Player Matchup

Persephone
Persephone
Platinum IV
Franchiser
Persephone
Platinum IV
Level 100
God Stats
41W - 34L
1,615 SR
Queue Stats
180W - 178L
1,863 MMR
Party 3
Ullr
Ullr
Silver I
Meanly
Ullr
Silver I
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,633 MMR
Party 2
Mercury
Mercury
Diamond V
PicklerTickler69
Mercury
Diamond V
Level 160
God Stats
25W - 14L
1,755 SR
Queue Stats
244W - 232L
1,941 MMR
Solo
Aphrodite
Aphrodite
Platinum I
awianna
Aphrodite
Platinum I
Level 108
God Stats
7W - 3L
1,769 SR
Queue Stats
12W - 6L
2,059 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum III
ichigokun67
Cu Chulainn
Platinum III
Level 84
God Stats
8W - 9L
1,802 SR
Queue Stats
185W - 180L
1,863 MMR
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 102
1,688 SR
1,872 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 119
1,666 SR
1,817 MMR
Odin
Odin
Platinum V
BurntGp
Odin
Platinum V
Level 46
God Stats
1W - 1L
1,596 SR
Queue Stats
117W - 87L
1,903 MMR
Party 4
Janus
Janus
Gold III
Drevgen
Janus
Gold III
Level 76
God Stats
3W - 2L
1,861 SR
Queue Stats
18W - 6L
1,768 MMR
Party 4
Hou Yi
Hou Yi
Diamond V
Turφuoise
Hou Yi
Diamond V
Level 159
God Stats
8W - 7L
1,677 SR
Queue Stats
337W - 324L
1,934 MMR
Solo
Hun Batz
Hun Batz
Platinum II
USAMichael
Hun Batz
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Diamond V
dopeboy123
Cerberus
Diamond V
Level 157
God Stats
42W - 31L
1,696 SR
Queue Stats
485W - 488L
1,981 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Franchiser
Persephone
16
0 / 7 / 3
10,121
405
10,235
14,203
4,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
Meanly
Ullr
20
10 / 4 / 4
14,611
584
19,084
22,668
9,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

20
1 / 5 / 3
12,444
498
9,777
17,546
7,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
awianna
Aphrodite
16
3 / 7 / 6
11,374
455
7,003
18,696
18,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
ichigokun67
Cu Chulainn
17
3 / 5 / 2
11,309
452
15,543
21,712
20,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ScyllaSetSobekDanzaburouGuan Yu

VS

Bans
ApolloAnhurNemesisHeimdallrTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
BurntGp
Odin
19
3 / 2 / 17
13,560
542
6,533
18,018
23,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Drevgen
Janus
20
7 / 2 / 10
16,302
652
20,501
18,453
8,763
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
Turφuoise
Hou Yi
20
5 / 8 / 7
13,416
537
17,065
22,137
7,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
USAMichael
Hun Batz
20
10 / 2 / 6
13,931
557
15,380
16,793
8,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
dopeboy123
Cerberus
20
3 / 3 / 13
13,757
550
15,209
23,409
26,613
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
81
17
Kills
28
28
Deaths
17
18
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Odin
BurntGp
Odin
3
2
17
5.75
W
Janus
Drevgen
Janus
7
2
10
6
L
Persephone
Franchiser
Persephone
0
7
3
0.21
L
Ullr
Meanly
Ullr
10
4
4
3
L
1
5
3
0.5
W
Hou Yi
Turφuoise
Hou Yi
5
8
7
1.06
W
Hun Batz
USAMichael
Hun Batz
10
2
6
6.5
L
Aphrodite
awianna
Aphrodite
3
7
6
0.86
W
Cerberus
dopeboy123
Cerberus
3
3
13
3.17
L
Cu Chulainn
ichigokun67
Cu Chulainn
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,642
Damage
74,688
94,825
Taken
98,810
60,450
Mitigated
75,103
23,783
Healing
36,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
BurntGp
Odin
6,533
1,344
0
5,080
18,018
23,868
1,151
3,505
14,488
0
36,451
W
Janus
Drevgen
Janus
20,501
2,163
860
8,774
18,453
8,763
4,157
6,013
12,317
175,493
0
L
Persephone
Franchiser
Persephone
10,235
554
0
213
14,203
4,751
110
6,784
7,304
60,309
0
L
Ullr
Meanly
Ullr
19,084
8,295
0
6,589
22,668
9,491
1,034
4,945
17,713
0
119,521
L
9,777
5,507
0
552
17,546
7,706
1,050
4,570
12,909
0
106,696
W
Hou Yi
Turφuoise
Hou Yi
17,065
10,101
0
9,236
22,137
7,757
3,419
1,986
19,756
0
103,856
W
Hun Batz
USAMichael
Hun Batz
15,380
5,209
0
4,650
16,793
8,102
943
3,934
12,859
0
91,980
L
Aphrodite
awianna
Aphrodite
7,003
1,094
5,438
7,073
18,696
18,120
110
7,302
11,239
25,742
0
W
Cerberus
dopeboy123
Cerberus
15,209
952
0
8,112
23,409
26,613
150
3,628
19,041
93,428
0
L
Cu Chulainn
ichigokun67
Cu Chulainn
15,543
2,351
0
3,918
21,712
20,382
66
11,722
9,845
5,411
65,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,859
Gold Earned
70,966
626
Minions Killed
768
0
Camps Cleared
0
2,444,700
Distance Traveled
2,528,421
35
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,560
542
46
2
0
539,518
11
W
Janus
16,302
652
299
12
0
566,790
2
L
Persephone
10,121
405
101
4
0
483,805
7
L
Ullr
14,611
584
169
7
0
485,224
5
L
Mercury
12,444
498
178
7
0
548,009
4
W
Hou Yi
13,416
537
131
5
0
424,419
6
W
Hun Batz
13,931
557
126
5
0
549,666
9
L
Aphrodite
11,374
455
49
2
0
441,410
11
W
Cerberus
13,757
550
166
7
0
448,028
1
L
Cu Chulainn
11,309
452
129
5
0
486,252
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role