Taken
60,760
30,246
Mitigated
34,924
16,012
Healing
12,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,929
3,401
0
3,230
10,291
3,261
938
1,016
9,275
0
38,025
W
Ao Kuang
ChuppaPepe
Ao Kuang
7,918
1,607
0
5,995
13,182
11,104
122
815
12,067
66,421
0
L
6,325
3,282
101
2,696
14,577
9,665
0
6,026
8,551
0
28,564
W
17,932
8,523
0
2,378
10,837
4,357
961
2,643
8,119
0
63,813
W
Ymir
8,397
1,539
0
783
8,394
5,606
245
1,405
6,947
31,351
0
W
4,848
2,778
0
3,626
12,123
5,918
0
2,153
9,970
0
52,171
L
Bacchus
TKO12355
Bacchus
3,128
359
171
3,174
14,044
10,567
0
3,110
10,934
15,575
0
L
4,316
1,233
106
1,310
11,303
6,133
0
4,440
6,863
0
32,560
L
Heimdallr
tdTY85
Heimdallr
10,125
5,472
0
1,983
10,962
5,821
328
1,816
9,146
0
47,925
L
Chang'e
4,904
175
541
2,284
9,874
2,738
0
923
8,951
34,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,061
Gold Earned
37,210
420
Minions Killed
299
0
Camps Cleared
0
1,599,859
Distance Traveled
1,381,918
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,220
514
60
4
0
321,638
2
W
Ao Kuang
10,049
628
129
8
0
323,464
0
L
Horus
7,769
486
63
4
0
264,596
2
W
Ullr
10,118
632
103
6
0
301,060
1
W
Ymir
8,059
504
42
3
0
313,116
0
W
Kali
8,615
538
86
5
0
340,581
0
L
Bacchus
7,673
480
23
1
0
268,237
0
L
Thor
7,286
455
75
5
0
301,987
1
L
Heimdallr
8,144
509
90
6
0
247,574
2
L
Chang'e
6,338
396
48
3
0
299,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role