Player Matchup

Nox
Nox
Gold II
Riz1800
Nox
Gold II
Level 78
God Stats
58W - 50L
1,674 SR
Queue Stats
271W - 248L
1,534 MMR
Party 1
Cerberus
Cerberus
Gold I
obelisk gamer
Cerberus
Gold I
Level 80
God Stats
52W - 45L
1,640 SR
Queue Stats
284W - 281L
1,660 MMR
Party 1
Skadi
Skadi
Platinum IV
sooprdalton
Skadi
Platinum IV
Level 148
God Stats
10W - 5L
2,014 SR
Queue Stats
96W - 80L
1,845 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 102
1,776 SR
1,680 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,594 SR
1,669 MMR
Hou Yi
Hou Yi
Gold V
Clοud
Hou Yi
Gold V
Level 82
God Stats
5W - 2L
1,543 SR
Queue Stats
80W - 19L
1,655 MMR
Party 2
Ares
Ares
Gold V
Confiant
Ares
Gold V
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,665 MMR
Party 2
Scylla
Scylla
Gold V
Glοck
Scylla
Gold V
Level 160
God Stats
3W - 0L
1,740 SR
Queue Stats
17W - 8L
1,688 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
12
2 / 3 / 5
8,628
664
3,394
6,007
2,140
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
obelisk gamer
Cerberus
10
0 / 7 / 3
8,159
628
4,820
17,531
16,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
5 / 6 / 1
8,906
685
6,680
11,628
3,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
Chang'eAphroditeChaacCthulhuCu Chulainn

VS

Bans
BacchusCupidThothOdinAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Clοud
Hou Yi
14
11 / 2 / 5
10,984
845
17,042
11,851
5,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
12
1 / 4 / 13
9,723
748
6,300
13,609
10,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Glοck
Scylla
13
4 / 1 / 12
9,699
746
8,244
6,823
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
7
Kills
16
16
Deaths
7
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Clοud
Hou Yi
11
2
5
6.75
W
Ares
1
4
13
1.88
W
Scylla
Glοck
Scylla
4
1
12
10
L
Nox
2
3
5
1.5
L
Cerberus
obelisk gamer
Cerberus
0
7
3
0.21
L
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,894
Damage
31,586
35,166
Taken
32,283
22,155
Mitigated
18,303
4,928
Healing
8,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Clοud
Hou Yi
17,042
8,737
0
4,084
11,851
5,088
448
3,480
8,371
0
57,963
W
Ares
6,300
382
0
3,338
13,609
10,653
90
2,345
11,264
15,644
0
W
Scylla
Glοck
Scylla
8,244
1,134
0
1,480
6,823
2,562
808
2,692
4,131
40,479
0
L
Nox
3,394
123
0
965
6,007
2,140
0
3,222
2,737
33,836
0
L
Cerberus
obelisk gamer
Cerberus
4,820
68
0
2,115
17,531
16,563
0
7,140
10,052
9,058
0
L
6,680
3,090
0
1,848
11,628
3,452
0
3,639
7,809
0
26,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,693
Gold Earned
30,406
126
Minions Killed
145
0
Camps Cleared
0
669,048
Distance Traveled
706,651
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,984
845
76
6
0
230,955
1
W
Ares
9,723
748
6
0
0
228,789
4
W
Scylla
9,699
746
63
5
0
246,907
2
L
Nox
8,628
664
73
6
0
223,632
1
L
Cerberus
8,159
628
9
1
0
245,121
1
L
Skadi
8,906
685
44
3
0
200,295
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role